Initial commit.
This commit is contained in:
commit
8aca79dfab
3
.gitignore
vendored
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3
.gitignore
vendored
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/target
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*.dll
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Cargo.lock
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14
Cargo.toml
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14
Cargo.toml
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[package]
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name = "bevy_synthizer"
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version = "0.1.0"
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authors = ["Nolan Darilek <nolan@thewordnerd.info>"]
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license = "MIT OR Apache-2.0"
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edition = "2021"
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# See more keys and their definitions at https://doc.rust-lang.org/cargo/reference/manifest.html
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[dependencies]
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anyhow = "1"
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bevy = { version = "0.7", default-features = false }
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derive_more = "0.99"
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synthizer = { git = "https://github.com/synthizer/synthizer-rs" }
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21
LICENSE
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21
LICENSE
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MIT License
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Copyright (c) 2021 Nolan Darilek
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in all
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copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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SOFTWARE.
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BIN
assets/footstep.wav
Normal file
BIN
assets/footstep.wav
Normal file
Binary file not shown.
72
examples/game.rs
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72
examples/game.rs
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use std::f32;
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use bevy::{asset::LoadState, prelude::*};
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use bevy_synthizer::*;
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#[derive(Component, Deref, DerefMut)]
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struct RotationTimer(Timer);
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impl Default for RotationTimer {
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fn default() -> Self {
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Self(Timer::from_seconds(30., true))
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}
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}
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#[derive(Default)]
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struct AssetHandles {
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sounds: Vec<HandleUntyped>,
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loaded: bool,
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}
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fn setup(asset_server: Res<AssetServer>, mut handles: ResMut<AssetHandles>) {
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handles.sounds = asset_server.load_folder(".").expect("Failed to load sfx");
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}
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fn load_and_create(
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mut commands: Commands,
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asset_server: Res<AssetServer>,
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mut handles: ResMut<AssetHandles>,
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) {
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if handles.loaded {
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return;
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}
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handles.loaded = asset_server
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.get_group_load_state(handles.sounds.iter().map(|handle| handle.id))
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== LoadState::Loaded;
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if handles.loaded {
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commands
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.spawn()
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.insert(Listener)
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.insert(Transform::default())
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.insert(RotationTimer::default());
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let handle = handles.sounds[0].clone();
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let buffer = asset_server.get_handle(handle);
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commands
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.spawn()
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.insert(Transform::from_translation(Vec3::new(15., 0., 0.)))
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.insert(Sound {
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buffer,
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looping: true,
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..default()
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});
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}
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}
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fn rotate_listener(time: Res<Time>, mut query: Query<(&mut RotationTimer, &mut Transform)>) {
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for (mut timer, mut transform) in query.iter_mut() {
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timer.tick(time.delta());
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transform.rotation = Quat::from_rotation_z(f32::consts::PI * 2. * timer.percent());
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}
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}
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fn main() {
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App::new()
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.add_plugins(DefaultPlugins)
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.add_system(bevy::input::system::exit_on_esc_system)
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.add_plugin(SynthizerPlugin)
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.init_resource::<AssetHandles>()
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.add_startup_system(setup)
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.add_system(load_and_create)
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.add_system(rotate_listener)
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.run();
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}
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372
src/lib.rs
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372
src/lib.rs
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#![allow(clippy::type_complexity)]
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use std::collections::HashMap;
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use bevy::{
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asset::{AssetLoader, LoadContext, LoadedAsset},
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prelude::*,
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reflect::TypeUuid,
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transform::TransformSystem,
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utils::BoxedFuture,
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};
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use derive_more::{Deref, DerefMut};
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pub use synthizer as syz;
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#[derive(Clone, Deref, DerefMut, PartialEq, TypeUuid)]
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#[uuid = "6b6b533a-bb1f-11ec-bda2-00155d8fdde9"]
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pub struct Buffer(syz::Buffer);
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#[derive(Clone, Copy, Debug, Default)]
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struct BufferAssetLoader;
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impl AssetLoader for BufferAssetLoader {
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fn load<'a>(
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&'a self,
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_bytes: &'a [u8],
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load_context: &'a mut LoadContext,
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) -> BoxedFuture<'a, Result<(), anyhow::Error>> {
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Box::pin(async move {
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let buffer: Option<Buffer> =
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match load_context.path().extension().unwrap().to_str().unwrap() {
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"flac" | "mp3" | "wav" => {
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if let Ok(path) = load_context.path().canonicalize() {
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println!("Supported asset: {:?}", path);
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syz::Buffer::from_file(path).map(Buffer).ok()
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} else {
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println!("Couldn't");
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None
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}
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}
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_ => None,
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};
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if let Some(buffer) = buffer {
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println!("Got a buffer");
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load_context.set_default_asset(LoadedAsset::new(buffer));
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}
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Ok(())
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})
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}
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fn extensions(&self) -> &[&str] {
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&["flac", "mp3", "wav"]
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}
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}
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#[derive(Component, Clone, Reflect)]
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#[reflect(Component)]
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pub struct Sound {
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pub buffer: Handle<Buffer>,
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pub gain: f64,
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pub pitch: f64,
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pub looping: bool,
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pub paused: bool,
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pub restart: bool,
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#[reflect(ignore)]
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pub source: Option<syz::Source>,
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#[reflect(ignore)]
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pub generator: Option<syz::BufferGenerator>,
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}
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impl Default for Sound {
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fn default() -> Self {
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Self {
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buffer: Default::default(),
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gain: 0.,
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pitch: 1.,
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looping: false,
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paused: false,
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restart: false,
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source: None,
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generator: None,
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}
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}
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}
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#[derive(Component, Clone, Copy, Debug, Deref, DerefMut)]
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pub struct DistanceModel(syz::DistanceModel);
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#[derive(Component, Clone, Copy, Debug, Default, Deref, DerefMut, Reflect)]
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#[reflect(Component)]
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pub struct DistanceRef(f64);
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#[derive(Component, Clone, Copy, Debug, Default, Deref, DerefMut, Reflect)]
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#[reflect(Component)]
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pub struct DistanceMax(f64);
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#[derive(Component, Clone, Copy, Debug, Default, Deref, DerefMut, Reflect)]
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#[reflect(Component)]
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pub struct Rolloff(f64);
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#[derive(Component, Clone, Copy, Debug, Default, Deref, DerefMut, Reflect)]
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#[reflect(Component)]
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pub struct ClosenessBoost(f64);
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#[derive(Component, Clone, Copy, Debug, Default, Deref, DerefMut, Reflect)]
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#[reflect(Component)]
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pub struct ClosenessBoostDistance(f64);
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#[derive(Component, Clone, Copy, Debug, Default, Reflect)]
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#[reflect(Component)]
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pub struct Listener;
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pub fn update_listener(
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context: ResMut<syz::Context>,
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listener: Query<(Option<&Transform>, Option<&GlobalTransform>), With<Listener>>,
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) {
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if let Ok((transform, global_transform)) = listener.get_single() {
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let transform: Option<Transform> = global_transform
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.map(|v| {
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let transform: Transform = (*v).into();
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transform
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})
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.or_else(|| transform.cloned());
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if let Some(transform) = transform {
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let look = transform.local_x();
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let up = transform.local_z();
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if let Err(e) = context.position().set((
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transform.translation.x as f64,
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transform.translation.y as f64,
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transform.translation.z as f64,
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)) {
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error!("Error setting listener position: {:?}", e);
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}
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if let Err(e) = context.orientation().set((
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look.x as f64,
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look.y as f64,
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look.z as f64,
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up.x as f64,
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up.y as f64,
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up.z as f64,
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)) {
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error!("Error setting listener orientation: {:?}", e);
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}
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} else {
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context.position().set((0., 0., 0.)).ok();
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context.orientation().set((0., 0., 1., 0., 1., 0.)).ok();
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}
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} else {
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context.position().set((0., 0., 0.)).ok();
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context.orientation().set((0., 0., 1., 0., 1., 0.)).ok();
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}
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}
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#[derive(Default, Deref, DerefMut)]
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struct LastBuffer(HashMap<Entity, Handle<Buffer>>);
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fn swap_buffers(mut last_buffer: ResMut<LastBuffer>, mut query: Query<(Entity, &mut Sound)>) {
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for (entity, mut sound) in query.iter_mut() {
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let buffer = sound.buffer.clone();
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if let Some(l) = last_buffer.get(&entity) {
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if buffer != *l {
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sound.source = None;
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sound.generator = None;
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}
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}
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last_buffer.insert(entity, buffer);
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}
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}
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pub fn update_sound_properties(
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context: Res<syz::Context>,
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buffers: Res<Assets<Buffer>>,
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mut query: Query<(
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&mut Sound,
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Option<&DistanceModel>,
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Option<&DistanceRef>,
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Option<&DistanceMax>,
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Option<&Rolloff>,
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Option<&ClosenessBoost>,
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Option<&ClosenessBoostDistance>,
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Option<&Transform>,
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Option<&GlobalTransform>,
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)>,
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) {
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for (
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mut sound,
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distance_model,
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distance_ref,
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distance_max,
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rolloff,
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closeness_boost,
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closeness_boost_distance,
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transform,
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global_transform,
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) in query.iter_mut()
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{
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let has_transform = transform.is_some();
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let Sound {
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gain,
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pitch,
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looping,
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..
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} = *sound;
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if sound.restart {
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if let Some(generator) = sound.generator.as_mut() {
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generator
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.playback_position()
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.set(0.)
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.expect("Failed to restart");
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}
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sound.restart = false;
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}
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if let Some(b) = buffers.get(sound.buffer.clone()) {
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if sound.source.is_none() {
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let generator =
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syz::BufferGenerator::new(&context).expect("Failed to create generator");
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generator.buffer().set(&**b).expect("Unable to set buffer");
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if has_transform {
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let source = syz::Source3D::new(
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&context,
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syz::PannerStrategy::Delegate,
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(0.0, 0.0, 0.0),
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)
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.expect("Failed to create source");
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source
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.add_generator(&generator)
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.expect("Unable to add generator");
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sound.source = Some(source.into());
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} else {
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let source = syz::DirectSource::new(&context).expect("Failed to create source");
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source
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.add_generator(&generator)
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.expect("Failed to add generator");
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sound.source = Some(source.into());
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}
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sound.generator = Some(generator);
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}
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}
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if let Some(generator) = sound.generator.as_mut() {
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generator
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.pitch_bend()
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.set(pitch)
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.expect("Failed to set pitch");
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generator
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.looping()
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.set(looping)
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.expect("Failed to set looping");
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}
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if let Some(source) = sound.source.as_mut() {
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source.gain().set(gain).expect("Failed to set gain");
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let translation = global_transform
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.map(|v| v.translation)
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.or_else(|| transform.map(|v| v.translation));
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if let Some(translation) = translation {
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let source = source.cast_to::<syz::Source3D>().unwrap().unwrap();
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source
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.position()
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.set((
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translation.x as f64,
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translation.y as f64,
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translation.z as f64,
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))
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.expect("Failed to set position");
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if let Some(distance_model) = distance_model {
|
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source
|
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.distance_model()
|
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.set(**distance_model)
|
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.expect("Failed to set distance_model");
|
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}
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if let Some(distance_ref) = distance_ref {
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source
|
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.distance_ref()
|
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.set(**distance_ref)
|
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.expect("Failed to set distance_ref");
|
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}
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if let Some(distance_max) = distance_max {
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source
|
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.distance_max()
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.set(**distance_max)
|
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.expect("Failed to set distance_max");
|
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}
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if let Some(rolloff) = rolloff {
|
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source
|
||||
.rolloff()
|
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.set(**rolloff)
|
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.expect("Failed to set rolloff");
|
||||
}
|
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if let Some(closeness_boost) = closeness_boost {
|
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source
|
||||
.closeness_boost()
|
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.set(**closeness_boost)
|
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.expect("Failed to set closeness_boost");
|
||||
}
|
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if let Some(closeness_boost_distance) = closeness_boost_distance {
|
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source
|
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.closeness_boost_distance()
|
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.set(**closeness_boost_distance)
|
||||
.expect("Failed to set closeness_boost_distance");
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
pub fn update_playback_state(query: Query<&Sound>) {
|
||||
for sound in query.iter() {
|
||||
if let Some(generator) = &sound.generator {
|
||||
if sound.paused {
|
||||
generator.pause().expect("Failed to pause");
|
||||
} else {
|
||||
generator.play().expect("Failed to play");
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
fn remove_sound(mut last_buffer: ResMut<LastBuffer>, removed: RemovedComponents<Sound>) {
|
||||
for entity in removed.iter() {
|
||||
last_buffer.remove(&entity);
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Clone, Copy, Debug, Default)]
|
||||
pub struct SynthizerConfig {
|
||||
pub hrtf: bool,
|
||||
}
|
||||
|
||||
pub struct SynthizerPlugin;
|
||||
|
||||
impl Plugin for SynthizerPlugin {
|
||||
fn build(&self, app: &mut App) {
|
||||
let guard = syz::initialize().expect("Failed to initialize Synthizer");
|
||||
let context = syz::Context::new().expect("Failed to create Synthizer context");
|
||||
if !app.world.contains_resource::<SynthizerConfig>() {
|
||||
app.insert_resource(SynthizerConfig::default());
|
||||
}
|
||||
let config = *app.world.get_resource::<SynthizerConfig>().unwrap();
|
||||
if config.hrtf {
|
||||
context
|
||||
.default_panner_strategy()
|
||||
.set(syz::PannerStrategy::Hrtf)
|
||||
.expect("Failed to set panner strategy");
|
||||
} else {
|
||||
context
|
||||
.default_panner_strategy()
|
||||
.set(syz::PannerStrategy::Stereo)
|
||||
.expect("Failed to set panner strategy");
|
||||
}
|
||||
app.add_asset::<Buffer>()
|
||||
.init_asset_loader::<BufferAssetLoader>()
|
||||
.register_type::<Listener>()
|
||||
.insert_resource(guard)
|
||||
.insert_resource(context)
|
||||
.init_resource::<LastBuffer>()
|
||||
.add_system_to_stage(
|
||||
CoreStage::PostUpdate,
|
||||
swap_buffers.before(update_sound_properties),
|
||||
)
|
||||
.add_system_to_stage(
|
||||
CoreStage::PostUpdate,
|
||||
update_listener
|
||||
.after(TransformSystem::TransformPropagate)
|
||||
.before(update_playback_state),
|
||||
)
|
||||
.add_system_to_stage(
|
||||
CoreStage::PostUpdate,
|
||||
update_sound_properties
|
||||
.after(TransformSystem::TransformPropagate)
|
||||
.before(update_playback_state),
|
||||
)
|
||||
.add_system_to_stage(CoreStage::PostUpdate, update_playback_state)
|
||||
.add_system_to_stage(CoreStage::PostUpdate, remove_sound);
|
||||
}
|
||||
}
|
Loading…
Reference in New Issue
Block a user