Simplify visibility calculation.
This commit is contained in:
parent
dc1c14fd23
commit
10fc85d384
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@ -107,7 +107,6 @@ fn update_viewshed(
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collider_query: &QueryPipelineColliderComponentsQuery,
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collider_query: &QueryPipelineColliderComponentsQuery,
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map: &Map,
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map: &Map,
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blocks_visibility: &Query<&BlocksVisibility>,
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blocks_visibility: &Query<&BlocksVisibility>,
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coordinates: &Query<&Coordinates>,
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) {
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) {
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let mut context: Context<u8> = Context::default();
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let mut context: Context<u8> = Context::default();
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let vision_distance = vision_distance::Circle::new(viewshed.range);
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let vision_distance = vision_distance::Circle::new(viewshed.range);
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@ -129,17 +128,9 @@ fn update_viewshed(
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Some(&|v| v.entity() != *viewer_entity && blocks_visibility.get(v.entity()).is_ok()),
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Some(&|v| v.entity() != *viewer_entity && blocks_visibility.get(v.entity()).is_ok()),
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|handle| {
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|handle| {
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if let Ok(blocks_visibility) = blocks_visibility.get(handle.entity()) {
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if let Ok(blocks_visibility) = blocks_visibility.get(handle.entity()) {
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if let Ok(coordinates) = coordinates.get(handle.entity()) {
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// println!("Visibility blocked at {:?}", coord);
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if coordinates.i32() == (coord.x, coord.y) {
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opacity = **blocks_visibility;
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opacity = **blocks_visibility;
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false
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false
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} else {
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true
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}
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} else {
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opacity = **blocks_visibility;
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false
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}
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} else {
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} else {
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true
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true
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}
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}
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@ -170,7 +161,6 @@ fn update_viewshed_for_coordinates(
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query_pipeline: Res<QueryPipeline>,
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query_pipeline: Res<QueryPipeline>,
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collider_query: QueryPipelineColliderComponentsQuery,
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collider_query: QueryPipelineColliderComponentsQuery,
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blocks_visibility: Query<&BlocksVisibility>,
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blocks_visibility: Query<&BlocksVisibility>,
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coordinates_query: Query<&Coordinates>,
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) {
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) {
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for (visible_entity, coordinates) in visible.iter() {
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for (visible_entity, coordinates) in visible.iter() {
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for (viewer_entity, mut viewshed, start) in viewers.iter_mut() {
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for (viewer_entity, mut viewshed, start) in viewers.iter_mut() {
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@ -188,7 +178,6 @@ fn update_viewshed_for_coordinates(
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&collider_query,
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&collider_query,
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map,
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map,
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&blocks_visibility,
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&blocks_visibility,
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&coordinates_query,
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);
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);
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}
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}
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}
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}
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@ -201,7 +190,6 @@ fn update_viewshed_for_start(
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query_pipeline: Res<QueryPipeline>,
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query_pipeline: Res<QueryPipeline>,
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collider_query: QueryPipelineColliderComponentsQuery,
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collider_query: QueryPipelineColliderComponentsQuery,
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blocks_visibility: Query<&BlocksVisibility>,
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blocks_visibility: Query<&BlocksVisibility>,
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coordinates_query: Query<&Coordinates>,
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) {
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) {
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for (viewer_entity, mut viewshed, start) in viewers.iter_mut() {
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for (viewer_entity, mut viewshed, start) in viewers.iter_mut() {
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if let Ok(map) = map.single() {
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if let Ok(map) = map.single() {
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@ -213,7 +201,6 @@ fn update_viewshed_for_start(
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&collider_query,
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&collider_query,
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map,
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map,
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&blocks_visibility,
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&blocks_visibility,
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&coordinates_query,
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);
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);
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}
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}
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}
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}
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@ -226,7 +213,6 @@ fn remove_blocks_visibility(
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query_pipeline: Res<QueryPipeline>,
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query_pipeline: Res<QueryPipeline>,
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collider_query: QueryPipelineColliderComponentsQuery,
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collider_query: QueryPipelineColliderComponentsQuery,
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blocks_visibility: Query<&BlocksVisibility>,
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blocks_visibility: Query<&BlocksVisibility>,
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coordinates_query: Query<&Coordinates>,
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) {
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) {
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for _ in removed.iter() {
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for _ in removed.iter() {
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for (viewer_entity, mut viewshed, start) in viewers.iter_mut() {
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for (viewer_entity, mut viewshed, start) in viewers.iter_mut() {
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@ -239,7 +225,6 @@ fn remove_blocks_visibility(
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&collider_query,
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&collider_query,
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map,
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map,
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&blocks_visibility,
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&blocks_visibility,
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&coordinates_query,
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);
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);
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}
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}
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}
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}
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@ -288,7 +273,7 @@ fn log_visible(
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let collider_set = QueryPipelineColliderComponentsSet(&collider_query);
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let collider_set = QueryPipelineColliderComponentsSet(&collider_query);
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let shape = Cuboid::new(Vec2::new(0.49, 0.49).into());
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let shape = Cuboid::new(Vec2::new(0.49, 0.49).into());
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for viewed_coordinates in &viewshed.visible {
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for viewed_coordinates in &viewshed.visible {
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if coordinates.distance(viewed_coordinates) >= viewshed.range as f32 - 1.5 {
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if coordinates.distance(viewed_coordinates) >= viewshed.range as f32 - 0.1 {
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continue;
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continue;
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}
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}
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let shape_pos = (
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let shape_pos = (
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