Compute AABB on area addition.
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1da536d274
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11
src/map.rs
11
src/map.rs
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@ -205,20 +205,21 @@ fn add_map_colliders(mut commands: Commands, maps: Query<(Entity, &Map), Added<M
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}
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}
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for room in &map.rooms {
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let shape =
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ColliderShape::cuboid((room.width() / 2) as f32, (room.height() / 2) as f32);
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let position = Vec2::new(room.center().x(), room.center().y()).into();
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commands
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.spawn_bundle(ColliderBundle {
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collider_type: ColliderType::Sensor,
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shape: ColliderShape::cuboid(
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(room.width() / 2) as f32,
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(room.height() / 2) as f32,
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),
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shape: shape.clone(),
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flags: ActiveEvents::INTERSECTION_EVENTS.into(),
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..Default::default()
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})
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.insert(ColliderParent {
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handle: map_entity.handle(),
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pos_wrt_parent: Vec2::new(room.center().x(), room.center().y()).into(),
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pos_wrt_parent: position,
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})
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.insert(shape.compute_aabb(&position))
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.insert(AreaTag);
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}
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}
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