Compare commits

..

No commits in common. "1f3aa8eaa068ca7e8f01b1b55e798c6d1aee4f50" and "1020f818b95eae80353c64b3e0debb3c81d8744a" have entirely different histories.

3 changed files with 44 additions and 22 deletions

View File

@ -270,7 +270,7 @@ fn add_speed(mut commands: Commands, query: Query<Entity, (Added<Speed>, Without
} }
} }
pub(crate) fn limit_speed(mut query: Query<(&mut Speed, &MaxSpeed)>) { fn limit_speed(mut query: Query<(&mut Speed, &MaxSpeed)>) {
for (mut speed, max_speed) in &mut query { for (mut speed, max_speed) in &mut query {
if **speed > **max_speed { if **speed > **max_speed {
**speed = **max_speed; **speed = **max_speed;
@ -391,12 +391,8 @@ where
.add_system_to_stage(CoreStage::PostUpdate, log_area_descriptions::<S, A>); .add_system_to_stage(CoreStage::PostUpdate, log_area_descriptions::<S, A>);
const MOVEMENT_CONTROLS: &str = "MOVEMENT_CONTROLS"; const MOVEMENT_CONTROLS: &str = "MOVEMENT_CONTROLS";
if config.movement_control_states.is_empty() { if config.movement_control_states.is_empty() {
app.add_system( app.add_system(movement_controls::<S>.label(MOVEMENT_CONTROLS))
movement_controls::<S> .add_system(snap.chain(error_handler).before(MOVEMENT_CONTROLS));
.label(MOVEMENT_CONTROLS)
.after(limit_speed),
)
.add_system(snap.chain(error_handler).before(MOVEMENT_CONTROLS));
} else { } else {
let states = config.movement_control_states; let states = config.movement_control_states;
for state in states { for state in states {

View File

@ -8,16 +8,32 @@ use crate::{commands::RunIfExistsExt, core::GlobalTransformExt};
pub struct Volumetric; pub struct Volumetric;
fn update( fn update(
mut commands: Commands,
listener: Query<(&Collider, &GlobalTransform), With<Listener>>, listener: Query<(&Collider, &GlobalTransform), With<Listener>>,
mut sounds: Query<(&Sound, &Parent, &mut Transform), With<Volumetric>>, mut sounds: Query<
colliders: Query<(&Collider, &GlobalTransform)>, (
Entity,
Option<&Collider>,
Option<&Parent>,
&mut Transform,
&GlobalTransform,
),
With<Volumetric>,
>,
colliders: Query<&Collider>,
) { ) {
if let Ok((listener_collider, listener_global_transform)) = listener.get_single() { if let Ok((listener_collider, listener_global_transform)) = listener.get_single() {
for (sound, parent, mut sound_transform) in &mut sounds { for (sound_entity, sound_collider, parent, mut sound_transform, sound_global_transform) in
if sound.paused { &mut sounds
continue; {
} let sound_collider = if sound_collider.is_some() {
if let Ok((sound_collider, sound_global_transform)) = colliders.get(**parent) { sound_collider
} else if let Some(parent) = parent {
colliders.get(**parent).ok()
} else {
None
};
if let Some(sound_collider) = sound_collider {
let closest = listener_global_transform.closest_points( let closest = listener_global_transform.closest_points(
listener_collider, listener_collider,
sound_global_transform, sound_global_transform,
@ -25,13 +41,23 @@ fn update(
); );
if let ClosestPoints::WithinMargin(_p1, p2) = closest { if let ClosestPoints::WithinMargin(_p1, p2) = closest {
let p2 = Vec3::new(p2.x, p2.y, 0.); let p2 = Vec3::new(p2.x, p2.y, 0.);
sound_transform.translation.x = p2.x - sound_global_transform.translation().x; if p2.distance(sound_global_transform.translation()) >= 1. {
sound_transform.translation.y = p2.y - sound_global_transform.translation().y; sound_transform.translation.x =
p2.x - sound_global_transform.translation().x;
sound_transform.translation.y =
p2.y - sound_global_transform.translation().y;
}
} else if closest == ClosestPoints::Intersecting { } else if closest == ClosestPoints::Intersecting {
sound_transform.translation.x = listener_global_transform.translation().x if sound_global_transform
- sound_global_transform.translation().x; .translation()
sound_transform.translation.y = listener_global_transform.translation().y .distance(listener_global_transform.translation())
- sound_global_transform.translation().y; >= 1.
{
sound_transform.translation.x = listener_global_transform.translation().x
- sound_global_transform.translation().x;
sound_transform.translation.y = listener_global_transform.translation().y
- sound_global_transform.translation().y;
}
} }
} }
} }

View File

@ -85,7 +85,7 @@ impl Viewshed {
); );
let mut context: Context<u8> = Context::default(); let mut context: Context<u8> = Context::default();
let vision_distance = vision_distance::Circle::new(self.range); let vision_distance = vision_distance::Circle::new(self.range);
let shape = Collider::cuboid(0.49, 0.49); let shape = Collider::cuboid(0.5 - f32::EPSILON, 0.5 - f32::EPSILON);
let mut new_visible_entities = HashSet::new(); let mut new_visible_entities = HashSet::new();
let size = ( let size = (
(start.translation().x.abs() + self.range as f32) as u32, (start.translation().x.abs() + self.range as f32) as u32,
@ -96,7 +96,7 @@ impl Viewshed {
RefCell::new(Box::new(|coord: Coord| { RefCell::new(Box::new(|coord: Coord| {
let shape_pos = Vec2::new(coord.x as f32 + 0.5, coord.y as f32 + 0.5); let shape_pos = Vec2::new(coord.x as f32 + 0.5, coord.y as f32 + 0.5);
// println!("Checking {:?}", shape_pos); // println!("Checking {:?}", shape_pos);
if start.distance(&shape_pos) > self.range as f32 { if start.distance(&shape_pos) > self.range as f32 + 1. {
// println!("Out of range"); // println!("Out of range");
return u8::MAX; return u8::MAX;
} }