Route all visibility updates through a single system.
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8f76bf716f
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3b42af12e1
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@ -44,6 +44,99 @@ impl Viewshed {
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pub fn is_point_visible(&self, point: &dyn PointLike) -> bool {
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self.visible_points.contains(&point.into())
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}
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fn update(
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&mut self,
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viewer_entity: &Entity,
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visible_entities: &mut VisibleEntities,
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start: &dyn PointLike,
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query_pipeline: &QueryPipeline,
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collider_query: &QueryPipelineColliderComponentsQuery,
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map: &Map,
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visible_query: &Query<&Visible>,
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cache: &mut HashMap<(i32, i32), (HashSet<Entity>, u8)>,
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events: &mut EventWriter<VisibilityChanged>,
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) {
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let mut context: Context<u8> = Context::default();
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let vision_distance = vision_distance::Circle::new(self.range);
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let shape = ColliderShape::cuboid(0.49, 0.49);
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let origin = point!(start.x(), start.y());
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let coord = Coord::new(start.x_i32(), start.y_i32());
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let collider_set = QueryPipelineColliderComponentsSet(&collider_query);
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let mut new_visible_entities = HashSet::<Entity>::new();
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let visibility_grid = VisibilityGrid(
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map,
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RefCell::new(Box::new(|coord: Coord| {
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if let Some((entities, opacity)) = cache.get(&(coord.x, coord.y)) {
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for e in entities {
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new_visible_entities.insert(*e);
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}
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return *opacity;
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}
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let tile = map.at(coord.x as usize, coord.y as usize);
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if tile.blocks_visibility() {
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return u8::MAX;
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}
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let mut entities = HashSet::new();
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let shape_pos = (Vec2::new(coord.x as f32 + 0.5, coord.y as f32 + 0.5), 0.);
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let dest = point!(coord.x as f32 + 0.5, coord.y as f32 + 0.5);
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if na::distance(&origin, &dest) >= self.range as f32 {
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return u8::MAX;
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}
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let mut opacity = 0;
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query_pipeline.intersections_with_shape(
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&collider_set,
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&shape_pos.into(),
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&*shape,
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InteractionGroups::all(),
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Some(&|v| {
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v.entity() != *viewer_entity && visible_query.get(v.entity()).is_ok()
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}),
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|handle| {
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let entity = handle.entity();
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entities.insert(entity);
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if let Ok(visible) = visible_query.get(entity) {
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opacity = **visible;
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}
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true
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},
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);
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for e in &entities {
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new_visible_entities.insert(*e);
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}
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cache.insert((coord.x, coord.y), (entities, opacity));
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opacity
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})),
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);
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let mut new_visible = HashSet::new();
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context.for_each_visible(
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coord,
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&visibility_grid,
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&visibility_grid,
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vision_distance,
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255,
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|coord, _directions, _visibility| {
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new_visible.insert((coord.x, coord.y));
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},
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);
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if self.visible_points != new_visible {
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self.visible_points = new_visible;
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}
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if new_visible_entities != **visible_entities {
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for lost in visible_entities.difference(&new_visible_entities) {
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events.send(VisibilityChanged::Lost {
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viewer: *viewer_entity,
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viewed: *lost,
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});
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}
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for gained in new_visible_entities.difference(visible_entities) {
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events.send(VisibilityChanged::Gained {
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viewer: *viewer_entity,
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viewed: *gained,
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});
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}
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**visible_entities = new_visible_entities;
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}
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}
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}
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#[derive(Clone, Copy, Debug, Deref, DerefMut, Reflect)]
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@ -65,6 +158,7 @@ impl Visible {
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Self(u8::MAX)
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}
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}
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#[derive(Clone, Debug, Default, Deref, DerefMut)]
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pub struct VisibleEntities(HashSet<Entity>);
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@ -151,179 +245,48 @@ where
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}
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fn update_viewshed(
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viewer_entity: &Entity,
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viewshed: &mut Viewshed,
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visible_entities: &mut VisibleEntities,
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start: &dyn PointLike,
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query_pipeline: &QueryPipeline,
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collider_query: &QueryPipelineColliderComponentsQuery,
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map: &Map,
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visible_query: &Query<&Visible>,
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cache: &mut HashMap<(i32, i32), (HashSet<Entity>, u8)>,
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events: &mut EventWriter<VisibilityChanged>,
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) {
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let mut context: Context<u8> = Context::default();
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let vision_distance = vision_distance::Circle::new(viewshed.range);
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let shape = ColliderShape::cuboid(0.49, 0.49);
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let origin = point!(start.x(), start.y());
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let coord = Coord::new(start.x_i32(), start.y_i32());
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let collider_set = QueryPipelineColliderComponentsSet(&collider_query);
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let mut new_visible_entities = HashSet::<Entity>::new();
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let visibility_grid = VisibilityGrid(
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map,
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RefCell::new(Box::new(|coord: Coord| {
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if let Some((entities, opacity)) = cache.get(&(coord.x, coord.y)) {
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for e in entities {
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new_visible_entities.insert(*e);
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}
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return *opacity;
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}
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let tile = map.at(coord.x as usize, coord.y as usize);
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if tile.blocks_visibility() {
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return u8::MAX;
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}
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let mut entities = HashSet::new();
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let shape_pos = (Vec2::new(coord.x as f32 + 0.5, coord.y as f32 + 0.5), 0.);
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let dest = point!(coord.x as f32 + 0.5, coord.y as f32 + 0.5);
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if na::distance(&origin, &dest) >= viewshed.range as f32 {
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return u8::MAX;
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}
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let mut opacity = 0;
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query_pipeline.intersections_with_shape(
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&collider_set,
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&shape_pos.into(),
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&*shape,
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InteractionGroups::all(),
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Some(&|v| v.entity() != *viewer_entity && visible_query.get(v.entity()).is_ok()),
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|handle| {
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let entity = handle.entity();
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entities.insert(entity);
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if let Ok(visible) = visible_query.get(entity) {
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opacity = **visible;
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}
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true
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},
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);
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for e in &entities {
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new_visible_entities.insert(*e);
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}
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cache.insert((coord.x, coord.y), (entities, opacity));
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opacity
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})),
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);
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let mut new_visible = HashSet::new();
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context.for_each_visible(
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coord,
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&visibility_grid,
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&visibility_grid,
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vision_distance,
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255,
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|coord, _directions, _visibility| {
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new_visible.insert((coord.x, coord.y));
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},
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);
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if viewshed.visible_points != new_visible {
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viewshed.visible_points = new_visible;
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}
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if new_visible_entities != **visible_entities {
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for lost in visible_entities.difference(&new_visible_entities) {
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events.send(VisibilityChanged::Lost {
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viewer: *viewer_entity,
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viewed: *lost,
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});
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}
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for gained in new_visible_entities.difference(visible_entities) {
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events.send(VisibilityChanged::Gained {
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viewer: *viewer_entity,
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viewed: *gained,
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});
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}
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**visible_entities = new_visible_entities;
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}
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}
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fn update_viewshed_for_coordinates(
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config: Res<RapierConfiguration>,
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visible: Query<(Entity, &Coordinates), (Changed<Coordinates>, With<Visible>)>,
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coordinates: Query<(Entity, &Coordinates), Changed<Coordinates>>,
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visible: Query<&Visible>,
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mut viewers: Query<(Entity, &mut Viewshed, &mut VisibleEntities, &Coordinates)>,
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map: Query<&Map>,
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query_pipeline: Res<QueryPipeline>,
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collider_query: QueryPipelineColliderComponentsQuery,
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visible_query: Query<&Visible>,
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mut changed: EventWriter<VisibilityChanged>,
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) {
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if !config.query_pipeline_active {
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return;
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}
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for (visible_entity, visible_coordinates) in visible.iter() {
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for (viewer_entity, mut viewshed, mut visible_entities, start) in viewers.iter_mut() {
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if viewer_entity == visible_entity
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|| start.distance(&visible_coordinates) > viewshed.range as f32
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let mut to_update = HashSet::new();
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for (entity, coordinates) in coordinates.iter() {
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if to_update.contains(&entity) {
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continue;
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}
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if viewers.get_mut(entity).is_ok() {
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to_update.insert(entity);
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}
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if visible.get(entity).is_err() {
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continue;
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}
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for (viewer_entity, viewshed, _, viewer_coordinates) in viewers.iter_mut() {
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if viewer_entity != entity
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&& viewer_coordinates.distance(&coordinates) <= viewshed.range as f32
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{
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to_update.insert(viewer_entity);
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continue;
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}
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if let Ok(map) = map.single() {
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let mut cache = HashMap::new();
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update_viewshed(
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&viewer_entity,
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&mut viewshed,
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&mut visible_entities,
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start,
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&*query_pipeline,
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&collider_query,
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map,
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&visible_query,
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&mut cache,
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&mut changed,
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);
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}
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}
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}
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}
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#[derive(Clone, Debug, Deref, DerefMut)]
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struct LastStart((i32, i32));
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fn update_viewshed_for_start(
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mut commands: Commands,
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config: Res<RapierConfiguration>,
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mut viewers: Query<
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(
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Entity,
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&mut Viewshed,
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&mut VisibleEntities,
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&Coordinates,
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Option<&LastStart>,
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),
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Changed<Coordinates>,
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>,
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map: Query<&Map>,
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query_pipeline: Res<QueryPipeline>,
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collider_query: QueryPipelineColliderComponentsQuery,
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visible: Query<&Visible>,
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mut changed: EventWriter<VisibilityChanged>,
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) {
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if !config.query_pipeline_active {
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return;
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}
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for (viewer_entity, mut viewshed, mut visible_entities, start, last_start) in viewers.iter_mut()
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{
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let should_update = if let Some(last) = last_start {
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start.i32() != **last
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} else {
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true
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};
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commands
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.entity(viewer_entity)
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.insert(LastStart(start.i32()));
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if should_update {
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for entity in to_update.iter() {
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if let Ok((viewer_entity, mut viewshed, mut visible_entities, viewer_coordinates)) =
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viewers.get_mut(*entity)
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{
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if let Ok(map) = map.single() {
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let mut cache = HashMap::new();
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update_viewshed(
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viewshed.update(
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&viewer_entity,
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&mut viewshed,
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&mut visible_entities,
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start,
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viewer_coordinates,
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&*query_pipeline,
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&collider_query,
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map,
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@ -353,9 +316,8 @@ fn remove_visible(
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visible_entities.remove(&removed);
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if let Ok(map) = map.single() {
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let mut cache = HashMap::new();
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update_viewshed(
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viewshed.update(
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&viewer_entity,
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&mut viewshed,
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&mut visible_entities,
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start,
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&*query_pipeline,
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@ -447,11 +409,8 @@ impl Plugin for VisibilityPlugin {
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.add_system_set(
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SystemSet::new()
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.with_run_criteria(FixedTimestep::step(0.2))
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.with_system(update_viewshed_for_coordinates.system())
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.with_system(update_viewshed_for_start.system()),
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.with_system(update_viewshed.system()),
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)
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//.add_system(update_viewshed_for_coordinates.system())
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//.add_system(update_viewshed_for_start.system())
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.add_system_to_stage(CoreStage::PostUpdate, remove_visible.system())
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.add_system_to_stage(CoreStage::PostUpdate, update_revealed_tiles.system())
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.add_system_to_stage(CoreStage::PostUpdate, log_visible.system());
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