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https://github.com/lightsoutgames/bevy_openal.git
synced 2024-12-03 13:35:56 +00:00
Update for latest Bevy changes.
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parent
43b8c2c793
commit
2a8f003387
12
src/lib.rs
12
src/lib.rs
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@ -85,7 +85,7 @@ impl AssetLoader for BufferAssetLoader {
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#[derive(Default)]
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struct Buffers(HashMap<HandleId, Arc<alto::Buffer>>);
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fn buffer_creation_system(
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fn buffer_creation(
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context: Res<Context>,
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mut buffers: ResMut<Buffers>,
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mut event_reader: Local<EventReader<AssetEvent<Buffer>>>,
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@ -162,7 +162,7 @@ impl DerefMut for GlobalEffects {
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}
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}
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fn source_system(
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fn source_update(
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context: Res<Context>,
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buffers: Res<Buffers>,
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mut global_effects: ResMut<GlobalEffects>,
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@ -210,7 +210,7 @@ fn source_system(
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#[reflect(Component)]
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pub struct Listener;
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fn update_listener_system(context: ResMut<Context>, query: Query<(&Listener, Option<&Transform>)>) {
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fn listener_update(context: ResMut<Context>, query: Query<(&Listener, Option<&Transform>)>) {
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for (_, transform) in query.iter() {
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if let Some(transform) = transform {
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let matrix = transform.compute_matrix().inverse();
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@ -249,8 +249,8 @@ impl Plugin for OpenAlPlugin {
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.add_resource(Buffers::default())
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.add_resource(GlobalEffects::default())
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.register_type::<Listener>()
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.add_system(buffer_creation_system)
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.add_system(source_system)
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.add_system(update_listener_system);
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.add_system(buffer_creation.system())
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.add_system(source_update.system())
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.add_system(listener_update.system());
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}
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}
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