Add support for source radii.

This commit is contained in:
Nolan Darilek 2021-07-19 15:04:26 -05:00
parent 0a65d16d44
commit 537f99a598

View File

@ -159,6 +159,7 @@ pub struct Sound {
pub reference_distance: f32,
pub max_distance: f32,
pub rolloff_factor: f32,
pub radius: f32,
pub bypass_global_effects: bool,
#[reflect(ignore)]
pub source: Option<Arc<Mutex<StaticSource>>>,
@ -175,6 +176,7 @@ impl Default for Sound {
reference_distance: 1.,
max_distance: f32::MAX,
rolloff_factor: 1.,
radius: 1.,
bypass_global_effects: false,
source: None,
}
@ -209,6 +211,7 @@ fn sync_source_and_components(
reference_distance: f32,
max_distance: f32,
rolloff_factor: f32,
radius: f32,
bypass_global_effects: bool,
global_effects: &mut Vec<AuxEffectSlot>,
) {
@ -230,6 +233,7 @@ fn sync_source_and_components(
source.set_reference_distance(reference_distance).unwrap();
source.set_max_distance(max_distance).unwrap();
source.set_rolloff_factor(rolloff_factor).unwrap();
source.set_radius(radius).unwrap();
if !bypass_global_effects {
for (send, effect) in global_effects.iter_mut().enumerate() {
source.set_aux_send(send as i32, effect).unwrap();
@ -251,6 +255,7 @@ fn source_update(
reference_distance,
max_distance,
rolloff_factor,
radius,
bypass_global_effects,
state,
..
@ -280,6 +285,7 @@ fn source_update(
reference_distance,
max_distance,
rolloff_factor,
radius,
bypass_global_effects,
&mut **global_effects,
);
@ -302,6 +308,7 @@ fn source_update(
reference_distance,
max_distance,
rolloff_factor,
radius,
bypass_global_effects,
&mut **global_effects,
);
@ -327,6 +334,7 @@ fn source_update(
reference_distance,
max_distance,
rolloff_factor,
radius,
bypass_global_effects,
&mut **global_effects,
);
@ -346,6 +354,7 @@ fn source_update(
reference_distance,
max_distance,
rolloff_factor,
radius,
bypass_global_effects,
&mut **global_effects,
);