Simplify sound components and refactor to single-source.
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5cdcb7a4d4
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23d616eead
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@ -1,7 +1,7 @@
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use std::collections::HashMap;
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use std::collections::HashMap;
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use bevy::{prelude::*, transform::TransformSystem};
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use bevy::{prelude::*, transform::TransformSystem};
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use bevy_synthizer::{Buffer, DistanceMax, DistanceRef, Rolloff, Sound};
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use bevy_synthizer::{Buffer, Sound};
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use rand::random;
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use rand::random;
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use crate::{commands::RunIfExistsExt, core::PointLike};
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use crate::{commands::RunIfExistsExt, core::PointLike};
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@ -12,9 +12,6 @@ pub struct Footstep {
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pub sound: Handle<Buffer>,
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pub sound: Handle<Buffer>,
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pub step_length: f32,
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pub step_length: f32,
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pub gain: f64,
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pub gain: f64,
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pub reference_distance: Option<f64>,
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pub max_distance: Option<f64>,
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pub rolloff: Option<f64>,
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pub pitch: Option<f64>,
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pub pitch: Option<f64>,
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pub pitch_variation: Option<f64>,
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pub pitch_variation: Option<f64>,
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}
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}
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@ -25,22 +22,12 @@ impl Default for Footstep {
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sound: default(),
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sound: default(),
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step_length: 0.8,
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step_length: 0.8,
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gain: 1.,
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gain: 1.,
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reference_distance: None,
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max_distance: None,
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rolloff: None,
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pitch: None,
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pitch: None,
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pitch_variation: Some(0.15),
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pitch_variation: Some(0.15),
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}
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}
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}
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}
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}
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}
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#[derive(Bundle, Default)]
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pub struct FootstepBundle {
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pub footstep: Footstep,
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pub transform: Transform,
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pub global_transform: GlobalTransform,
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}
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fn added(mut commands: Commands, footsteps: Query<(Entity, &Footstep), Added<Footstep>>) {
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fn added(mut commands: Commands, footsteps: Query<(Entity, &Footstep), Added<Footstep>>) {
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for (entity, footstep) in footsteps.iter() {
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for (entity, footstep) in footsteps.iter() {
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let buffer = footstep.sound.clone();
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let buffer = footstep.sound.clone();
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@ -55,92 +42,31 @@ fn added(mut commands: Commands, footsteps: Query<(Entity, &Footstep), Added<Foo
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}
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}
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fn update(
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fn update(
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mut commands: Commands,
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mut last_step_distance: Local<HashMap<Entity, (f32, GlobalTransform)>>,
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mut last_step_distance: Local<HashMap<Entity, (f32, Transform)>>,
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mut footsteps: Query<(Entity, &Footstep, &Parent, &mut Sound)>,
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mut footsteps: Query<
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transforms_storage: Query<&GlobalTransform>,
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(
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Entity,
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&Footstep,
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&Parent,
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&mut Sound,
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Option<&DistanceRef>,
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Option<&DistanceMax>,
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Option<&Rolloff>,
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),
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Changed<GlobalTransform>,
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>,
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transforms_storage: Query<&Transform>,
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) {
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) {
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for (entity, footstep, parent, mut sound, reference_distance, max_distance, rolloff) in
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for (entity, footstep, parent, mut sound) in footsteps.iter_mut() {
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footsteps.iter_mut()
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if let Ok(transform) = transforms_storage.get(**parent) {
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{
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if let Some(last) = last_step_distance.get(&entity) {
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let coordinates = transforms_storage.get(**parent).unwrap();
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let distance = last.0 + (last.1.distance(transform));
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if let Some(last) = last_step_distance.get(&entity) {
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if distance >= footstep.step_length {
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let distance = last.0 + (last.1.distance(coordinates));
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last_step_distance.insert(entity, (0., *transform));
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if distance >= footstep.step_length {
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sound.gain = footstep.gain;
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last_step_distance.insert(entity, (0., *coordinates));
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sound.pitch = footstep.pitch.unwrap_or(1.);
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sound.gain = footstep.gain;
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if let Some(pitch_variation) = footstep.pitch_variation {
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if let Some(v) = footstep.reference_distance {
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let mut pitch = sound.pitch - pitch_variation / 2.;
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let insert = if let Some(v2) = reference_distance {
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pitch += random::<f64>() * pitch_variation;
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v != **v2
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sound.pitch = pitch;
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} else {
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true
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};
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if insert {
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commands.run_if_exists(entity, move |mut entity| {
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entity.insert(DistanceRef(v));
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})
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}
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}
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} else if reference_distance.is_some() {
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sound.paused = false;
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commands.run_if_exists(entity, |mut entity| {
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sound.restart = true;
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entity.remove::<DistanceRef>();
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} else if last.1 != *transform {
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});
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last_step_distance.insert(entity, (distance, *transform));
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}
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}
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if let Some(v) = footstep.max_distance {
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} else {
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let insert = if let Some(v2) = max_distance {
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last_step_distance.insert(entity, (0., *transform));
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v != **v2
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} else {
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true
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};
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if insert {
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commands.run_if_exists(entity, move |mut entity| {
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entity.insert(DistanceMax(v));
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})
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}
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} else if max_distance.is_some() {
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commands.run_if_exists(entity, |mut entity| {
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entity.remove::<DistanceMax>();
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});
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}
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if let Some(v) = footstep.rolloff {
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let insert = if let Some(v2) = rolloff {
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v != **v2
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} else {
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true
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};
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if insert {
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commands.run_if_exists(entity, move |mut entity| {
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entity.insert(Rolloff(v));
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})
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}
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} else if rolloff.is_some() {
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commands.run_if_exists(entity, |mut entity| {
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entity.remove::<Rolloff>();
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});
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}
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sound.pitch = footstep.pitch.unwrap_or(1.);
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if let Some(pitch_variation) = footstep.pitch_variation {
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let mut pitch = sound.pitch - pitch_variation / 2.;
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pitch += random::<f64>() * pitch_variation;
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sound.pitch = pitch;
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}
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sound.paused = false;
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sound.restart = true;
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} else if last.1 != *coordinates {
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last_step_distance.insert(entity, (distance, *coordinates));
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}
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}
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} else {
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last_step_distance.insert(entity, (0., *coordinates));
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}
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}
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}
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}
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}
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}
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@ -150,7 +76,7 @@ pub struct FootstepPlugin;
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impl Plugin for FootstepPlugin {
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impl Plugin for FootstepPlugin {
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fn build(&self, app: &mut App) {
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fn build(&self, app: &mut App) {
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app.register_type::<Footstep>()
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app.register_type::<Footstep>()
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.add_system(added)
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.add_system_to_stage(CoreStage::PreUpdate, added)
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.add_system_to_stage(
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.add_system_to_stage(
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CoreStage::PostUpdate,
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CoreStage::PostUpdate,
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update.after(TransformSystem::TransformPropagate),
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update.after(TransformSystem::TransformPropagate),
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@ -1,7 +1,7 @@
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use std::{fmt::Debug, hash::Hash, time::Duration};
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use std::{fmt::Debug, hash::Hash, time::Duration};
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use bevy::{prelude::*, transform::TransformSystem};
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use bevy::prelude::*;
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use bevy_synthizer::{Buffer, DistanceMax, DistanceRef, Rolloff, Sound};
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use bevy_synthizer::{Buffer, Sound};
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use rand::random;
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use rand::random;
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@ -17,9 +17,6 @@ pub struct SoundIcon {
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pub sound: Handle<Buffer>,
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pub sound: Handle<Buffer>,
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pub gain: f64,
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pub gain: f64,
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pub pitch: f64,
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pub pitch: f64,
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pub reference_distance: Option<f64>,
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pub max_distance: Option<f64>,
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pub rolloff: Option<f64>,
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pub interval: Option<Timer>,
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pub interval: Option<Timer>,
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}
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}
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@ -30,9 +27,6 @@ impl Default for SoundIcon {
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sound: default(),
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sound: default(),
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gain: 1.,
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gain: 1.,
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pitch: 1.,
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pitch: 1.,
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reference_distance: None,
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max_distance: None,
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rolloff: None,
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interval: Some(Timer::from_seconds(seconds, true)),
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interval: Some(Timer::from_seconds(seconds, true)),
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};
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};
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if let Some(ref mut interval) = icon.interval {
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if let Some(ref mut interval) = icon.interval {
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}
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}
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}
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}
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#[derive(Bundle, Clone, Debug, Default)]
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pub struct SoundIconBundle {
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pub sound_icon: SoundIcon,
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pub transform: Transform,
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pub global_transform: GlobalTransform,
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}
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fn added(mut commands: Commands, icons: Query<(Entity, &SoundIcon), Added<SoundIcon>>) {
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fn added(mut commands: Commands, icons: Query<(Entity, &SoundIcon), Added<SoundIcon>>) {
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for (entity, icon) in icons.iter() {
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for (entity, icon) in icons.iter() {
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let buffer = icon.sound.clone();
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let buffer = icon.sound.clone();
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let gain = icon.gain;
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let gain = icon.gain;
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let pitch = icon.pitch;
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let pitch = icon.pitch;
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let looping = icon.interval.is_none();
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let looping = icon.interval.is_none();
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let reference_distance = icon.reference_distance;
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let max_distance = icon.max_distance;
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let rolloff = icon.rolloff;
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commands.run_if_exists(entity, move |mut entity| {
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commands.run_if_exists(entity, move |mut entity| {
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entity.insert(Sound {
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entity.insert(Sound {
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buffer,
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buffer,
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paused: true,
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paused: true,
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..default()
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..default()
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});
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});
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if let Some(v) = reference_distance {
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entity.insert(DistanceRef(v));
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}
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if let Some(v) = max_distance {
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entity.insert(DistanceMax(v));
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}
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if let Some(v) = rolloff {
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entity.insert(Rolloff(v));
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}
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});
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});
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}
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}
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}
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}
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fn update<S>(
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fn update<S>(
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mut commands: Commands,
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config: Res<SoundIconConfig<S>>,
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config: Res<SoundIconConfig<S>>,
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state: Res<State<S>>,
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state: Res<State<S>>,
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time: Res<Time>,
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time: Res<Time>,
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@ -93,9 +67,6 @@ fn update<S>(
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Option<&Visible>,
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Option<&Visible>,
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Option<&Parent>,
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Option<&Parent>,
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&mut Sound,
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&mut Sound,
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Option<&DistanceRef>,
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Option<&DistanceMax>,
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Option<&Rolloff>,
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)>,
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)>,
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) where
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) where
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S: 'static + Clone + Debug + Eq + Hash + Send + Sync,
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S: 'static + Clone + Debug + Eq + Hash + Send + Sync,
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@ -104,17 +75,7 @@ fn update<S>(
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return;
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return;
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}
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}
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for visible in viewers.iter() {
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for visible in viewers.iter() {
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for (
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for (icon_entity, mut icon, visibility, parent, mut sound) in icons.iter_mut() {
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icon_entity,
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mut icon,
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visibility,
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parent,
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mut sound,
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distance_ref,
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distance_max,
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rolloff,
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) in icons.iter_mut()
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{
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let entity = if visibility.is_some() {
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let entity = if visibility.is_some() {
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Some(icon_entity)
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Some(icon_entity)
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} else if parent.is_some() {
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} else if parent.is_some() {
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@ -141,54 +102,6 @@ fn update<S>(
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sound.gain = icon.gain;
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sound.gain = icon.gain;
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sound.pitch = icon.pitch;
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sound.pitch = icon.pitch;
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sound.looping = icon.interval.is_none();
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sound.looping = icon.interval.is_none();
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if let Some(v) = icon.reference_distance {
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let insert = if let Some(v2) = distance_ref {
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v != **v2
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} else {
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true
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};
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if insert {
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commands.run_if_exists(icon_entity, move |mut entity| {
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entity.insert(DistanceRef(v));
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})
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}
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} else if distance_ref.is_some() {
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commands.run_if_exists(icon_entity, |mut entity| {
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entity.remove::<DistanceRef>();
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});
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}
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if let Some(v) = icon.max_distance {
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let insert = if let Some(v2) = distance_max {
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v != **v2
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} else {
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true
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};
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if insert {
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commands.run_if_exists(icon_entity, move |mut entity| {
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entity.insert(DistanceMax(v));
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})
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}
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} else if distance_max.is_some() {
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commands.run_if_exists(icon_entity, |mut entity| {
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entity.remove::<DistanceMax>();
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});
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}
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if let Some(v) = icon.rolloff {
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let insert = if let Some(v2) = rolloff {
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v != **v2
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} else {
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true
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};
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if insert {
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commands.run_if_exists(icon_entity, move |mut entity| {
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entity.insert(Rolloff(v));
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})
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}
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} else if rolloff.is_some() {
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commands.run_if_exists(icon_entity, |mut entity| {
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entity.remove::<Rolloff>();
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});
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}
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} else if !sound.paused {
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} else if !sound.paused {
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sound.paused = true;
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sound.paused = true;
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sound.restart = true;
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sound.restart = true;
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@ -288,10 +201,7 @@ where
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{
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{
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fn build(&self, app: &mut App) {
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fn build(&self, app: &mut App) {
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app.add_system(added)
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app.add_system(added)
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.add_system_to_stage(
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.add_system_to_stage(CoreStage::PostUpdate, update::<S>)
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CoreStage::PostUpdate,
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update::<S>.after(TransformSystem::TransformPropagate),
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)
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.add_system_to_stage(
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.add_system_to_stage(
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CoreStage::PostUpdate,
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CoreStage::PostUpdate,
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exploration_focus_changed.after(update::<S>),
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exploration_focus_changed.after(update::<S>),
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@ -7,8 +7,8 @@ use crate::core::CoreConfig;
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pub mod footstep;
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pub mod footstep;
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pub mod icon;
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pub mod icon;
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pub use footstep::{Footstep, FootstepBundle};
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pub use footstep::Footstep;
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pub use icon::{SoundIcon, SoundIconBundle};
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pub use icon::SoundIcon;
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/*fn scale_sounds(config: Res<CoreConfig>, mut sounds: Query<&mut Sound>) {
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/*fn scale_sounds(config: Res<CoreConfig>, mut sounds: Query<&mut Sound>) {
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let pixels_per_unit = config.pixels_per_unit as f32;
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let pixels_per_unit = config.pixels_per_unit as f32;
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