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https://github.com/lightsoutgames/bevy_openal.git
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Bump to Bevy main.
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parent
255bdff10b
commit
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@ -9,7 +9,7 @@ edition = "2018"
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[dependencies]
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[dependencies]
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alto = "3"
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alto = "3"
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anyhow = "1"
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anyhow = "1"
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bevy = "0.4"
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bevy = { git = "https://github.com/bevyengine/bevy" }
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claxon = "0.4"
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claxon = "0.4"
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hound = "3"
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hound = "3"
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lewton = "0.10"
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lewton = "0.10"
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13
src/lib.rs
13
src/lib.rs
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@ -107,11 +107,10 @@ struct Buffers(HashMap<HandleId, Arc<alto::Buffer>>);
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fn buffer_creation(
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fn buffer_creation(
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context: Res<Context>,
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context: Res<Context>,
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mut buffers: ResMut<Buffers>,
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mut buffers: ResMut<Buffers>,
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mut event_reader: Local<EventReader<AssetEvent<Buffer>>>,
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mut events: EventReader<AssetEvent<Buffer>>,
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events: Res<Events<AssetEvent<Buffer>>>,
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assets: Res<Assets<Buffer>>,
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assets: Res<Assets<Buffer>>,
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) {
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) {
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for event in event_reader.iter(&events) {
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for event in events.iter() {
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match event {
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match event {
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AssetEvent::Created { handle } => {
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AssetEvent::Created { handle } => {
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if let Some(buffer) = assets.get(handle) {
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if let Some(buffer) = assets.get(handle) {
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@ -358,10 +357,10 @@ impl Plugin for OpenAlPlugin {
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let context = device.new_context(None).expect("Could not create context");
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let context = device.new_context(None).expect("Could not create context");
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app.add_asset::<Buffer>()
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app.add_asset::<Buffer>()
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.init_asset_loader::<BufferAssetLoader>()
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.init_asset_loader::<BufferAssetLoader>()
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.add_thread_local_resource(device)
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.insert_non_send_resource(device)
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.add_resource(context)
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.insert_resource(context)
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.add_resource(Buffers::default())
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.insert_resource(Buffers::default())
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.add_resource(GlobalEffects::default())
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.insert_resource(GlobalEffects::default())
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.register_type::<Listener>()
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.register_type::<Listener>()
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.add_system(buffer_creation.system())
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.add_system(buffer_creation.system())
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.add_system(source_update.system())
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.add_system(source_update.system())
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