Back to full-size rectangles.
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@ -98,7 +98,7 @@ impl Default for TileBundle {
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fn default() -> Self {
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fn default() -> Self {
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Self {
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Self {
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transform: default(),
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transform: default(),
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collider: Collider::rectangle(0.99, 0.99),
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collider: Collider::rectangle(1., 1.),
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rigid_body: RigidBody::Static,
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rigid_body: RigidBody::Static,
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map_obstruction: default(),
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map_obstruction: default(),
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}
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}
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