fix: Clear generator when source is cleared, and improve handling for changing source types.
This commit is contained in:
parent
2364f638db
commit
4c02a98eb4
37
src/lib.rs
37
src/lib.rs
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@ -403,6 +403,7 @@ fn update_source_properties(
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Option<&AngularPan>,
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Option<&AngularPan>,
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Option<&ScalarPan>,
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Option<&ScalarPan>,
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Option<&GlobalTransform>,
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Option<&GlobalTransform>,
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Option<&mut Sound>,
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)>,
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)>,
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) {
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) {
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for (
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for (
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@ -416,15 +417,18 @@ fn update_source_properties(
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angular_pan,
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angular_pan,
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scalar_pan,
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scalar_pan,
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transform,
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transform,
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sound,
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) in &mut query
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) in &mut query
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{
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{
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let Source { gain, .. } = *source;
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let Source { gain, .. } = *source;
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assert!(gain >= 0.);
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assert!(gain >= 0.);
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if let Some(handle) = source.handle.as_mut() {
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let Some(handle) = source.handle.as_mut() else {
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continue;
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};
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handle.gain().set(gain).expect("Failed to set gain");
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handle.gain().set(gain).expect("Failed to set gain");
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let mut clear_source = false;
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let mut clear_source = false;
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if let Some(transform) = transform {
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if let Some(source) = handle.cast_to::<syz::Source3D>().expect("Failed to cast") {
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if let Some(source) = handle.cast_to::<syz::Source3D>().expect("Failed to cast") {
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if let Some(transform) = transform {
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let translation = transform.translation();
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let translation = transform.translation();
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source
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source
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.position()
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.position()
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@ -462,6 +466,7 @@ fn update_source_properties(
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.map(|v| **v)
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.map(|v| **v)
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.unwrap_or_else(|| context.default_rolloff().get().unwrap());
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.unwrap_or_else(|| context.default_rolloff().get().unwrap());
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assert!(rolloff >= 0.);
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assert!(rolloff >= 0.);
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assert!(rolloff >= 0.);
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source
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source
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.rolloff()
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.rolloff()
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.set(rolloff)
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.set(rolloff)
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@ -474,23 +479,23 @@ fn update_source_properties(
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.closeness_boost()
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.closeness_boost()
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.set(closeness_boost)
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.set(closeness_boost)
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.expect("Failed to set closeness_boost");
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.expect("Failed to set closeness_boost");
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let closeness_boost_distance =
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let closeness_boost_distance = closeness_boost_distance
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closeness_boost_distance.map(|v| **v).unwrap_or_else(|| {
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.map(|v| **v)
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context.default_closeness_boost_distance().get().unwrap()
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.unwrap_or_else(|| context.default_closeness_boost_distance().get().unwrap());
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});
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assert!(closeness_boost_distance >= 0.);
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assert!(closeness_boost_distance >= 0.);
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source
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source
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.closeness_boost_distance()
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.closeness_boost_distance()
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.set(closeness_boost_distance)
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.set(closeness_boost_distance)
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.expect("Failed to set closeness_boost_distance");
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.expect("Failed to set closeness_boost_distance");
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} else {
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} else {
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println!("Clearing 3D source because no transform");
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clear_source = true;
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clear_source = true;
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}
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}
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} else if let Some(angular_pan) = angular_pan {
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} else if let Some(source) = handle
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if let Some(source) = handle
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.cast_to::<syz::AngularPannedSource>()
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.cast_to::<syz::AngularPannedSource>()
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.expect("Failed to cast")
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.expect("Failed to cast")
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{
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{
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if let Some(angular_pan) = angular_pan {
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assert!(angular_pan.azimuth >= 0. && angular_pan.azimuth <= 360.);
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assert!(angular_pan.azimuth >= 0. && angular_pan.azimuth <= 360.);
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source
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source
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.azimuth()
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.azimuth()
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@ -504,11 +509,11 @@ fn update_source_properties(
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} else {
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} else {
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clear_source = true;
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clear_source = true;
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}
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}
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} else if let Some(scalar_pan) = scalar_pan {
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} else if let Some(source) = handle
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if let Some(source) = handle
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.cast_to::<syz::ScalarPannedSource>()
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.cast_to::<syz::ScalarPannedSource>()
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.expect("Failed to cast")
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.expect("Failed to cast")
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{
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{
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if let Some(scalar_pan) = scalar_pan {
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assert!(**scalar_pan >= -1. && **scalar_pan <= 1.);
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assert!(**scalar_pan >= -1. && **scalar_pan <= 1.);
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source
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source
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.panning_scalar()
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.panning_scalar()
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@ -517,9 +522,21 @@ fn update_source_properties(
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} else {
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} else {
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clear_source = true;
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clear_source = true;
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}
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}
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} else if handle
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.cast_to::<syz::DirectSource>()
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.expect("Failed to cast")
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.is_some()
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{
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if transform.is_some() || angular_pan.is_some() || scalar_pan.is_some() {
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clear_source = true;
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}
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} else if source.handle.is_some() {
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clear_source = true;
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}
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}
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if clear_source {
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if clear_source {
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source.handle = None;
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source.handle = None;
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if let Some(mut sound) = sound {
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sound.generator = None;
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}
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}
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}
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}
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}
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}
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