2021-05-13 17:25:45 +00:00
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use std::error::Error;
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use bevy::prelude::*;
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use bevy_input_actionmap::InputMap;
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use bevy_tts::Tts;
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use derive_more::{Deref, DerefMut};
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use mapgen::TileType;
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use crate::{
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core::{Coordinates, Player, PointLike},
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error::error_handler,
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map::Map,
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pathfinding::Destination,
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visibility::{RevealedTiles, Viewshed, VisibleTiles},
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};
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#[derive(Clone, Copy, Debug, Default, PartialEq, Reflect)]
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#[reflect(Component)]
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pub struct ExplorationFocused;
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#[allow(dead_code)]
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#[derive(Clone, Copy, Debug, Eq, Ord, PartialEq, PartialOrd, Reflect)]
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pub enum ExplorationType {
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Exit = 0,
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Item = 1,
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Character = 2,
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Ally = 3,
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Enemy = 4,
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}
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// Doesn't make sense to create from a `String`.
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#[allow(clippy::from_over_into)]
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impl Into<String> for ExplorationType {
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fn into(self) -> String {
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match self {
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ExplorationType::Exit => "Exit".into(),
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ExplorationType::Item => "Item".into(),
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ExplorationType::Character => "Character".into(),
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ExplorationType::Ally => "Ally".into(),
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ExplorationType::Enemy => "Enemy".into(),
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}
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}
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}
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// Likewise.
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#[allow(clippy::from_over_into)]
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impl Into<&str> for ExplorationType {
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fn into(self) -> &'static str {
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match self {
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ExplorationType::Exit => "exit",
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ExplorationType::Item => "item",
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ExplorationType::Character => "character",
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ExplorationType::Ally => "ally",
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ExplorationType::Enemy => "enemy",
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}
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}
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}
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#[derive(Clone, Copy, Debug, Default, Deref, DerefMut, Reflect)]
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#[reflect(Component)]
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pub struct Exploring(pub (f32, f32));
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impl_pointlike_for_tuple_component!(Exploring);
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#[derive(Clone, Debug, Default, Deref, DerefMut)]
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pub struct FocusedExplorationType(pub Option<ExplorationType>);
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#[derive(Clone, Copy, Debug, Default, Reflect)]
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#[reflect(Component)]
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pub struct Mappable;
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pub const ACTION_EXPLORE_FORWARD: &str = "explore_forward";
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pub const ACTION_EXPLORE_BACKWARD: &str = "explore_backward";
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pub const ACTION_EXPLORE_LEFT: &str = "explore_left";
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pub const ACTION_EXPLORE_RIGHT: &str = "explore_right";
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pub const ACTION_EXPLORE_FOCUS_NEXT: &str = "explore_focus_next";
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pub const ACTION_EXPLORE_FOCUS_PREV: &str = "explore_focus_prev";
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pub const ACTION_EXPLORE_SELECT_NEXT_TYPE: &str = "explore_select_next_type";
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pub const ACTION_EXPLORE_SELECT_PREV_TYPE: &str = "explore_select_prev_type";
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pub const ACTION_NAVIGATE_TO_EXPLORED: &str = "navigate_to";
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fn exploration_type_change(
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mut tts: ResMut<Tts>,
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input: Res<InputMap<String>>,
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mut explorers: Query<(&Player, &Viewshed, &mut FocusedExplorationType)>,
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features: Query<(&Coordinates, &ExplorationType)>,
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) -> Result<(), Box<dyn Error>> {
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let changed = input.just_active(ACTION_EXPLORE_SELECT_NEXT_TYPE)
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|| input.just_active(ACTION_EXPLORE_SELECT_PREV_TYPE);
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if !changed {
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return Ok(());
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}
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for (_, viewshed, mut focused) in explorers.iter_mut() {
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let mut types: Vec<ExplorationType> = vec![];
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for (coordinates, t) in features.iter() {
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let (x, y) = **coordinates;
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let x = x as i32;
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let y = y as i32;
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if viewshed.visible.contains(&(x, y)) {
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types.push(*t);
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}
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}
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types.sort();
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types.dedup();
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if types.is_empty() {
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tts.speak("Nothing visible.", true)?;
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} else if input.just_active(ACTION_EXPLORE_SELECT_PREV_TYPE) {
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if let Some(t) = &focused.0 {
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if let Some(i) = types.iter().position(|v| *v == *t) {
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if i == 0 {
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focused.0 = None;
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} else {
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let t = &types[i - 1];
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focused.0 = Some(*t);
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}
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} else {
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let t = types.last().unwrap();
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focused.0 = Some(*t);
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}
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} else {
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let t = types.last().unwrap();
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focused.0 = Some(*t);
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}
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} else if input.just_active(ACTION_EXPLORE_SELECT_NEXT_TYPE) {
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if let Some(t) = &focused.0 {
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if let Some(i) = types.iter().position(|v| *v == *t) {
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if i == types.len() - 1 {
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focused.0 = None;
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} else {
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let t = &types[i + 1];
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focused.0 = Some(*t);
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}
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} else {
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let t = types.first().unwrap();
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focused.0 = Some(*t);
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}
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} else {
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let t = types.first().unwrap();
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focused.0 = Some(*t)
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}
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}
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}
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Ok(())
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}
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fn exploration_type_focus(
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mut commands: Commands,
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input: Res<InputMap<String>>,
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mut tts: ResMut<Tts>,
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explorers: Query<(
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Entity,
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&Player,
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&Viewshed,
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&FocusedExplorationType,
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Option<&Exploring>,
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)>,
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features: Query<(&Coordinates, &ExplorationType)>,
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) -> Result<(), Box<dyn Error>> {
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let changed = input.just_active(ACTION_EXPLORE_FOCUS_NEXT)
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|| input.just_active(ACTION_EXPLORE_FOCUS_PREV);
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if !changed {
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return Ok(());
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}
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for (entity, _, viewshed, focused, exploring) in explorers.iter() {
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let mut features = features
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.iter()
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.filter(|(coordinates, _)| {
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let (x, y) = ***coordinates;
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let x = x as i32;
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let y = y as i32;
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viewshed.visible.contains(&(x, y))
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})
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.collect::<Vec<(&Coordinates, &ExplorationType)>>();
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features.sort_by(|(c1, _), (c2, _)| c1.partial_cmp(c2).unwrap());
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if let Some(focused) = &focused.0 {
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features.retain(|(_, t)| **t == *focused);
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}
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if features.is_empty() {
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tts.speak("Nothing visible.", true)?;
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} else {
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let mut target: Option<&(&Coordinates, &ExplorationType)> = None;
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if input.just_active(ACTION_EXPLORE_FOCUS_NEXT) {
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if let Some(exploring) = exploring {
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target = features.iter().find(|(c, _)| ***c > **exploring);
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if target.is_none() {
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target = features.first();
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}
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} else {
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target = features.first();
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}
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} else if input.just_active(ACTION_EXPLORE_FOCUS_PREV) {
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if let Some(exploring) = exploring {
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features.reverse();
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target = features.iter().find(|(c, _)| ***c < **exploring);
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if target.is_none() {
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target = features.first();
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}
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} else {
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target = features.last();
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}
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}
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if let Some((coordinates, _)) = target {
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commands.entity(entity).insert(Exploring(***coordinates));
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}
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}
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}
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Ok(())
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}
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fn exploration_type_changed_announcement(
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mut tts: ResMut<Tts>,
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focused: Query<
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(
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&FocusedExplorationType,
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ChangeTrackers<FocusedExplorationType>,
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),
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Changed<FocusedExplorationType>,
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>,
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) -> Result<(), Box<dyn Error>> {
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for (focused, changed) in focused.iter() {
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if changed.is_added() {
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return Ok(());
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}
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match &focused.0 {
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Some(v) => {
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let v: String = (*v).into();
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tts.speak(v, true)?;
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}
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None => {
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tts.speak("Everything", true)?;
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}
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};
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}
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Ok(())
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}
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fn exploration_focus(
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mut commands: Commands,
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input: Res<InputMap<String>>,
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map: Query<&Map>,
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explorers: Query<(Entity, &Player, &Coordinates, Option<&Exploring>)>,
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) {
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for map in map.iter() {
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for (entity, _, coordinates, exploring) in explorers.iter() {
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let coordinates = **coordinates;
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let coordinates = (coordinates.0.floor(), coordinates.1.floor());
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let mut exploring = if let Some(exploring) = exploring {
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**exploring
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} else {
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coordinates
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};
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let orig = exploring;
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if input.just_active(ACTION_EXPLORE_FORWARD) {
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exploring.1 += 1.;
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} else if input.just_active(ACTION_EXPLORE_BACKWARD) {
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exploring.1 -= 1.;
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} else if input.just_active(ACTION_EXPLORE_LEFT) {
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exploring.0 -= 1.;
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} else if input.just_active(ACTION_EXPLORE_RIGHT) {
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exploring.0 += 1.;
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}
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if orig != exploring
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&& exploring.0 >= 0.
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&& exploring.0 < map.width() as f32
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&& exploring.1 >= 0.
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&& exploring.1 < map.height() as f32
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{
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commands.entity(entity).insert(Exploring(exploring));
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}
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}
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}
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}
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fn navigate_to_explored(
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mut commands: Commands,
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input: Res<InputMap<String>>,
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map: Query<(&Map, &RevealedTiles)>,
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explorers: Query<(Entity, &Exploring)>,
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) {
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for (entity, exploring) in explorers.iter() {
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for (map, revealed_tiles) in map.iter() {
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let point = **exploring;
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let idx = point.to_index(map.width());
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let known = revealed_tiles[idx];
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if input.just_active(ACTION_NAVIGATE_TO_EXPLORED) && known {
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commands
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.entity(entity)
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.insert(Destination((point.x_i32(), point.y_i32())));
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}
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}
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}
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}
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fn exploration_changed_announcement(
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mut commands: Commands,
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mut tts: ResMut<Tts>,
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map: Query<(&Map, &RevealedTiles, &VisibleTiles)>,
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explorers: Query<(&Coordinates, &Exploring), Changed<Exploring>>,
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focused: Query<(Entity, &ExplorationFocused)>,
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names: Query<&Name>,
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types: Query<&ExplorationType>,
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mappables: Query<&Mappable>,
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) -> Result<(), Box<dyn Error>> {
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for (coordinates, exploring) in explorers.iter() {
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let coordinates = **coordinates;
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let coordinates = (coordinates.0.floor(), coordinates.1.floor());
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for (map, revealed_tiles, visible_tiles) in map.iter() {
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let point = **exploring;
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let idx = point.to_index(map.width());
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let known = revealed_tiles[idx];
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let visible = visible_tiles[idx];
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let fog_of_war = known && !visible;
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let description = if known {
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let mut tokens: Vec<&str> = vec![];
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for (entity, _) in focused.iter() {
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commands.entity(entity).remove::<ExplorationFocused>();
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}
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for entity in &map.entities[idx] {
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commands
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.entity(*entity)
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.insert(ExplorationFocused::default());
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if visible || mappables.get(*entity).is_ok() {
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if let Ok(name) = names.get(*entity) {
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tokens.push(name.as_str());
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}
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if tokens.is_empty() {
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if let Ok(t) = types.get(*entity) {
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tokens.push((*t).into());
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}
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}
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}
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}
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if tokens.is_empty() {
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match map.base.tiles[idx] {
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TileType::Floor => "Floor".to_string(),
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TileType::Wall => "Wall".to_string(),
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}
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} else {
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tokens.join(": ")
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}
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} else {
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"Unknown".to_string()
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};
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2021-05-16 22:24:26 +00:00
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let mut tokens: Vec<String> = vec![coordinates.direction_and_distance(exploring, None)];
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2021-05-13 17:25:45 +00:00
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if fog_of_war {
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tokens.push("in the fog of war".into());
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}
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tts.speak(format!("{}: {}", description, tokens.join(", ")), true)?;
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}
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}
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Ok(())
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}
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pub struct ExplorationPlugin;
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impl Plugin for ExplorationPlugin {
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fn build(&self, app: &mut AppBuilder) {
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app.register_type::<ExplorationFocused>()
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.register_type::<ExplorationType>()
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.register_type::<Mappable>()
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.add_system(exploration_focus.system())
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.add_system(
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exploration_type_focus
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.system()
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.chain(error_handler.system()),
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)
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.add_system(
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exploration_type_change
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.system()
|
|
|
|
.chain(error_handler.system()),
|
|
|
|
)
|
|
|
|
.add_system(navigate_to_explored.system())
|
|
|
|
.add_system_to_stage(
|
|
|
|
CoreStage::PostUpdate,
|
|
|
|
exploration_type_changed_announcement
|
|
|
|
.system()
|
|
|
|
.chain(error_handler.system()),
|
|
|
|
)
|
|
|
|
.add_system_to_stage(
|
|
|
|
CoreStage::PostUpdate,
|
|
|
|
exploration_changed_announcement
|
|
|
|
.system()
|
|
|
|
.chain(error_handler.system()),
|
|
|
|
);
|
|
|
|
}
|
|
|
|
}
|