Nolan Darilek nolan
  • Joined on 2022-02-09
nolan pushed to main at projects/bevy_synthizer 2022-09-04 22:28:28 +00:00
7906d93277 Add/tighten up assertions.
nolan pushed to main at projects/bevy_synthizer 2022-09-04 17:01:42 +00:00
9b7fb16ee5 Set gain and pitch on generators before connecting them.
nolan pushed to main at projects/blackout 2022-08-31 21:09:03 +00:00
c980854663 Correctly size zone colliders so they connect with neighbors.
nolan pushed to main at projects/blackout 2022-08-29 23:14:32 +00:00
a4fda4a41c Remove unneeded feature.
nolan pushed to main at projects/blackout 2022-08-29 19:09:17 +00:00
323d0b1268 Re-export Bevy.
nolan pushed to main at projects/blackout 2022-08-29 17:25:56 +00:00
1f3aa8eaa0 Add ordering to navigation-related systems.
8148aa4092 Tweak shape extents and position, and viewshed range, to correctly flag tiles as visible or blocked.
124cd74cb1 Use correct transform when computing offsets.
Compare 3 commits »
nolan pushed to main at projects/blackout 2022-08-27 14:11:56 +00:00
1020f818b9 Bump here_be_dragons.
nolan pushed tag v0.2.0 to projects/here_be_dragons 2022-08-27 13:51:09 +00:00
nolan pushed to main at projects/here_be_dragons 2022-08-27 13:50:07 +00:00
0c02c10895 (cargo-release) version 0.2.0
a732c8bb3a Update changelog.
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nolan pushed to main at projects/here_be_dragons 2022-08-27 13:44:22 +00:00
579d94bc03 Don't just generate changelogs for unreleased changes.
f6878895b1 Is this the correct format for pre-release-hook?
50194aeab5 Add Clippy check.
1fa4ba6b26 refactor: map.at now returns Option<&Tile> rather than a wall tile when requested coordinates are out-of-bounds.
Compare 4 commits »
nolan pushed to main at projects/bevy_synthizer 2022-08-25 17:19:25 +00:00
aa60e1d70f Add assertion limiting pitch to 0..2.
nolan pushed to main at projects/blackout 2022-08-23 18:20:50 +00:00
5e700a74b0 Merge commit '4de359f'
4de359ffdb Add helper function for calculating closest points between GlobalTransform and colliders.
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nolan pushed to main at projects/blackout 2022-08-23 14:49:22 +00:00
07e745c3fc Add experimental plugin for sounds that occupy a region, and should play at the nearest point on the collider.
nolan pushed to main at projects/blackout 2022-08-15 15:55:33 +00:00
5ba4b5272c Switch to upstream.
nolan pushed to main at projects/bevy_synthizer 2022-08-15 15:54:06 +00:00
e4b1df13ce Replace unwrap with expect, and make logging configuration work.
nolan pushed to main at projects/bevy_synthizer 2022-08-13 13:49:54 +00:00
d500c9c445 Add logging configuration and commented-out code for new APIs.
9d65ed0f68 Switch dependency back to working branch.
6e34161f6f cargo fmt
28b31c5be9 Track whether bundles without sources have transforms in their ancestry, and add transforms if needed.
b443390d62 Attempt to reorder systems more logically.
Compare 7 commits »
nolan pushed to main at projects/blackout 2022-08-13 13:45:46 +00:00
23d616eead Simplify sound components and refactor to single-source.
5cdcb7a4d4 Make collider smaller so it won't block out tiles adjacent to blocked ones.
Compare 2 commits »
nolan pushed to refactor-sound at projects/bevy_synthizer 2022-08-06 16:07:52 +00:00
6e34161f6f cargo fmt
nolan pushed to refactor-sound at projects/bevy_synthizer 2022-08-06 02:00:47 +00:00
28b31c5be9 Track whether bundles without sources have transforms in their ancestry, and add transforms if needed.
nolan pushed to refactor-sound at projects/bevy_synthizer 2022-08-06 01:08:32 +00:00
b443390d62 Attempt to reorder systems more logically.