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https://github.com/lightsoutgames/bevy_openal.git
synced 2024-11-09 11:45:56 +00:00
Add check for swapped buffers, and reset source if needed.
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parent
612ac74a56
commit
7b2e26e3e6
14
src/lib.rs
14
src/lib.rs
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@ -315,6 +315,20 @@ fn update_source_properties(
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..
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..
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} = *sound;
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} = *sound;
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if state != SoundState::Stopped {
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if state != SoundState::Stopped {
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let mut swap_buffers = false;
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if let Some(source) = &sound.source {
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let source = source.lock().unwrap();
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if let Some(source_buffer) = source.buffer() {
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if let Some(sound_buffer) = buffers.0.get(&sound.buffer.id) {
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if source_buffer.as_raw() != sound_buffer.as_raw() {
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swap_buffers = true;
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}
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}
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}
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}
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if swap_buffers {
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sound.source = None;
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}
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if sound.source.is_none() {
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if sound.source.is_none() {
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if let Ok(mut source) = context.new_static_source() {
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if let Ok(mut source) = context.new_static_source() {
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if let Some(buffer) = buffers.0.get(&sound.buffer.id) {
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if let Some(buffer) = buffers.0.get(&sound.buffer.id) {
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