Merge branch 'main' into bevy-0.12
This commit is contained in:
commit
0a28702b2a
18
src/map.rs
18
src/map.rs
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@ -220,8 +220,8 @@ fn spawn_colliders<D: 'static + Clone + Default + Send + Sync>(
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let position =
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Isometry2::new(Vector2::new(room.center().x(), room.center().y()), 0.);
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let aabb = shape.raw.compute_aabb(&position);
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let id = commands
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.spawn((
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commands.entity(map_entity).with_children(|parent| {
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parent.spawn((
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TransformBundle::from_transform(Transform::from_xyz(
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position.translation.x,
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position.translation.y,
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@ -232,9 +232,8 @@ fn spawn_colliders<D: 'static + Clone + Default + Send + Sync>(
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ActiveEvents::COLLISION_EVENTS,
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Area(aabb),
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Zone,
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))
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.id();
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commands.entity(map_entity).push_children(&[id]);
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));
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});
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}
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}
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}
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@ -280,13 +279,12 @@ fn spawn_portals<D: 'static + Clone + Default + Send + Sync>(
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}
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}
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for (x, y) in portals {
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let portal = commands
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.spawn(PortalBundle {
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commands.entity(map_entity).with_children(|parent| {
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parent.spawn(PortalBundle {
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transform: Transform::from_translation(Vec3::new(x, y, 0.)),
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..default()
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})
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.id();
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commands.entity(map_entity).push_children(&[portal]);
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});
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});
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}
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}
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}
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