Various visibilityu/exploration tweaks and consistency fixes.
This commit is contained in:
parent
480e3cc6a5
commit
b3a06abf0f
|
@ -337,7 +337,7 @@ fn exploration_changed_announcement<D: 'static + Clone + Default + Send + Sync>(
|
|||
for (map, revealed_tiles) in map.iter() {
|
||||
let point = **exploring;
|
||||
let idx = point.to_index(map.width);
|
||||
let shape = Collider::cuboid(0.49, 0.49);
|
||||
let shape = Collider::cuboid(0.5 - f32::EPSILON, 0.5 - f32::EPSILON);
|
||||
let known = revealed_tiles[idx];
|
||||
let visible = viewshed.is_point_visible(exploring);
|
||||
let fog_of_war = known && !visible;
|
||||
|
|
|
@ -4,10 +4,7 @@ use std::{
|
|||
marker::PhantomData,
|
||||
};
|
||||
|
||||
use bevy::{
|
||||
core::{FixedTimestep, FloatOrd},
|
||||
prelude::*,
|
||||
};
|
||||
use bevy::{core::FixedTimestep, prelude::*};
|
||||
use bevy_rapier2d::na::{self, Point2};
|
||||
use coord_2d::{Coord, Size};
|
||||
use shadowcast::{vision_distance, Context, InputGrid};
|
||||
|
@ -61,23 +58,21 @@ impl Viewshed {
|
|||
map: &Map<D>,
|
||||
visible_query: &Query<&Visible>,
|
||||
events: &mut EventWriter<VisibilityChanged>,
|
||||
cache: &mut HashMap<(FloatOrd, FloatOrd), (u8, HashSet<Entity>)>,
|
||||
cache: &mut HashMap<Coord, (u8, HashSet<Entity>)>,
|
||||
) {
|
||||
let mut context: Context<u8> = Context::default();
|
||||
let vision_distance = vision_distance::Circle::new(self.range);
|
||||
let shape = Collider::cuboid(0.5, 0.5);
|
||||
let origin = Point2::new(start.x(), start.y());
|
||||
let coord = Coord::new(start.x_i32(), start.y_i32());
|
||||
let shape = Collider::cuboid(0.5 - f32::EPSILON, 0.5 - f32::EPSILON);
|
||||
let origin = Point2::new(start.x().trunc(), start.y().trunc());
|
||||
let mut new_visible_entities = HashSet::new();
|
||||
let visibility_grid = VisibilityGrid(
|
||||
map,
|
||||
RefCell::new(Box::new(|coord: Coord| {
|
||||
let dest = Point2::new(coord.x as f32 + 0.5, coord.y as f32 + 0.5);
|
||||
if na::distance(&origin, &dest) > self.range as f32 {
|
||||
let dest = Point2::new(coord.x as f32, coord.y as f32);
|
||||
if na::distance(&origin, &dest) >= self.range as f32 {
|
||||
return u8::MAX;
|
||||
}
|
||||
if let Some((opacity, entities)) = cache.get(&(FloatOrd(dest.x), FloatOrd(dest.y)))
|
||||
{
|
||||
if let Some((opacity, entities)) = cache.get(&coord) {
|
||||
for e in entities {
|
||||
new_visible_entities.insert(*e);
|
||||
}
|
||||
|
@ -89,15 +84,12 @@ impl Viewshed {
|
|||
}
|
||||
let tile = map.at(coord.x as usize, coord.y as usize);
|
||||
if tile.blocks_visibility() {
|
||||
cache.insert(
|
||||
(FloatOrd(dest.x), FloatOrd(dest.y)),
|
||||
(u8::MAX, HashSet::new()),
|
||||
);
|
||||
cache.insert(coord, (u8::MAX, HashSet::new()));
|
||||
return u8::MAX;
|
||||
}
|
||||
let mut opacity = 0;
|
||||
let mut entities = HashSet::new();
|
||||
let shape_pos = Vec2::new(dest.x, dest.y);
|
||||
let shape_pos = Vec2::new(dest.x + 0.5, dest.y + 0.5);
|
||||
rapier_context.intersections_with_shape(
|
||||
shape_pos,
|
||||
0.,
|
||||
|
@ -118,14 +110,14 @@ impl Viewshed {
|
|||
if entities.contains(&viewer_entity) {
|
||||
0
|
||||
} else {
|
||||
cache.insert((FloatOrd(dest.x), FloatOrd(dest.y)), (opacity, entities));
|
||||
cache.insert(coord, (opacity, entities));
|
||||
opacity
|
||||
}
|
||||
})),
|
||||
);
|
||||
let mut new_visible = HashSet::new();
|
||||
context.for_each_visible(
|
||||
coord,
|
||||
Coord::new(start.x_i32(), start.y_i32()),
|
||||
&visibility_grid,
|
||||
&visibility_grid,
|
||||
vision_distance,
|
||||
|
@ -370,10 +362,10 @@ fn remove_visible<D: 'static + Clone + Default + Send + Sync>(
|
|||
|
||||
fn update_revealed_tiles<D: 'static + Clone + Default + Send + Sync>(
|
||||
mut map: Query<(&Map<D>, &mut RevealedTiles)>,
|
||||
viewers: Query<&Viewshed, With<Player>>,
|
||||
viewers: Query<&Viewshed, (With<Player>, Changed<Viewshed>)>,
|
||||
) {
|
||||
for (map, mut revealed_tiles) in map.iter_mut() {
|
||||
for viewshed in viewers.iter() {
|
||||
for viewshed in viewers.iter() {
|
||||
for (map, mut revealed_tiles) in map.iter_mut() {
|
||||
for v in viewshed.visible_points.iter() {
|
||||
let idx = v.to_index(map.width);
|
||||
if idx >= revealed_tiles.len() {
|
||||
|
|
Loading…
Reference in New Issue
Block a user