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1eb5351a9c
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Round 1 of pathfinding optimizations.
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2021-07-27 11:17:06 -05:00 |
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fee446cb7d
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Pathfinding optimizations.
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2021-07-21 15:20:02 -05:00 |
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fc9e561be7
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Appease Clippy.
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2021-07-13 12:26:51 -05:00 |
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a5fdea3292
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Pathfinding takes physics into account.
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2021-06-28 10:04:53 -05:00 |
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64499a6278
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Broaden circumstances in which paths are calculated.
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2021-06-16 13:35:32 -05:00 |
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98bca77f66
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More tweaks to pathfinding and visibility.
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2021-06-16 11:28:06 -05:00 |
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2e805b3b8b
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Use physics for pathfinding.
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2021-06-15 17:48:49 -05:00 |
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2635dcbb9c
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Use mapgen::Map directly.
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2021-06-09 14:53:48 -05:00 |
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c4533c7024
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Remove collision indices.
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2021-06-02 17:02:38 -05:00 |
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b6fe9d420e
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Introduce physics to movement controls.
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2021-06-02 16:53:35 -05:00 |
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1c970a3f41
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Remove custom movement system.
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2021-06-02 16:25:28 -05:00 |
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3332d0a88d
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Initial commit.
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2021-05-13 12:25:45 -05:00 |
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