Remove direction when transform is removed.
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@ -6,6 +6,7 @@ use bevy_rapier2d::prelude::*;
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use bevy_tts::Tts;
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use crate::{
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commands::RunIfExistsExt,
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core::{Angle, CardinalDirection, Player},
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error::error_handler,
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exploration::{ExplorationFocused, Exploring},
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@ -281,6 +282,14 @@ fn update_direction(
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}
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}
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fn remove_direction(mut commands: Commands, removed: RemovedComponents<Transform>) {
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for entity in removed.iter() {
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commands.run_if_exists(entity, |mut entity| {
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entity.remove::<CardinalDirection>();
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});
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}
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}
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fn speak_direction(
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mut tts: ResMut<Tts>,
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player: Query<
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@ -385,6 +394,7 @@ where
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.register_type::<RotationSpeed>()
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.register_type::<Sprinting>()
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.add_system(update_direction.before(SNAP))
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.add_system_to_stage(CoreStage::PostUpdate, remove_direction)
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.add_system(speak_direction.chain(error_handler))
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.add_system(add_speed)
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.add_system_to_stage(CoreStage::PostUpdate, remove_speed);
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