mirror of
https://github.com/lightsoutgames/bevy_openal.git
synced 2024-11-12 21:05:56 +00:00
Add support for reference distance and rolloff factor.
This commit is contained in:
parent
5982c63416
commit
8a07a26fb5
|
@ -158,6 +158,8 @@ pub struct Sound {
|
|||
pub gain: f32,
|
||||
pub looping: bool,
|
||||
pub pitch: f32,
|
||||
pub reference_distance: f32,
|
||||
pub rolloff_factor: f32,
|
||||
#[reflect(ignore)]
|
||||
pub source: Option<StaticSource>,
|
||||
}
|
||||
|
@ -170,6 +172,8 @@ impl Default for Sound {
|
|||
gain: 1.,
|
||||
looping: false,
|
||||
pitch: 1.,
|
||||
reference_distance: 1.,
|
||||
rolloff_factor: 1.,
|
||||
source: None,
|
||||
}
|
||||
}
|
||||
|
@ -255,6 +259,8 @@ fn source_update(
|
|||
let gain = sound.gain;
|
||||
let looping = sound.looping;
|
||||
let pitch = sound.pitch;
|
||||
let reference_distance = sound.reference_distance;
|
||||
let rolloff_factor = sound.rolloff_factor;
|
||||
let source_state = if let Some(source) = &sound.source {
|
||||
Some(source.state())
|
||||
} else {
|
||||
|
@ -276,6 +282,8 @@ fn source_update(
|
|||
source.set_gain(gain).unwrap();
|
||||
source.set_looping(looping);
|
||||
source.set_pitch(pitch).unwrap();
|
||||
source.set_reference_distance(reference_distance).unwrap();
|
||||
source.set_rolloff_factor(rolloff_factor).unwrap();
|
||||
update_source_position(source, transform, global_transform);
|
||||
for (send, effect) in global_effects.iter_mut().enumerate() {
|
||||
source.set_aux_send(send as i32, effect).unwrap();
|
||||
|
|
Loading…
Reference in New Issue
Block a user