Visibility performance optimizations.
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@ -159,41 +159,55 @@ fn update_viewshed(
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collider_query: &QueryPipelineColliderComponentsQuery,
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map: &Map,
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visible_query: &Query<&Visible>,
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cache: &mut HashMap<(i32, i32), (HashSet<Entity>, u8)>,
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events: &mut EventWriter<VisibilityChanged>,
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) {
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let mut context: Context<u8> = Context::default();
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let vision_distance = vision_distance::Circle::new(viewshed.range);
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let shape = ColliderShape::cuboid(0.49, 0.49);
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let origin = point!(start.x(), start.y());
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let coord = Coord::new(start.x_i32(), start.y_i32());
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let collider_set = QueryPipelineColliderComponentsSet(&collider_query);
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let origin = point!(start.x(), start.y());
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let mut new_visible_entities = HashSet::<Entity>::new();
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let visibility_grid = VisibilityGrid(
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map,
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RefCell::new(Box::new(|coord: Coord| {
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if let Some((entities, opacity)) = cache.get(&(coord.x, coord.y)) {
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for e in entities {
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new_visible_entities.insert(*e);
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}
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return *opacity;
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}
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let tile = map.at(coord.x as usize, coord.y as usize);
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if tile.blocks_visibility() {
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return u8::MAX;
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}
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let mut entities = HashSet::new();
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let shape_pos = (Vec2::new(coord.x as f32 + 0.5, coord.y as f32 + 0.5), 0.);
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let dest = point!(coord.x as f32 + 0.5, coord.y as f32 + 0.5);
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if na::distance(&origin, &dest) >= viewshed.range as f32 {
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return u8::MAX;
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}
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let direction = (dest - origin).normalize();
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let ray = Ray::new(origin, direction);
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let max_toi = na::distance(&origin, &dest);
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let mut opacity = 0;
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query_pipeline.intersections_with_ray(
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query_pipeline.intersections_with_shape(
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&collider_set,
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&ray,
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max_toi,
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true,
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&shape_pos.into(),
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&*shape,
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InteractionGroups::all(),
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Some(&|v| v.entity() != *viewer_entity && visible_query.get(v.entity()).is_ok()),
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|handle, _intersection| {
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|handle| {
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let entity = handle.entity();
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new_visible_entities.insert(entity);
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entities.insert(entity);
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if let Ok(visible) = visible_query.get(entity) {
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opacity = **visible;
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}
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opacity != u8::MAX
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true
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},
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);
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for e in &entities {
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new_visible_entities.insert(*e);
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}
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cache.insert((coord.x, coord.y), (entities, opacity));
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opacity
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})),
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);
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@ -249,6 +263,7 @@ fn update_viewshed_for_coordinates(
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continue;
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}
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if let Ok(map) = map.single() {
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let mut cache = HashMap::new();
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update_viewshed(
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&viewer_entity,
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&mut viewshed,
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@ -258,6 +273,7 @@ fn update_viewshed_for_coordinates(
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&collider_query,
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map,
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&visible_query,
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&mut cache,
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&mut changed,
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);
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}
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@ -302,6 +318,7 @@ fn update_viewshed_for_start(
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.insert(LastStart(start.i32()));
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if should_update {
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if let Ok(map) = map.single() {
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let mut cache = HashMap::new();
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update_viewshed(
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&viewer_entity,
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&mut viewshed,
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@ -311,6 +328,7 @@ fn update_viewshed_for_start(
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&collider_query,
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map,
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&visible,
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&mut cache,
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&mut changed,
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);
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}
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@ -334,6 +352,7 @@ fn remove_visible(
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}
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visible_entities.remove(&removed);
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if let Ok(map) = map.single() {
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let mut cache = HashMap::new();
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update_viewshed(
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&viewer_entity,
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&mut viewshed,
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@ -343,6 +362,7 @@ fn remove_visible(
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&collider_query,
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map,
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&visible,
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&mut cache,
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&mut changed,
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);
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}
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@ -426,10 +446,12 @@ impl Plugin for VisibilityPlugin {
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.add_system_to_stage(CoreStage::PostUpdate, viewshed_removed.system())
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.add_system_set(
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SystemSet::new()
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.with_run_criteria(FixedTimestep::step(0.25))
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.with_run_criteria(FixedTimestep::step(0.2))
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.with_system(update_viewshed_for_coordinates.system())
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.with_system(update_viewshed_for_start.system()),
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)
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//.add_system(update_viewshed_for_coordinates.system())
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//.add_system(update_viewshed_for_start.system())
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.add_system_to_stage(CoreStage::PostUpdate, remove_visible.system())
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.add_system_to_stage(CoreStage::PostUpdate, update_revealed_tiles.system())
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.add_system_to_stage(CoreStage::PostUpdate, log_visible.system());
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