Round 2: Refactor to futures, attaching tasks as components.
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@ -26,8 +26,8 @@ bevy_openal = { path = "../bevy_openal" }
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bevy_rapier2d = "0.10"
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bevy_tts = { path = "../bevy_tts" }
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coord_2d = "0.3"
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crossbeam-channel = "0.5"
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derive_more = "0.99"
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futures-lite = "1"
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gilrs = "0.8"
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mapgen = { git = "https://github.com/ndarilek/mapgen.rs" }
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maze_generator = "1"
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@ -8,10 +8,10 @@ pub use bevy_rapier2d;
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pub use bevy_tts;
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#[macro_use]
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pub mod core;
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pub use crossbeam_channel;
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pub use derive_more;
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pub mod error;
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pub mod exploration;
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pub use futures_lite;
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pub use gilrs;
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pub mod log;
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pub mod map;
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@ -1,13 +1,16 @@
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use std::collections::HashMap;
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use bevy::{prelude::*, tasks::prelude::*};
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use bevy::{
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prelude::*,
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tasks::{prelude::*, Task},
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};
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use bevy_rapier2d::{
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na::UnitComplex,
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prelude::*,
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rapier::data::{ComponentSet, ComponentSetOption, Index},
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};
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use crossbeam_channel::{unbounded, Receiver, Sender};
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use derive_more::{Deref, DerefMut};
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use futures_lite::future;
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use pathfinding::prelude::*;
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use crate::{
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@ -16,6 +19,9 @@ use crate::{
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navigation::{RotationSpeed, Speed},
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};
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#[derive(Debug, Deref, DerefMut)]
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struct Calculating(Task<Option<Path>>);
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#[derive(Clone, Copy, Debug, Default, Deref, DerefMut, Eq, Hash, PartialEq, Reflect)]
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#[reflect(Component)]
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pub struct Destination(pub (i32, i32));
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@ -129,35 +135,25 @@ impl ComponentSetOption<ColliderPosition> for StaticColliderComponentsSet {
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}
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fn find_path_for_shape(
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pool: &AsyncComputeTaskPool,
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query_pipeline: QueryPipeline,
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initiator: Entity,
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start: &dyn PointLike,
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destination: &dyn PointLike,
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query_pipeline: &QueryPipeline,
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map: &Map,
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collider_query: &QueryPipelineColliderComponentsQuery,
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obstructions: &Query<&MapObstruction>,
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collider_set: StaticColliderComponentsSet,
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shape: &SharedShape,
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channel: &Sender<Option<Path>>,
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) {
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let collider_set: StaticColliderComponentsSet = (collider_query, obstructions).into();
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let start = start.i32();
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let destination = destination.i32();
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let map_clone = map.clone();
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let shape_clone = shape.clone();
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let channel_clone = channel.clone();
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pool.spawn(async move {
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) -> Option<Path> {
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let path = astar(
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&start,
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&start.i32(),
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|p| {
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let mut successors: Vec<((i32, i32), u32)> = vec![];
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for tile in map_clone.get_available_exits(p.0 as usize, p.1 as usize) {
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for tile in map.get_available_exits(p.0 as usize, p.1 as usize) {
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let mut should_push = true;
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let shape_pos = Isometry::new(vector![tile.0 as f32, tile.1 as f32], 0.);
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query_pipeline.intersections_with_shape(
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&collider_set,
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&shape_pos,
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&*shape_clone,
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&**shape,
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InteractionGroups::all(),
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Some(&|v| v.entity() != initiator),
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|_handle| {
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@ -171,17 +167,14 @@ fn find_path_for_shape(
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}
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successors
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},
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|p| (p.distance_squared(&destination) * 100.) as u32,
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|p| *p == destination,
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|p| (p.distance_squared(destination) * 100.) as u32,
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|p| *p == destination.i32(),
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);
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let rv = if let Some(path) = path {
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if let Some(path) = path {
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Some(Path(path.0))
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} else {
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None
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};
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channel_clone.send(rv).ok();
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})
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.detach();
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}
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}
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fn calculate_path(
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@ -190,54 +183,68 @@ fn calculate_path(
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query_pipeline: Res<QueryPipeline>,
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obstructions: Query<&MapObstruction>,
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collider_query: QueryPipelineColliderComponentsQuery,
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mut calculating: Local<HashMap<Entity, Receiver<Option<Path>>>>,
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query: Query<(Entity, &Destination, &Coordinates, &ColliderShape), Changed<Destination>>,
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destinations: Query<&Destination, Without<NoPath>>,
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query: Query<
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(Entity, &Destination, &Coordinates, &ColliderShape),
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(Without<Calculating>, Without<NoPath>, Without<Path>),
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>,
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map: Query<&Map>,
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) {
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let calculating_clone = calculating.clone();
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for (entity, rx) in calculating_clone.iter() {
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if destinations.get(*entity).is_ok() {
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if let Ok(msg) = rx.try_recv() {
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if let Some(path) = msg {
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commands.entity(*entity).insert(path);
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} else {
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println!("No path, tagging {:?}", entity);
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commands.entity(*entity).insert(NoPath);
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}
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calculating.remove(&entity);
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}
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} else {
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calculating.remove(&entity);
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}
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}
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for (entity, destination, coordinates, shape) in query.iter() {
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if calculating.contains_key(&entity) {
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continue;
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}
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if coordinates.i32() == **destination {
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println!("Removing path1: {:?}", entity);
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commands
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.entity(entity)
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.remove::<Path>()
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.remove::<Calculating>()
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.remove::<Destination>();
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continue;
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}
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let (tx, rx) = unbounded();
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calculating.insert(entity, rx);
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for map in map.iter() {
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let coordinates_clone = *coordinates;
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let destination_clone = *destination;
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let query_pipeline_clone = query_pipeline.clone();
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let map_clone = map.clone();
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let shape_clone = shape.clone();
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let collider_set: StaticColliderComponentsSet = (&collider_query, &obstructions).into();
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println!("Spawning pathfinding task for {:?}", entity);
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let task = pool.spawn(async move {
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find_path_for_shape(
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&*pool,
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query_pipeline.clone(),
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entity,
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coordinates,
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destination,
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&map,
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&collider_query,
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&obstructions,
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shape,
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&tx,
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);
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&coordinates_clone,
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&destination_clone,
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&query_pipeline_clone,
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&map_clone,
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collider_set,
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&shape_clone,
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)
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});
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commands.entity(entity).insert(Calculating(task));
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println!("Inserted");
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}
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}
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}
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fn poll_tasks(
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mut commands: Commands,
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mut query: Query<(Entity, &mut Calculating)>,
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destinations: Query<&Destination>,
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) {
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for (entity, mut calculating) in query.iter_mut() {
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println!("Got a calculating task for {:?}", entity);
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if destinations.get(entity).is_ok() {
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if let Some(result) = future::block_on(future::poll_once(&mut **calculating)) {
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println!("Got a result, setting and returning");
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if let Some(path) = result {
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commands.entity(entity).insert(path);
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} else {
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commands.entity(entity).insert(NoPath);
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}
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println!("Removing calculation task");
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commands.entity(entity).remove::<Calculating>();
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}
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} else {
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println!("Destination was removed, clearing task");
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commands.entity(entity).remove::<Calculating>();
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}
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}
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}
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@ -312,6 +319,16 @@ fn negotiate_path(
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}
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}
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fn remove_calculating(
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mut commands: Commands,
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query: Query<Entity, (Changed<Destination>, With<Calculating>)>,
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) {
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for entity in query.iter() {
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println!("Probably shouldn't happen");
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commands.entity(entity).remove::<Calculating>();
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}
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}
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fn remove_no_path(
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mut commands: Commands,
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query: Query<Entity, (With<NoPath>, Changed<Destination>)>,
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@ -325,8 +342,10 @@ pub struct PathfindingPlugin;
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impl Plugin for PathfindingPlugin {
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fn build(&self, app: &mut AppBuilder) {
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app.add_system_to_stage(CoreStage::PostUpdate, calculate_path.system())
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app.add_system(calculate_path.system())
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.add_system(poll_tasks.system())
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.add_system(negotiate_path.system())
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.add_system_to_stage(CoreStage::PostUpdate, remove_calculating.system())
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.add_system(remove_no_path.system());
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}
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}
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