Visibility performance optimizations.

This commit is contained in:
Nolan Darilek 2021-10-01 09:07:29 -05:00
parent bebcd4f66b
commit 12f36d20e7

View File

@ -159,41 +159,55 @@ fn update_viewshed(
collider_query: &QueryPipelineColliderComponentsQuery, collider_query: &QueryPipelineColliderComponentsQuery,
map: &Map, map: &Map,
visible_query: &Query<&Visible>, visible_query: &Query<&Visible>,
cache: &mut HashMap<(i32, i32), (HashSet<Entity>, u8)>,
events: &mut EventWriter<VisibilityChanged>, events: &mut EventWriter<VisibilityChanged>,
) { ) {
let mut context: Context<u8> = Context::default(); let mut context: Context<u8> = Context::default();
let vision_distance = vision_distance::Circle::new(viewshed.range); let vision_distance = vision_distance::Circle::new(viewshed.range);
let shape = ColliderShape::cuboid(0.49, 0.49);
let origin = point!(start.x(), start.y());
let coord = Coord::new(start.x_i32(), start.y_i32()); let coord = Coord::new(start.x_i32(), start.y_i32());
let collider_set = QueryPipelineColliderComponentsSet(&collider_query); let collider_set = QueryPipelineColliderComponentsSet(&collider_query);
let origin = point!(start.x(), start.y());
let mut new_visible_entities = HashSet::<Entity>::new(); let mut new_visible_entities = HashSet::<Entity>::new();
let visibility_grid = VisibilityGrid( let visibility_grid = VisibilityGrid(
map, map,
RefCell::new(Box::new(|coord: Coord| { RefCell::new(Box::new(|coord: Coord| {
if let Some((entities, opacity)) = cache.get(&(coord.x, coord.y)) {
for e in entities {
new_visible_entities.insert(*e);
}
return *opacity;
}
let tile = map.at(coord.x as usize, coord.y as usize);
if tile.blocks_visibility() {
return u8::MAX;
}
let mut entities = HashSet::new();
let shape_pos = (Vec2::new(coord.x as f32 + 0.5, coord.y as f32 + 0.5), 0.);
let dest = point!(coord.x as f32 + 0.5, coord.y as f32 + 0.5); let dest = point!(coord.x as f32 + 0.5, coord.y as f32 + 0.5);
if na::distance(&origin, &dest) >= viewshed.range as f32 { if na::distance(&origin, &dest) >= viewshed.range as f32 {
return u8::MAX; return u8::MAX;
} }
let direction = (dest - origin).normalize();
let ray = Ray::new(origin, direction);
let max_toi = na::distance(&origin, &dest);
let mut opacity = 0; let mut opacity = 0;
query_pipeline.intersections_with_ray( query_pipeline.intersections_with_shape(
&collider_set, &collider_set,
&ray, &shape_pos.into(),
max_toi, &*shape,
true,
InteractionGroups::all(), InteractionGroups::all(),
Some(&|v| v.entity() != *viewer_entity && visible_query.get(v.entity()).is_ok()), Some(&|v| v.entity() != *viewer_entity && visible_query.get(v.entity()).is_ok()),
|handle, _intersection| { |handle| {
let entity = handle.entity(); let entity = handle.entity();
new_visible_entities.insert(entity); entities.insert(entity);
if let Ok(visible) = visible_query.get(entity) { if let Ok(visible) = visible_query.get(entity) {
opacity = **visible; opacity = **visible;
} }
opacity != u8::MAX true
}, },
); );
for e in &entities {
new_visible_entities.insert(*e);
}
cache.insert((coord.x, coord.y), (entities, opacity));
opacity opacity
})), })),
); );
@ -249,6 +263,7 @@ fn update_viewshed_for_coordinates(
continue; continue;
} }
if let Ok(map) = map.single() { if let Ok(map) = map.single() {
let mut cache = HashMap::new();
update_viewshed( update_viewshed(
&viewer_entity, &viewer_entity,
&mut viewshed, &mut viewshed,
@ -258,6 +273,7 @@ fn update_viewshed_for_coordinates(
&collider_query, &collider_query,
map, map,
&visible_query, &visible_query,
&mut cache,
&mut changed, &mut changed,
); );
} }
@ -302,6 +318,7 @@ fn update_viewshed_for_start(
.insert(LastStart(start.i32())); .insert(LastStart(start.i32()));
if should_update { if should_update {
if let Ok(map) = map.single() { if let Ok(map) = map.single() {
let mut cache = HashMap::new();
update_viewshed( update_viewshed(
&viewer_entity, &viewer_entity,
&mut viewshed, &mut viewshed,
@ -311,6 +328,7 @@ fn update_viewshed_for_start(
&collider_query, &collider_query,
map, map,
&visible, &visible,
&mut cache,
&mut changed, &mut changed,
); );
} }
@ -334,6 +352,7 @@ fn remove_visible(
} }
visible_entities.remove(&removed); visible_entities.remove(&removed);
if let Ok(map) = map.single() { if let Ok(map) = map.single() {
let mut cache = HashMap::new();
update_viewshed( update_viewshed(
&viewer_entity, &viewer_entity,
&mut viewshed, &mut viewshed,
@ -343,6 +362,7 @@ fn remove_visible(
&collider_query, &collider_query,
map, map,
&visible, &visible,
&mut cache,
&mut changed, &mut changed,
); );
} }
@ -426,10 +446,12 @@ impl Plugin for VisibilityPlugin {
.add_system_to_stage(CoreStage::PostUpdate, viewshed_removed.system()) .add_system_to_stage(CoreStage::PostUpdate, viewshed_removed.system())
.add_system_set( .add_system_set(
SystemSet::new() SystemSet::new()
.with_run_criteria(FixedTimestep::step(0.25)) .with_run_criteria(FixedTimestep::step(0.2))
.with_system(update_viewshed_for_coordinates.system()) .with_system(update_viewshed_for_coordinates.system())
.with_system(update_viewshed_for_start.system()), .with_system(update_viewshed_for_start.system()),
) )
//.add_system(update_viewshed_for_coordinates.system())
//.add_system(update_viewshed_for_start.system())
.add_system_to_stage(CoreStage::PostUpdate, remove_visible.system()) .add_system_to_stage(CoreStage::PostUpdate, remove_visible.system())
.add_system_to_stage(CoreStage::PostUpdate, update_revealed_tiles.system()) .add_system_to_stage(CoreStage::PostUpdate, update_revealed_tiles.system())
.add_system_to_stage(CoreStage::PostUpdate, log_visible.system()); .add_system_to_stage(CoreStage::PostUpdate, log_visible.system());