New visibility system.
This commit is contained in:
parent
425c041613
commit
f3df13ec25
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@ -1,7 +1,10 @@
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use std::collections::{HashMap, HashSet};
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use std::{
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cell::RefCell,
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collections::{HashMap, HashSet},
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};
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use bevy::prelude::*;
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use bevy_rapier2d::na::UnitComplex;
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use bevy_rapier2d::{na, na::UnitComplex};
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use coord_2d::{Coord, Size};
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use derive_more::{Deref, DerefMut};
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use shadowcast::{vision_distance, Context, InputGrid};
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@ -43,9 +46,6 @@ impl Viewshed {
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}
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}
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#[derive(Clone, Copy, Debug, Default, Reflect)]
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struct VisibilityCollider;
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#[derive(Clone, Copy, Debug, Deref, DerefMut, Reflect)]
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#[reflect(Component)]
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pub struct Visible(pub u8);
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@ -91,12 +91,6 @@ pub enum VisibilityChanged {
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Lost { viewer: Entity, viewed: Entity },
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}
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#[derive(Clone, Debug, Default, Deref, DerefMut)]
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struct VisibilityColliderToViewshed(HashMap<Entity, Entity>);
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#[derive(Clone, Debug, Default, Deref, DerefMut)]
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struct ViewshedToVisibilityCollider(HashMap<Entity, Entity>);
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impl PointLike for Coord {
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fn x(&self) -> f32 {
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self.x as f32
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@ -120,86 +114,28 @@ fn add_visibility_indices(
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}
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}
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fn viewshed_added(
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mut commands: Commands,
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mut collider_to_viewshed: ResMut<VisibilityColliderToViewshed>,
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mut viewshed_to_collider: ResMut<ViewshedToVisibilityCollider>,
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query: Query<Entity, Added<Viewshed>>,
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) {
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for entity in query.iter() {
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let id = commands
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.spawn_bundle(ColliderBundle {
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collider_type: ColliderType::Sensor,
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flags: ColliderFlags {
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active_collision_types: ActiveCollisionTypes::all(),
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active_events: ActiveEvents::INTERSECTION_EVENTS,
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..Default::default()
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},
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..Default::default()
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})
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.insert(VisibilityCollider)
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.id();
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viewshed_to_collider.insert(entity, id);
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collider_to_viewshed.insert(id, entity);
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}
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}
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fn viewshed_changed(
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mut commands: Commands,
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viewshed_to_collider: Res<ViewshedToVisibilityCollider>,
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query: Query<(Entity, &Viewshed, &RigidBodyPosition), Changed<Viewshed>>,
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mut collider_data: Query<
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(Option<&mut ColliderShape>, Option<&mut ColliderPosition>),
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With<VisibilityCollider>,
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>,
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) {
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for (entity, viewshed, position) in query.iter() {
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if let Some(collider_entity) = viewshed_to_collider.get(&entity) {
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if let Ok((collider_shape, collider_position)) = collider_data.get_mut(*collider_entity)
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{
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if viewshed.visible_points.len() < 2 {
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commands.entity(*collider_entity).remove::<ColliderShape>();
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} else {
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let translation = position.position.translation;
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let mut points = vec![];
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for p in &viewshed.visible_points {
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points.push(point!(
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p.x() - translation.x + 0.5,
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p.y() - translation.y + 0.5
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));
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}
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if let Some(shape) = ColliderShape::convex_hull(&points) {
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if let (Some(mut collider_shape), Some(mut collider_position)) =
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(collider_shape, collider_position)
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{
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*collider_shape = shape;
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*collider_position = translation.into();
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}
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}
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}
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}
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}
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}
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}
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fn viewshed_removed(
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mut collider_to_viewshed: ResMut<VisibilityColliderToViewshed>,
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mut viewshed_to_collider: ResMut<ViewshedToVisibilityCollider>,
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query: RemovedComponents<Viewshed>,
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visible_entities: Query<&VisibleEntities>,
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mut events: EventWriter<VisibilityChanged>,
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) {
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for entity in query.iter() {
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if let Some(collider) = viewshed_to_collider.get(&entity) {
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collider_to_viewshed.remove(&collider);
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if let Ok(visible) = visible_entities.get(entity) {
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for e in visible.iter() {
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events.send(VisibilityChanged::Lost {
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viewer: entity,
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viewed: *e,
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})
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}
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}
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viewshed_to_collider.remove(&entity);
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}
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}
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pub struct VisibilityGrid<'a, F>(pub &'a Map, pub F);
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pub struct VisibilityGrid<'a, F>(pub &'a Map, pub RefCell<Box<F>>);
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impl<'a, F> InputGrid for VisibilityGrid<'a, F>
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where
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F: Fn(Coord) -> u8,
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F: FnMut(Coord) -> u8,
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{
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type Grid = VisibilityGrid<'a, F>;
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@ -210,46 +146,57 @@ where
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}
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fn get_opacity(&self, _grid: &Self::Grid, coord: Coord) -> Self::Opacity {
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self.1(coord)
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(self.1.borrow_mut())(coord)
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}
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}
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fn update_viewshed(
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viewer_entity: &Entity,
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viewshed: &mut Viewshed,
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visible_entities: &mut VisibleEntities,
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start: &dyn PointLike,
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query_pipeline: &QueryPipeline,
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collider_query: &QueryPipelineColliderComponentsQuery,
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map: &Map,
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visible: &Query<&Visible>,
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visible_query: &Query<&Visible>,
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events: &mut EventWriter<VisibilityChanged>,
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) {
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let mut context: Context<u8> = Context::default();
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let vision_distance = vision_distance::Circle::new(viewshed.range);
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let coord = Coord::new(start.x_i32(), start.y_i32());
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let shape = Cuboid::new(Vec2::new(0.49, 0.49).into());
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let range = viewshed.range as f32;
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let collider_set = QueryPipelineColliderComponentsSet(&collider_query);
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let visibility_grid = VisibilityGrid(map, |coord: Coord| {
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if coord.distance(start) > range {
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return 255;
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let origin = point!(start.x(), start.y());
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let mut new_visible_entities = HashSet::<Entity>::new();
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let visibility_grid = VisibilityGrid(
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map,
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RefCell::new(Box::new(|coord: Coord| {
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let dest = point!(coord.x as f32 + 0.5, coord.y as f32 + 0.5);
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if na::distance(&origin, &dest) >= viewshed.range as f32 {
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return u8::MAX;
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}
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let shape_pos = (Vec2::new(coord.x as f32 + 0.5, coord.y as f32 + 0.5), 0.);
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let direction = (dest - origin).normalize();
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let ray = Ray::new(origin, direction);
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let max_toi = na::distance(&origin, &dest);
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let mut opacity = 0;
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query_pipeline.intersections_with_shape(
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query_pipeline.intersections_with_ray(
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&collider_set,
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&shape_pos.into(),
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&shape,
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&ray,
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max_toi,
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true,
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InteractionGroups::all(),
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Some(&|v| v.entity() != *viewer_entity && visible.get(v.entity()).is_ok()),
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|handle| {
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if let Ok(visible) = visible.get(handle.entity()) {
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Some(&|v| v.entity() != *viewer_entity && visible_query.get(v.entity()).is_ok()),
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|handle, _intersection| {
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let entity = handle.entity();
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new_visible_entities.insert(entity);
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if let Ok(visible) = visible_query.get(entity) {
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opacity = **visible;
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}
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true
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opacity != u8::MAX
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},
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);
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opacity
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});
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})),
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);
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let mut new_visible = HashSet::new();
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context.for_each_visible(
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coord,
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@ -264,22 +211,38 @@ fn update_viewshed(
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if viewshed.visible_points != new_visible {
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viewshed.visible_points = new_visible;
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}
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if new_visible_entities != **visible_entities {
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for lost in visible_entities.difference(&new_visible_entities) {
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events.send(VisibilityChanged::Lost {
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viewer: *viewer_entity,
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viewed: *lost,
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});
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}
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for gained in new_visible_entities.difference(visible_entities) {
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events.send(VisibilityChanged::Gained {
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viewer: *viewer_entity,
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viewed: *gained,
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});
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}
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**visible_entities = new_visible_entities;
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}
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}
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fn update_viewshed_for_coordinates(
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config: Res<RapierConfiguration>,
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visible: Query<(Entity, &Coordinates), (Changed<Coordinates>, With<Visible>)>,
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mut viewers: Query<(Entity, &mut Viewshed, &Coordinates)>,
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mut viewers: Query<(Entity, &mut Viewshed, &mut VisibleEntities, &Coordinates)>,
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map: Query<&Map>,
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query_pipeline: Res<QueryPipeline>,
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collider_query: QueryPipelineColliderComponentsQuery,
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visible_query: Query<&Visible>,
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mut changed: EventWriter<VisibilityChanged>,
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) {
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if !config.query_pipeline_active {
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return;
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}
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for (visible_entity, coordinates) in visible.iter() {
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for (viewer_entity, mut viewshed, start) in viewers.iter_mut() {
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for (viewer_entity, mut viewshed, mut visible_entities, start) in viewers.iter_mut() {
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if viewer_entity == visible_entity
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|| coordinates.distance(start) > viewshed.range as f32
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{
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@ -289,11 +252,13 @@ fn update_viewshed_for_coordinates(
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update_viewshed(
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&viewer_entity,
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&mut viewshed,
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&mut visible_entities,
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start,
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&*query_pipeline,
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&collider_query,
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map,
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&visible_query,
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&mut changed,
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);
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}
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}
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@ -302,25 +267,31 @@ fn update_viewshed_for_coordinates(
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fn update_viewshed_for_start(
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config: Res<RapierConfiguration>,
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mut viewers: Query<(Entity, &mut Viewshed, &Coordinates), Changed<Coordinates>>,
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mut viewers: Query<
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(Entity, &mut Viewshed, &mut VisibleEntities, &Coordinates),
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Changed<Coordinates>,
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>,
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map: Query<&Map>,
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query_pipeline: Res<QueryPipeline>,
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collider_query: QueryPipelineColliderComponentsQuery,
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visible: Query<&Visible>,
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mut changed: EventWriter<VisibilityChanged>,
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) {
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if !config.query_pipeline_active {
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return;
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}
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for (viewer_entity, mut viewshed, start) in viewers.iter_mut() {
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for (viewer_entity, mut viewshed, mut visible_entities, start) in viewers.iter_mut() {
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if let Ok(map) = map.single() {
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update_viewshed(
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&viewer_entity,
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&mut viewshed,
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&mut visible_entities,
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start,
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&*query_pipeline,
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&collider_query,
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map,
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&visible,
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&mut changed,
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);
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}
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}
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@ -333,6 +304,7 @@ fn remove_visible(
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query_pipeline: Res<QueryPipeline>,
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collider_query: QueryPipelineColliderComponentsQuery,
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visible: Query<&Visible>,
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mut changed: EventWriter<VisibilityChanged>,
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) {
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for removed in removed.iter() {
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for (viewer_entity, mut viewshed, mut visible_entities, start) in viewers.iter_mut() {
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@ -344,18 +316,20 @@ fn remove_visible(
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update_viewshed(
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&viewer_entity,
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&mut viewshed,
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&mut visible_entities,
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start,
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&*query_pipeline,
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&collider_query,
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map,
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&visible,
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&mut changed,
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);
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}
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}
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}
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}
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fn update_visible_and_revealed_tiles(
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fn update_revealed_tiles(
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mut map: Query<(&Map, &mut RevealedTiles)>,
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viewers: Query<&Viewshed, With<Player>>,
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) {
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@ -372,54 +346,6 @@ fn update_visible_and_revealed_tiles(
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}
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}
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fn intersection(
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mut events: EventReader<IntersectionEvent>,
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collider_to_viewshed: Res<VisibilityColliderToViewshed>,
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colliders: Query<Entity, With<VisibilityCollider>>,
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mut viewers: Query<&mut VisibleEntities>,
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visible: Query<Entity, With<Visible>>,
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names: Query<&Name>,
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mut visibility_changed: EventWriter<VisibilityChanged>,
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) {
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for event in events.iter() {
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if let Some((visibility_collider, other)) =
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target_and_other(event.collider1.entity(), event.collider2.entity(), |v| {
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colliders.get(v).is_ok()
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})
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{
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if visible.get(other).is_ok() {
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if let Some(viewshed_entity) = collider_to_viewshed.get(&visibility_collider) {
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if let Ok(mut visible_entities) = viewers.get_mut(*viewshed_entity) {
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if event.intersecting {
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println!(
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"{:?} is visible, {:?}",
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other,
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names.get(other).map(|v| v.to_string())
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);
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visibility_changed.send(VisibilityChanged::Gained {
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viewer: *viewshed_entity,
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viewed: other,
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});
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visible_entities.insert(other);
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} else {
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println!(
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"{:?} is no longer visible: {:?}",
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other,
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names.get(other).map(|v| v.to_string())
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);
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visibility_changed.send(VisibilityChanged::Lost {
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viewer: *viewshed_entity,
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viewed: other,
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});
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visible_entities.remove(&other);
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}
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}
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}
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}
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}
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}
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}
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fn log_visible(
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time: Res<Time>,
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mut recently_lost: Local<HashMap<Entity, Timer>>,
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@ -474,21 +400,13 @@ pub struct VisibilityPlugin;
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impl Plugin for VisibilityPlugin {
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fn build(&self, app: &mut AppBuilder) {
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app.init_resource::<VisibilityColliderToViewshed>()
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.init_resource::<ViewshedToVisibilityCollider>()
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.add_event::<VisibilityChanged>()
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app.add_event::<VisibilityChanged>()
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.add_system(add_visibility_indices.system())
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.add_system(viewshed_added.system())
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.add_system(viewshed_changed.system())
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.add_system_to_stage(CoreStage::PostUpdate, viewshed_removed.system())
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.add_system(update_viewshed_for_coordinates.system())
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.add_system(update_viewshed_for_start.system())
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.add_system_to_stage(CoreStage::PostUpdate, remove_visible.system())
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.add_system_to_stage(
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CoreStage::PostUpdate,
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update_visible_and_revealed_tiles.system(),
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)
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.add_system(intersection.system())
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.add_system_to_stage(CoreStage::PostUpdate, update_revealed_tiles.system())
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.add_system_to_stage(CoreStage::PostUpdate, log_visible.system());
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}
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}
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Block a user