Tweak spawn table creation to not overflow.
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@ -522,9 +522,11 @@ impl<T> RandomTable<T>
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where
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T: Clone,
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{
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pub fn add(&mut self, value: T, weight: u32) -> &mut Self {
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for _ in 0..weight {
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self.0.push(value.clone());
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pub fn add(&mut self, value: T, weight: i32) -> &mut Self {
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if weight > 0 {
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for _ in 0..weight {
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self.0.push(value.clone());
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}
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}
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self
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}
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