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https://github.com/lightsoutgames/bevy_full_throttle
synced 2024-11-14 16:25:57 +00:00
Bump dependency.
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73e6de96ef
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@ -10,4 +10,4 @@ edition = "2021"
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bevy = { version = "0.8", default-features = false }
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bevy = { version = "0.8", default-features = false }
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[target.'cfg(windows)'.dependencies]
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[target.'cfg(windows)'.dependencies]
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windows = { version = "0.39", features = ["Win32_System_Power", "Win32_System_Registry", "Win32_System_SystemServices"] }
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windows = { version = "0.40", features = ["Win32_System_Power", "Win32_System_Registry", "Win32_System_SystemServices"] }
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@ -40,18 +40,18 @@ fn focus_change(
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) {
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) {
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let config: FullThrottleConfig = config
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let config: FullThrottleConfig = config
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.map(|v| *v)
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.map(|v| *v)
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.unwrap_or_else(|| FullThrottleConfig::default());
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.unwrap_or_else(FullThrottleConfig::default);
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for event in focus.iter() {
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for event in focus.iter() {
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if event.focused {
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if event.focused {
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#[cfg(windows)]
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#[cfg(windows)]
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unsafe {
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unsafe {
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Power::PowerSetActiveScheme(None, &GUID_MIN_POWER_SAVINGS);
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Power::PowerSetActiveScheme(None, Some(&GUID_MIN_POWER_SAVINGS));
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}
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}
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} else {
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} else {
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#[cfg(windows)]
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#[cfg(windows)]
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if config.restore_original_scheme_on_unfocus {
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if config.restore_original_scheme_on_unfocus {
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unsafe {
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unsafe {
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Power::PowerSetActiveScheme(None, &**scheme);
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Power::PowerSetActiveScheme(None, Some(&**scheme));
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}
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}
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}
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}
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}
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}
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