Simplify and fix various issues with pathfinding.
All checks were successful
continuous-integration/drone/push Build is passing
All checks were successful
continuous-integration/drone/push Build is passing
This commit is contained in:
parent
1108e3e75e
commit
08d4d7429c
|
@ -1,5 +1,3 @@
|
|||
use std::marker::PhantomData;
|
||||
|
||||
use bevy::{
|
||||
ecs::entity::Entities,
|
||||
prelude::*,
|
||||
|
@ -55,7 +53,7 @@ impl CostMap {
|
|||
}
|
||||
}
|
||||
|
||||
pub fn modifier(&self, x: usize, y: usize) -> Option<&f32> {
|
||||
pub fn modifier(&self, x: i32, y: i32) -> Option<&f32> {
|
||||
let idx = (y as usize) * self.width + (x as usize);
|
||||
self.costs.get(idx)
|
||||
}
|
||||
|
@ -81,7 +79,8 @@ pub fn find_path<D: 'static + Clone + Default + Send + Sync>(
|
|||
for tile in map.get_available_exits(p.0 as usize, p.1 as usize) {
|
||||
let mut cost = tile.2 * 100.;
|
||||
if let Some(cost_map) = cost_map {
|
||||
if let Some(modifier) = cost_map.modifier(tile.0, tile.1) {
|
||||
if let Some(modifier) = cost_map.modifier(tile.0 as i32, tile.1 as i32)
|
||||
{
|
||||
cost *= modifier;
|
||||
}
|
||||
}
|
||||
|
@ -96,11 +95,10 @@ pub fn find_path<D: 'static + Clone + Default + Send + Sync>(
|
|||
)
|
||||
}
|
||||
|
||||
fn find_path_for_shape<D: 'static + Clone + Default + Send + Sync>(
|
||||
fn find_path_for_shape(
|
||||
initiator: ColliderHandle,
|
||||
start: Transform,
|
||||
destination: Destination,
|
||||
map: Map<D>,
|
||||
cost_map: &Option<CostMap>,
|
||||
query_pipeline: QueryPipeline,
|
||||
collider_set: ColliderSet,
|
||||
|
@ -111,14 +109,22 @@ fn find_path_for_shape<D: 'static + Clone + Default + Send + Sync>(
|
|||
&start.i32(),
|
||||
|p| {
|
||||
let mut successors: Vec<((i32, i32), u32)> = vec![];
|
||||
if let Some(tile) = map.at(p.0 as usize, p.1 as usize) {
|
||||
if tile.is_walkable() {
|
||||
for tile in map.get_available_exits(p.0 as usize, p.1 as usize) {
|
||||
let x = p.0 as i32;
|
||||
let y = p.1 as i32;
|
||||
let exits = vec![
|
||||
((x - 1, y), 1.),
|
||||
((x + 1, y), 1.),
|
||||
((x, y - 1), 1.),
|
||||
((x, y + 1), 1.),
|
||||
((x - 1, y - 1), 1.5),
|
||||
((x + 1, y - 1), 1.5),
|
||||
((x - 1, y + 1), 1.5),
|
||||
((x + 1, y + 1), 1.5),
|
||||
];
|
||||
for exit in &exits {
|
||||
let mut should_push = true;
|
||||
let shape_pos = Isometry2::new(
|
||||
Vector2::new(tile.0 as f32 + 0.5, tile.1 as f32 + 0.5),
|
||||
0.,
|
||||
);
|
||||
let shape_pos =
|
||||
Isometry2::new(Vector2::new(exit.0 .0 as f32, exit.0 .1 as f32), 0.);
|
||||
query_pipeline.intersections_with_shape(
|
||||
&rigid_body_set,
|
||||
&collider_set,
|
||||
|
@ -132,15 +138,13 @@ fn find_path_for_shape<D: 'static + Clone + Default + Send + Sync>(
|
|||
},
|
||||
);
|
||||
if should_push {
|
||||
let mut cost = tile.2 * 100.;
|
||||
let mut cost = exit.1 * 100.;
|
||||
if let Some(cost_map) = cost_map {
|
||||
if let Some(modifier) = cost_map.modifier(tile.0, tile.1) {
|
||||
if let Some(modifier) = cost_map.modifier(exit.0 .0, exit.0 .1) {
|
||||
cost *= modifier;
|
||||
}
|
||||
}
|
||||
successors.push(((tile.0 as i32, tile.1 as i32), cost as u32));
|
||||
}
|
||||
}
|
||||
successors.push((exit.0, cost as u32));
|
||||
}
|
||||
}
|
||||
successors
|
||||
|
@ -155,7 +159,7 @@ fn find_path_for_shape<D: 'static + Clone + Default + Send + Sync>(
|
|||
}
|
||||
}
|
||||
|
||||
fn calculate_path<D: 'static + Clone + Default + Send + Sync>(
|
||||
fn calculate_path(
|
||||
mut commands: Commands,
|
||||
rapier_context: Res<RapierContext>,
|
||||
obstructions: Query<&RapierColliderHandle, With<MapObstruction>>,
|
||||
|
@ -170,7 +174,6 @@ fn calculate_path<D: 'static + Clone + Default + Send + Sync>(
|
|||
),
|
||||
Changed<Destination>,
|
||||
>,
|
||||
map: Query<&Map<D>>,
|
||||
) {
|
||||
for (entity, handle, destination, coordinates, shape, cost_map) in &query {
|
||||
if coordinates.i32() == **destination {
|
||||
|
@ -183,11 +186,9 @@ fn calculate_path<D: 'static + Clone + Default + Send + Sync>(
|
|||
.remove::<Speed>();
|
||||
continue;
|
||||
}
|
||||
if let Ok(map) = map.get_single() {
|
||||
let coordinates_clone = *coordinates;
|
||||
let destination_clone = *destination;
|
||||
let query_pipeline = rapier_context.query_pipeline.clone();
|
||||
let map_clone = map.clone();
|
||||
let cost_map_clone = cost_map.cloned();
|
||||
let handle_clone = *handle;
|
||||
let mut collider_set = rapier_context.colliders.clone();
|
||||
|
@ -205,13 +206,18 @@ fn calculate_path<D: 'static + Clone + Default + Send + Sync>(
|
|||
}
|
||||
}
|
||||
let shape_clone = (*shape).clone();
|
||||
trace!(
|
||||
"{:?}: path: calculating from {:?} to {:?}",
|
||||
entity,
|
||||
coordinates.i32(),
|
||||
destination
|
||||
);
|
||||
let pool = AsyncComputeTaskPool::get();
|
||||
let task = pool.spawn(async move {
|
||||
find_path_for_shape(
|
||||
handle_clone.0,
|
||||
coordinates_clone,
|
||||
destination_clone,
|
||||
map_clone,
|
||||
&cost_map_clone,
|
||||
query_pipeline,
|
||||
collider_set,
|
||||
|
@ -226,14 +232,15 @@ fn calculate_path<D: 'static + Clone + Default + Send + Sync>(
|
|||
});
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
fn poll_tasks(mut commands: Commands, mut query: Query<(Entity, &mut Calculating)>) {
|
||||
for (entity, mut calculating) in query.iter_mut() {
|
||||
if let Some(result) = future::block_on(future::poll_once(&mut **calculating)) {
|
||||
if let Some(path) = result {
|
||||
trace!("{:?}: path: result: {:?}", entity, path);
|
||||
commands.entity(entity).insert(path);
|
||||
} else {
|
||||
trace!("{:?}: path: no path", entity);
|
||||
commands.entity(entity).insert(NoPath);
|
||||
}
|
||||
commands.entity(entity).remove::<Calculating>();
|
||||
|
@ -264,53 +271,63 @@ fn negotiate_path(
|
|||
Option<&RotationSpeed>,
|
||||
)>,
|
||||
) {
|
||||
for (entity, mut path, mut transform, mut velocity, speed, rotation_speed) in query.iter_mut() {
|
||||
for (entity, mut path, mut transform, mut velocity, speed, rotation_speed) in &mut query {
|
||||
let start_i32 = (transform.translation.x, transform.translation.y).i32();
|
||||
let mut new_path = path
|
||||
.iter()
|
||||
.cloned()
|
||||
.skip_while(|v| *v == start_i32)
|
||||
.collect::<Vec<(i32, i32)>>();
|
||||
new_path.retain(|v| *v != start_i32);
|
||||
**path = new_path;
|
||||
let mut cleanup = false;
|
||||
if let Some(last) = path.last() {
|
||||
if last == &start_i32 {
|
||||
trace!("{:?}: path: at destination", entity);
|
||||
cleanup = true;
|
||||
}
|
||||
}
|
||||
if !cleanup {
|
||||
if let Some(position) = path.iter().position(|v| v == &start_i32) {
|
||||
trace!("{:?}: Path contains start", entity);
|
||||
let (_, new_path) = path.split_at(position + 1);
|
||||
**path = new_path.to_vec();
|
||||
}
|
||||
if let Some(next) = path.first() {
|
||||
let start = Vec2::new(transform.translation.x, transform.translation.y);
|
||||
trace!(
|
||||
"{:?}: path: moving from {:?} to {:?}",
|
||||
entity,
|
||||
start_i32,
|
||||
next
|
||||
);
|
||||
let start = transform.translation.truncate();
|
||||
let next = Vec2::new(next.0 as f32 + 0.5, next.1 as f32 + 0.5);
|
||||
let mut direction = next - start;
|
||||
direction = direction.normalize();
|
||||
trace!("{:?}: path: direction: {:?}", entity, direction);
|
||||
direction *= **speed;
|
||||
velocity.linvel = direction;
|
||||
trace!("{:?}: path: velocity: {:?}", entity, velocity.linvel);
|
||||
if rotation_speed.is_some() {
|
||||
let v = next - start;
|
||||
let angle = v.y.atan2(v.x);
|
||||
transform.rotation = Quat::from_rotation_z(angle);
|
||||
}
|
||||
continue;
|
||||
} else {
|
||||
cleanup = true;
|
||||
}
|
||||
}
|
||||
if cleanup {
|
||||
commands
|
||||
.entity(entity)
|
||||
.remove::<Path>()
|
||||
.remove::<NoPath>()
|
||||
.remove::<Destination>()
|
||||
.remove::<Speed>();
|
||||
velocity.linvel = Vec2::ZERO;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
pub struct PathfindingPlugin<D: 'static + Clone + Default + Send + Sync>(PhantomData<D>);
|
||||
pub struct PathfindingPlugin;
|
||||
|
||||
impl<D: 'static + Clone + Default + Send + Sync> Default for PathfindingPlugin<D> {
|
||||
fn default() -> Self {
|
||||
Self(Default::default())
|
||||
}
|
||||
}
|
||||
|
||||
impl<D: 'static + Clone + Default + Send + Sync> Plugin for PathfindingPlugin<D> {
|
||||
impl Plugin for PathfindingPlugin {
|
||||
fn build(&self, app: &mut App) {
|
||||
app.add_system(calculate_path::<D>)
|
||||
app.add_system(calculate_path)
|
||||
.add_system_to_stage(CoreStage::PostUpdate, remove_destination)
|
||||
.add_system(poll_tasks)
|
||||
.add_system(negotiate_path.after(crate::navigation::limit_speed));
|
||||
.add_system_to_stage(CoreStage::PostUpdate, negotiate_path);
|
||||
}
|
||||
}
|
||||
|
|
Loading…
Reference in New Issue
Block a user