Update leafwing-input-manager and fix various issues.
This commit is contained in:
parent
f19beaa73a
commit
2c378d65a2
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@ -20,7 +20,7 @@ bevy_synthizer = "0.7"
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bevy_tts = { version = "0.9", default-features = false, features = ["tolk"] }
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coord_2d = "0.3"
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here_be_dragons = { version = "0.3", features = ["serde"] }
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leafwing-input-manager = "0.14"
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leafwing-input-manager = "0.15"
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maze_generator = "2"
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once_cell = "1"
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pathfinding = "4"
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@ -9,6 +9,7 @@ use crate::{
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core::{Player, PointLike},
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error::error_handler,
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map::Map,
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navigation::NavigationAction,
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pathfinding::Destination,
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visibility::{RevealedTiles, Viewshed, Visible, VisibleEntities},
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};
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@ -354,6 +355,25 @@ where
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Ok(())
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}
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fn cancel_on_navigate(
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mut commands: Commands,
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explorers: Query<
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Entity,
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(
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With<ActionState<ExplorationAction>>,
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Changed<ActionState<NavigationAction>>,
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),
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>,
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focused: Query<Entity, With<ExplorationFocused>>,
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) {
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if !explorers.is_empty() {
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for entity in &focused {
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println!("Clearing focus");
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commands.entity(entity).remove::<ExplorationFocused>();
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}
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}
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}
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fn cleanup(
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mut commands: Commands,
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explorers: Query<Entity, With<Exploring>>,
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@ -398,7 +418,7 @@ where
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.register_type::<Explorable>()
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.add_plugins(InputManagerPlugin::<ExplorationAction>::default())
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.add_systems(
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Update,
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FixedUpdate,
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(
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exploration_type_change::<ExplorationType>.pipe(error_handler),
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exploration_type_changed_announcement::<ExplorationType>.pipe(error_handler),
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@ -407,7 +427,7 @@ where
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.in_set(Exploration),
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)
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.add_systems(
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Update,
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FixedUpdate,
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(
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exploration_focus::<MapData>,
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exploration_type_focus::<ExplorationType>.pipe(error_handler),
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@ -417,11 +437,14 @@ where
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.chain()
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.in_set(Exploration),
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)
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.add_systems(Update, navigate_to_explored::<MapData>.in_set(Exploration));
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.add_systems(
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FixedUpdate,
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(navigate_to_explored::<MapData>, cancel_on_navigate).in_set(Exploration),
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);
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if !config.states.is_empty() {
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let states = config.states;
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for state in states {
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app.configure_sets(Update, Exploration.run_if(in_state(state.clone())))
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app.configure_sets(FixedUpdate, Exploration.run_if(in_state(state.clone())))
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.add_systems(OnExit(state), cleanup);
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}
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}
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@ -3,17 +3,16 @@ use std::{collections::HashMap, error::Error, f32::consts::PI, fmt::Debug, hash:
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use bevy::prelude::*;
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use bevy_rapier2d::prelude::*;
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use bevy_tts::Tts;
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use leafwing_input_manager::{axislike::DualAxisData, prelude::*};
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use leafwing_input_manager::prelude::*;
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use crate::{
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core::{Angle, Area, CardinalDirection, GlobalTransformExt, Player, TransformExt},
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error::error_handler,
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exploration::{ExplorationFocused, Exploring},
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log::Log,
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utils::target_and_other,
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};
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#[derive(Actionlike, PartialEq, Eq, Clone, Copy, Hash, Debug, Reflect)]
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#[derive(PartialEq, Eq, Clone, Copy, Hash, Debug, Reflect)]
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pub enum NavigationAction {
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Move,
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Translate,
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@ -26,6 +25,23 @@ pub enum NavigationAction {
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SnapReverse,
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}
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impl Actionlike for NavigationAction {
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fn input_control_kind(&self) -> InputControlKind {
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match &self {
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NavigationAction::Move
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| NavigationAction::Translate
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| NavigationAction::SetLinearVelocity => InputControlKind::DualAxis,
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NavigationAction::Rotate | NavigationAction::SetAngularVelocity => {
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InputControlKind::Axis
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}
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NavigationAction::SnapLeft
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| NavigationAction::SnapRight
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| NavigationAction::SnapCardinal
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| NavigationAction::SnapReverse => InputControlKind::Button,
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}
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}
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}
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#[derive(Component, Clone, Copy, Debug, Deref, DerefMut, Reflect)]
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#[reflect(Component)]
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pub struct BackwardMovementFactor(pub f32);
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@ -135,7 +151,6 @@ fn tick_snap_timers(time: Res<Time>, mut snap_timers: ResMut<SnapTimers>) {
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}
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fn controls(
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mut commands: Commands,
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rapier_context: Res<RapierContext>,
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time: Res<Time>,
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snap_timers: Res<SnapTimers>,
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@ -151,7 +166,6 @@ fn controls(
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&mut Transform,
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&Collider,
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)>,
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exploration_focused: Query<Entity, With<ExplorationFocused>>,
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) {
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for (
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entity,
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@ -166,131 +180,76 @@ fn controls(
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collider,
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) in &mut query
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{
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let mut cleanup = false;
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if actions.pressed(&NavigationAction::Move) {
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if let Some(pair) = actions.clamped_axis_pair(&NavigationAction::Move) {
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cleanup = true;
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let mut direction = pair.xy();
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let forward_movement_factor =
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forward_movement_factor.map(|v| v.0).unwrap_or_else(|| 1.);
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let backward_movement_factor =
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backward_movement_factor.map(|v| v.0).unwrap_or_else(|| 1.);
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let strafe_movement_factor =
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strafe_movement_factor.map(|v| v.0).unwrap_or_else(|| 1.);
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let forward_backward_movement_factor = if direction.x > 0. {
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forward_movement_factor
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} else if direction.x < 0. {
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backward_movement_factor
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} else {
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1.
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};
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let movement_factor = if direction.x != 0. && direction.y != 0. {
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strafe_movement_factor.min(forward_backward_movement_factor)
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} else if direction.y != 0. {
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strafe_movement_factor
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} else {
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forward_backward_movement_factor
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};
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trace!("{entity:?}: move: {direction:?}");
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direction = transform
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.compute_matrix()
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.transform_vector3(direction.extend(0.))
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.truncate();
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let mut speed = **speed;
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speed *= movement_factor;
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let velocity = direction * speed;
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// println!("{entity:?}: SetLinearVelocity: {velocity:?}");
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actions.press(&NavigationAction::SetLinearVelocity);
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actions
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.action_data_mut_or_default(&NavigationAction::SetLinearVelocity)
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.axis_pair = Some(DualAxisData::from_xy(velocity));
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}
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} else if actions.just_released(&NavigationAction::Move) {
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trace!("{entity:?}: Stopped moving");
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actions.release(&NavigationAction::SetLinearVelocity);
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actions.release(&NavigationAction::Translate);
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actions
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.action_data_mut_or_default(&NavigationAction::Move)
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.axis_pair = Some(DualAxisData::from_xy(Vec2::ZERO));
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}
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if actions.pressed(&NavigationAction::SetLinearVelocity) {
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if let Some(pair) = actions.axis_pair(&NavigationAction::SetLinearVelocity) {
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// println!("{entity:?}: SetLinearVelocity: {pair:?}");
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velocity.linvel = pair.into();
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if !actions.action_disabled(&NavigationAction::Move) {
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let mut direction = actions.clamped_axis_pair(&NavigationAction::Move);
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let forward_movement_factor =
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forward_movement_factor.map(|v| v.0).unwrap_or_else(|| 1.);
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let backward_movement_factor =
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backward_movement_factor.map(|v| v.0).unwrap_or_else(|| 1.);
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let strafe_movement_factor = strafe_movement_factor.map(|v| v.0).unwrap_or_else(|| 1.);
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let forward_backward_movement_factor = if direction.x > 0. {
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forward_movement_factor
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} else if direction.x < 0. {
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backward_movement_factor
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} else {
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// println!("{entity:?}: SetLinearVelocity: 0");
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velocity.linvel = Vec2::ZERO;
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}
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} else if actions.just_released(&NavigationAction::SetLinearVelocity) {
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// println!("{entity:?}: Released velocity");
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velocity.linvel = Vec2::ZERO;
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actions
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.action_data_mut_or_default(&NavigationAction::SetLinearVelocity)
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.axis_pair = None;
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1.
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};
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let movement_factor = if direction.x != 0. && direction.y != 0. {
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strafe_movement_factor.min(forward_backward_movement_factor)
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} else if direction.y != 0. {
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strafe_movement_factor
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} else {
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forward_backward_movement_factor
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};
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trace!("{entity:?}: move: {direction:?}");
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direction = transform
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.compute_matrix()
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.transform_vector3(direction.extend(0.))
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.truncate();
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let mut speed = **speed;
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speed *= movement_factor;
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let move_velocity = direction * speed;
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// println!("{entity:?}: SetLinearVelocity: {velocity:?}");
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actions.set_axis_pair(&NavigationAction::SetLinearVelocity, move_velocity);
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}
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if actions.pressed(&NavigationAction::Translate) {
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if let Some(pair) = actions.axis_pair(&NavigationAction::Translate) {
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let vel = pair.xy();
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if rapier_context
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.cast_shape(
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transform.translation.truncate(),
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transform.yaw().radians(),
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vel,
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collider,
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ShapeCastOptions {
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max_time_of_impact: 1.,
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..default()
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},
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QueryFilter::new()
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.exclude_sensors()
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.exclude_collider(entity),
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)
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.is_none()
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{
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transform.translation += vel.extend(0.);
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}
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if velocity.linvel != actions.axis_pair(&NavigationAction::SetLinearVelocity) {
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velocity.linvel = actions.axis_pair(&NavigationAction::SetLinearVelocity);
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}
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if actions.axis_pair(&NavigationAction::Translate) != Vec2::ZERO {
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let pair = actions.axis_pair(&NavigationAction::Translate);
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if rapier_context
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.cast_shape(
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transform.translation.truncate(),
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transform.yaw().radians(),
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pair,
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collider,
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ShapeCastOptions {
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max_time_of_impact: 1.,
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..default()
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},
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QueryFilter::new()
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.exclude_sensors()
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.exclude_collider(entity),
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)
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.is_none()
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{
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transform.translation += pair.extend(0.);
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}
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} else if actions.just_released(&NavigationAction::Translate) {
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actions
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.action_data_mut_or_default(&NavigationAction::Translate)
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.axis_pair = None;
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actions.set_axis_pair(&NavigationAction::Translate, Vec2::ZERO);
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}
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if !snap_timers.contains_key(&entity) {
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if let Some(rotation_speed) = rotation_speed {
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if actions.pressed(&NavigationAction::Rotate) {
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cleanup = true;
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let delta = -rotation_speed.radians()
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* actions.clamped_value(&NavigationAction::Rotate);
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actions.press(&NavigationAction::SetAngularVelocity);
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actions
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.action_data_mut_or_default(&NavigationAction::SetAngularVelocity)
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.value = delta;
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}
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let delta =
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-rotation_speed.radians() * actions.clamped_value(&NavigationAction::Rotate);
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actions.set_value(&NavigationAction::SetAngularVelocity, delta);
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}
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}
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if actions.just_released(&NavigationAction::Rotate) {
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actions.release(&NavigationAction::SetAngularVelocity);
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actions
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.action_data_mut_or_default(&NavigationAction::Rotate)
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.value = 0.;
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}
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if actions.pressed(&NavigationAction::SetAngularVelocity) {
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if actions.value(&NavigationAction::SetAngularVelocity) != 0. {
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// velocity.angvel =
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// actions.value(&NavigationAction::SetAngularVelocity);
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transform.rotation *= Quat::from_rotation_z(
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actions.value(&NavigationAction::SetAngularVelocity) * time.delta_seconds(),
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);
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} else if actions.just_released(&NavigationAction::SetAngularVelocity) {
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actions
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.action_data_mut_or_default(&NavigationAction::SetAngularVelocity)
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.value = 0.;
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velocity.angvel = 0.;
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}
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if cleanup {
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commands.entity(entity).remove::<Exploring>();
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for entity in &exploration_focused {
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commands.entity(entity).remove::<ExplorationFocused>();
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}
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}
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}
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}
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@ -436,12 +395,17 @@ where
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.in_set(Movement),
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)
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.add_systems(
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Update,
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FixedUpdate,
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(tick_snap_timers, speak_direction.pipe(error_handler)),
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)
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.add_systems(
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PostUpdate,
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(remove_direction, log_area_descriptions::<State>),
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);
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if !self.states.is_empty() {
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for state in &self.states {
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app.configure_sets(Update, Movement.run_if(in_state(state.clone())));
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}
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}
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}
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}
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@ -1,5 +1,4 @@
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use bevy::{
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ecs::entity::Entities,
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prelude::*,
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tasks::{futures_lite::future, prelude::*, Task},
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utils::HashMap,
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@ -9,7 +8,7 @@ use bevy_rapier2d::{
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prelude::*,
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rapier::prelude::{ColliderHandle, ColliderSet, QueryPipeline, RigidBodySet},
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};
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use leafwing_input_manager::{axislike::DualAxisData, plugin::InputManagerSystem, prelude::*};
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use leafwing_input_manager::{plugin::InputManagerSystem, prelude::*};
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use pathfinding::prelude::*;
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use crate::{
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@ -21,7 +20,11 @@ use crate::{
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#[derive(PartialEq, Eq, Clone, Copy, Hash, Debug, Reflect)]
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pub struct NegotiatePathAction;
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impl Actionlike for NegotiatePathAction {}
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impl Actionlike for NegotiatePathAction {
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fn input_control_kind(&self) -> InputControlKind {
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InputControlKind::DualAxis
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}
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}
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#[derive(Component, Debug, Deref, DerefMut)]
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struct Calculating(Task<Option<Path>>);
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@ -45,6 +48,17 @@ pub struct Path(pub Vec<(i32, i32)>);
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#[reflect(Component)]
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pub struct CostMap(pub HashMap<(i32, i32), f32>);
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#[derive(Bundle, Deref, DerefMut)]
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pub struct PathfindingControlsBundle(pub ActionState<NegotiatePathAction>);
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impl Default for PathfindingControlsBundle {
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fn default() -> Self {
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let mut input: ActionState<NegotiatePathAction> = Default::default();
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input.disable();
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Self(input)
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}
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}
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pub fn find_path<D: 'static + Clone + Default + Send + Sync>(
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start: &dyn PointLike,
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destination: &dyn PointLike,
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|
@ -161,7 +175,11 @@ fn calculate_path(
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>,
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) {
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for (entity, handle, destination, coordinates, shape, cost_map) in &query {
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trace
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!("{entity}: destination: {destination:?}");
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if coordinates.i32() == **destination {
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trace
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!("{entity}: remove1");
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commands
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.entity(entity)
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.remove::<Path>()
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|
@ -211,6 +229,8 @@ fn calculate_path(
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shape_clone,
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)
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});
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trace
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!("{entity}: remove2");
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commands
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.entity(entity)
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.insert(Calculating(task))
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|
@ -221,34 +241,45 @@ fn calculate_path(
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fn poll_tasks(
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mut commands: Commands,
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mut query: Query<(Entity, &mut Calculating, &Transform, &Destination)>,
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mut query: Query<(
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Entity,
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&mut Calculating,
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&Transform,
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&Destination,
|
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Option<&mut ActionState<NegotiatePathAction>>,
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)>,
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) {
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for (entity, mut calculating, transform, destination) in &mut query {
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for (entity, mut calculating, transform, destination, actions) in &mut query {
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if let Some(result) = future::block_on(future::poll_once(&mut **calculating)) {
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if let Some(path) = result {
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trace!("{entity:?}: Path: {path:?}");
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commands.entity(entity).insert(path);
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} else {
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trace!(
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trace
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!(
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"{entity:?}: path: no path from {:?} to {:?}",
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transform.translation.truncate().i32(),
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**destination
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);
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commands.entity(entity).insert(NoPath);
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if let Some(mut actions) = actions {
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trace!("{entity:?}: Disabling and resetting because no path");
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actions.disable();
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actions.reset_all();
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}
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}
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commands.entity(entity).remove::<Calculating>();
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}
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}
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}
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fn remove_destination(
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mut commands: Commands,
|
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entities: &Entities,
|
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mut removed: RemovedComponents<Destination>,
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) {
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fn remove_destination(mut commands: Commands, mut removed: RemovedComponents<Destination>) {
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for entity in removed.read() {
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if entities.contains(entity) {
|
||||
commands.entity(entity).remove::<Calculating>();
|
||||
if let Some(mut commands) = commands.get_entity(entity) {
|
||||
commands
|
||||
.remove::<Calculating>()
|
||||
.remove::<Path>()
|
||||
.remove::<NoPath>();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -259,6 +290,7 @@ fn negotiate_path(
|
|||
physics_config: Res<RapierConfiguration>,
|
||||
mut query: Query<(
|
||||
Entity,
|
||||
Option<&mut ActionState<NegotiatePathAction>>,
|
||||
&mut ActionState<NavigationAction>,
|
||||
&mut Path,
|
||||
&mut Transform,
|
||||
|
@ -271,9 +303,18 @@ fn negotiate_path(
|
|||
if !physics_config.physics_pipeline_active || !physics_config.query_pipeline_active {
|
||||
return;
|
||||
}
|
||||
for (entity, mut actions, mut path, mut transform, collider, speed, rotation_speed) in
|
||||
&mut query
|
||||
for (
|
||||
entity,
|
||||
actions,
|
||||
mut navigation_actions,
|
||||
mut path,
|
||||
mut transform,
|
||||
collider,
|
||||
speed,
|
||||
rotation_speed,
|
||||
) in &mut query
|
||||
{
|
||||
trace!("{entity:?}: negotiating path");
|
||||
let start_i32 = transform.translation.truncate().i32();
|
||||
trace!(
|
||||
"{entity:?}: start pathfinding from {start_i32:?} to {:?}: at {:?}",
|
||||
|
@ -285,7 +326,6 @@ fn negotiate_path(
|
|||
path.remove(0);
|
||||
}
|
||||
if let Some(next) = path.first() {
|
||||
trace!("{entity:?}: path: moving from {start_i32:?} to {next:?}");
|
||||
let start = transform.translation.truncate();
|
||||
let mut next = Vec2::new(next.0 as f32, next.1 as f32);
|
||||
if next.x >= 0. {
|
||||
|
@ -322,22 +362,27 @@ fn negotiate_path(
|
|||
)
|
||||
.is_some()
|
||||
{
|
||||
// trace!("{entity:?} is stuck, hit: {hit:?}, TOI: {toi:?}");
|
||||
trace
|
||||
!("{entity:?} is stuck");
|
||||
// TODO: Remove when we have an actual character controller.
|
||||
next.x = next.x.trunc();
|
||||
next.y = next.y.trunc();
|
||||
transform.translation = next.extend(0.);
|
||||
continue;
|
||||
} else {
|
||||
navigation_actions.set_axis_pair(&NavigationAction::Translate, direction);
|
||||
}
|
||||
trace!("{entity:?}: path: direction: {direction:?}");
|
||||
actions.press(&NavigationAction::Translate);
|
||||
actions
|
||||
.action_data_mut_or_default(&NavigationAction::Translate)
|
||||
.axis_pair = Some(DualAxisData::from_xy(direction));
|
||||
if rotation_speed.is_some() {
|
||||
let angle = direction.y.atan2(direction.x);
|
||||
transform.rotation = Quat::from_rotation_z(angle);
|
||||
}
|
||||
} else {
|
||||
trace!("{entity:?}: empty path, cleaning");
|
||||
trace
|
||||
!("{entity:?}: empty path, cleaning");
|
||||
if let Some(mut actions) = actions {
|
||||
trace!("{entity:?}: Disabling pathfind because at destination");
|
||||
actions.reset_all();
|
||||
actions.disable();
|
||||
}
|
||||
commands
|
||||
.entity(entity)
|
||||
.remove::<Path>()
|
||||
|
@ -352,46 +397,35 @@ fn actions(
|
|||
mut commands: Commands,
|
||||
mut query: Query<(
|
||||
Entity,
|
||||
&mut ActionState<NegotiatePathAction>,
|
||||
&ActionState<NegotiatePathAction>,
|
||||
&mut ActionState<NavigationAction>,
|
||||
Option<&mut Destination>,
|
||||
)>,
|
||||
) {
|
||||
for (entity, mut actions, mut navigation_action, destination) in &mut query {
|
||||
if actions.pressed(&NegotiatePathAction) {
|
||||
if let Some(pair) = actions.axis_pair(&NegotiatePathAction) {
|
||||
trace!("{entity:?}: Negotiating path to {pair:?}");
|
||||
let dest = Destination(pair.xy().i32());
|
||||
if let Some(mut current_dest) = destination {
|
||||
trace!("Got a destination");
|
||||
if *current_dest != dest {
|
||||
trace!("{entity:?}: New destination {dest:?} differs from {current_dest:?}, zeroing velocity");
|
||||
navigation_action.press(&NavigationAction::SetLinearVelocity);
|
||||
navigation_action
|
||||
.action_data_mut_or_default(&NavigationAction::SetLinearVelocity)
|
||||
.axis_pair = Some(DualAxisData::from_xy(Vec2::ZERO));
|
||||
*current_dest = dest;
|
||||
}
|
||||
} else {
|
||||
trace!("{entity:?}: Adding destination, zeroing velocity");
|
||||
navigation_action.press(&NavigationAction::SetLinearVelocity);
|
||||
navigation_action
|
||||
.action_data_mut_or_default(&NavigationAction::SetLinearVelocity)
|
||||
.axis_pair = Some(DualAxisData::from_xy(Vec2::ZERO));
|
||||
commands.entity(entity).insert(dest);
|
||||
}
|
||||
} else if destination.is_some() {
|
||||
trace!("No value, resetting");
|
||||
commands
|
||||
.entity(entity)
|
||||
.remove::<Destination>()
|
||||
.remove::<Path>()
|
||||
.remove::<NoPath>();
|
||||
for (entity, actions, mut navigation_action, destination) in &mut query {
|
||||
if actions.action_disabled(&NegotiatePathAction) {
|
||||
if destination.is_some() {
|
||||
commands.entity(entity).remove::<Destination>();
|
||||
}
|
||||
} else {
|
||||
let pair = actions.axis_pair(&NegotiatePathAction);
|
||||
trace!("{entity:?}: Negotiating path to {pair:?}");
|
||||
let dest = Destination(pair.xy().i32());
|
||||
if let Some(mut current_dest) = destination {
|
||||
trace!("Got a destination");
|
||||
if *current_dest != dest {
|
||||
trace
|
||||
!("{entity:?}: New destination {dest:?} differs from {current_dest:?}, zeroing velocity");
|
||||
navigation_action
|
||||
.set_axis_pair(&NavigationAction::SetLinearVelocity, Vec2::ZERO);
|
||||
*current_dest = dest;
|
||||
}
|
||||
} else {
|
||||
trace
|
||||
!("{entity:?}: Adding destination, zeroing velocity");
|
||||
navigation_action.set_axis_pair(&NavigationAction::SetLinearVelocity, Vec2::ZERO);
|
||||
commands.entity(entity).insert(dest);
|
||||
}
|
||||
actions.release(&NegotiatePathAction);
|
||||
actions
|
||||
.action_data_mut_or_default(&NegotiatePathAction)
|
||||
.axis_pair = None;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -405,16 +439,13 @@ impl Plugin for PathfindingPlugin {
|
|||
.register_type::<NoPath>()
|
||||
.register_type::<Path>()
|
||||
.register_type::<CostMap>()
|
||||
.add_systems(
|
||||
FixedPreUpdate,
|
||||
(poll_tasks, apply_deferred, negotiate_path).chain(),
|
||||
)
|
||||
.add_systems(PreUpdate, (poll_tasks, negotiate_path).chain())
|
||||
.add_systems(
|
||||
PreUpdate,
|
||||
(actions, apply_deferred, calculate_path)
|
||||
(actions, calculate_path)
|
||||
.chain()
|
||||
.after(InputManagerSystem::Tick),
|
||||
)
|
||||
.add_systems(FixedPostUpdate, remove_destination);
|
||||
.add_systems(PostUpdate, remove_destination);
|
||||
}
|
||||
}
|
||||
|
|
Loading…
Reference in New Issue
Block a user