From 5cdcb7a4d4025716c35c067a5bd67b6173ee20df Mon Sep 17 00:00:00 2001 From: Nolan Darilek Date: Thu, 4 Aug 2022 15:29:50 -0500 Subject: [PATCH] Make collider smaller so it won't block out tiles adjacent to blocked ones. --- src/visibility.rs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/visibility.rs b/src/visibility.rs index 37464fc..36a3c57 100644 --- a/src/visibility.rs +++ b/src/visibility.rs @@ -85,7 +85,7 @@ impl Viewshed { ); let mut context: Context = Context::default(); let vision_distance = vision_distance::Circle::new(self.range); - let shape = Collider::cuboid(0.5, 0.5); + let shape = Collider::cuboid(0.5 - f32::EPSILON, 0.5 - f32::EPSILON); let mut new_visible_entities = HashSet::new(); let size = ( (start.translation().x.abs() + self.range as f32) as u32,