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https://github.com/lightsoutgames/bevy_tts.git
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Update example.
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@ -13,7 +13,7 @@ fn main() {
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}
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}
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// Speaks a bunch of messages and changes TTS properties.
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// Speaks a bunch of messages and changes TTS properties.
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fn setup(mut tts: ResMut<TTS>) {
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fn setup(mut tts: ResMut<Tts>) {
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tts.speak("Hello, world.", false).unwrap();
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tts.speak("Hello, world.", false).unwrap();
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let Features { rate, .. } = tts.supported_features();
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let Features { rate, .. } = tts.supported_features();
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if rate {
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if rate {
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@ -70,7 +70,7 @@ fn event_poll(mut events: EventReader<TtsEvent>) {
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}
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}
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// Shows how to output speech in response to a keypress.
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// Shows how to output speech in response to a keypress.
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fn greet(input: Res<Input<KeyCode>>, mut tts: ResMut<TTS>) {
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fn greet(input: Res<Input<KeyCode>>, mut tts: ResMut<Tts>) {
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if input.just_pressed(KeyCode::G) {
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if input.just_pressed(KeyCode::G) {
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tts.speak("Hey there!", true).unwrap();
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tts.speak("Hey there!", true).unwrap();
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}
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}
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