mirror of
https://github.com/lightsoutgames/bevy_openal.git
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Sound
is now clonable.
This commit is contained in:
parent
de94dd5322
commit
9018f3cf15
35
src/lib.rs
35
src/lib.rs
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@ -1,7 +1,9 @@
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use std::collections::HashMap;
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use std::io::Cursor;
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use std::ops::{Deref, DerefMut};
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use std::sync::Arc;
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use std::{
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collections::HashMap,
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io::Cursor,
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ops::{Deref, DerefMut},
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sync::{Arc, Mutex},
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};
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pub use alto::efx;
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pub use alto::Context;
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@ -147,7 +149,7 @@ impl Default for SoundState {
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}
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}
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#[derive(Reflect)]
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#[derive(Clone, Reflect)]
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pub struct Sound {
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pub buffer: Handle<Buffer>,
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pub state: SoundState,
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@ -159,7 +161,7 @@ pub struct Sound {
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pub rolloff_factor: f32,
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pub bypass_global_effects: bool,
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#[reflect(ignore)]
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pub source: Option<StaticSource>,
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pub source: Option<Arc<Mutex<StaticSource>>>,
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}
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impl Default for Sound {
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@ -255,14 +257,16 @@ fn source_update(
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match &sound.state {
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SoundState::Stopped => {
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if let Some(source) = sound.source.as_mut() {
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let mut source = source.lock().unwrap();
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source.stop();
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sound.source = None;
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}
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sound.source = None;
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}
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SoundState::Playing => {
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if let Some(source) = sound.source.as_mut() {
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let mut source = source.lock().unwrap();
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sync_source_and_components(
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source,
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&mut source,
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transform,
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global_transform,
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gain,
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@ -296,15 +300,16 @@ fn source_update(
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&mut **global_effects,
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);
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source.play();
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sound.source = Some(source);
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sound.source = Some(Arc::new(Mutex::new(source)));
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}
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}
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SoundState::Paused => {
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if let Some(source) = sound.source.as_mut() {
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let mut source = source.lock().unwrap();
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if source.state() != SourceState::Paused {
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source.pause();
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sync_source_and_components(
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source,
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&mut source,
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transform,
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global_transform,
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gain,
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@ -336,12 +341,13 @@ fn source_update(
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&mut **global_effects,
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);
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source.pause();
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sound.source = Some(source);
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sound.source = Some(Arc::new(Mutex::new(source)));
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}
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}
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}
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if let Some(source) = &sound.source {
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sound.state = match source.state() {
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if let Some(source) = sound.source.clone() {
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let source = source.lock().unwrap();
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sound.state = match &source.state() {
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SourceState::Initial => SoundState::Stopped,
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SourceState::Playing => SoundState::Playing,
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SourceState::Paused => SoundState::Paused,
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@ -355,6 +361,7 @@ fn source_update(
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impl Sound {
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pub fn stop(&mut self) {
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if let Some(source) = self.source.as_mut() {
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let mut source = source.lock().unwrap();
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source.stop();
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}
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self.state = SoundState::Stopped;
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@ -363,6 +370,7 @@ impl Sound {
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pub fn play(&mut self) {
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if let Some(source) = self.source.as_mut() {
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let mut source = source.lock().unwrap();
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source.play();
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}
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self.state = SoundState::Playing;
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@ -370,6 +378,7 @@ impl Sound {
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pub fn pause(&mut self) {
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if let Some(source) = self.source.as_mut() {
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let mut source = source.lock().unwrap();
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source.pause();
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}
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self.state = SoundState::Paused;
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