chore: Restructure system schedule to more idiomatic Bevy 0.10 style.
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b1c1e82866
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855fb714da
84
src/lib.rs
84
src/lib.rs
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@ -693,9 +693,11 @@ fn events(
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#[derive(SystemSet, Clone, Hash, Debug, PartialEq, Eq)]
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pub enum SynthizerSets {
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First,
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UpdateHandles,
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UpdateProperties,
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UpdateState,
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Last,
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}
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#[derive(Resource)]
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@ -756,70 +758,42 @@ impl Plugin for SynthizerPlugin {
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.init_resource::<LastAudio>()
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.insert_resource(defaults)
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.add_event::<SynthizerEvent>()
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.add_system(sync_config.in_base_set(CoreSet::PreUpdate))
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.add_system(
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swap_buffers
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.in_base_set(CoreSet::PostUpdate)
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.before(SynthizerSets::UpdateHandles),
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.add_systems(
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(sync_config, swap_buffers, change_panner_strategy)
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.in_set(SynthizerSets::First)
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.in_base_set(CoreSet::PreUpdate),
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)
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.add_system(
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change_panner_strategy
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.configure_set(SynthizerSets::First.before(SynthizerSets::UpdateHandles))
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.add_systems(
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(add_source_handle, add_generator, add_sound_without_source)
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.in_base_set(CoreSet::PostUpdate)
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.before(SynthizerSets::UpdateHandles),
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.in_set(SynthizerSets::UpdateHandles),
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)
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.configure_set(SynthizerSets::UpdateHandles.before(SynthizerSets::UpdateProperties))
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.add_systems(
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(
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update_listener,
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update_source_properties,
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update_sound_properties,
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)
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.add_system(
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add_source_handle
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.in_base_set(CoreSet::PostUpdate)
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.in_set(SynthizerSets::UpdateHandles)
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.before(SynthizerSets::UpdateProperties),
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.in_set(SynthizerSets::UpdateProperties),
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)
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.add_system(
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add_generator
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.in_base_set(CoreSet::PostUpdate)
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.in_set(SynthizerSets::UpdateHandles)
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.before(SynthizerSets::UpdateProperties),
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.configure_set(
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SynthizerSets::UpdateProperties
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.before(SynthizerSets::UpdateState)
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.after(TransformSystem::TransformPropagate),
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)
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.add_system(
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add_sound_without_source
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.in_base_set(CoreSet::PostUpdate)
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.in_set(SynthizerSets::UpdateHandles)
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.before(SynthizerSets::UpdateProperties),
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)
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.add_system(
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update_listener
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.in_base_set(CoreSet::PostUpdate)
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.in_set(SynthizerSets::UpdateProperties)
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.after(TransformSystem::TransformPropagate)
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.before(SynthizerSets::UpdateState),
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)
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.add_system(
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update_source_properties
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.in_base_set(CoreSet::PostUpdate)
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.in_set(SynthizerSets::UpdateProperties)
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.after(TransformSystem::TransformPropagate)
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.before(SynthizerSets::UpdateState),
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)
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.add_system(
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update_sound_properties
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.in_base_set(CoreSet::PostUpdate)
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.in_set(SynthizerSets::UpdateProperties)
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.before(SynthizerSets::UpdateState),
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)
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.add_system(
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update_source_playback_state
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.add_systems(
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(update_source_playback_state, update_sound_playback_state)
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.in_base_set(CoreSet::PostUpdate)
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.in_set(SynthizerSets::UpdateState),
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)
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.add_system(
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update_sound_playback_state
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.in_base_set(CoreSet::PostUpdate)
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.in_set(SynthizerSets::UpdateState),
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)
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.add_system(remove_sound.in_base_set(CoreSet::PostUpdate))
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.add_system(
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events
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.in_base_set(CoreSet::PostUpdate)
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.after(SynthizerSets::UpdateState),
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.configure_set(SynthizerSets::UpdateState.before(SynthizerSets::Last))
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.add_systems(
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(remove_sound, events)
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.in_set(SynthizerSets::Last)
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.in_base_set(CoreSet::PostUpdate),
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);
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}
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}
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