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13 changed files with 115 additions and 157 deletions

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@ -13,7 +13,7 @@ speech_dispatcher_0_10 = ["bevy_tts/speech_dispatcher_0_10"]
speech_dispatcher_0_11 = ["bevy_tts/speech_dispatcher_0_11"]
[dependencies.bevy]
version = "0.10"
version = "0.11"
default-features = false
features = [
"bevy_gilrs",
@ -24,14 +24,13 @@ features = [
]
[dependencies]
bevy_rapier2d = "0.21"
bevy_synthizer = "0.3"
bevy_tts = { version = "0.5", default-features = false, features = ["tolk"] }
bevy_rapier2d = "0.22"
bevy_synthizer = "0.4"
bevy_tts = { version = "0.6", default-features = false, features = ["tolk"] }
coord_2d = "0.3"
futures-lite = "1"
gilrs = "0.10"
here_be_dragons = { version = "0.3", features = ["serde"] }
leafwing-input-manager = { git = "https://github.com/ndarilek/leafwing-input-manager", branch = "consume" }
leafwing-input-manager = "0.10"
maze_generator = "2"
once_cell = "1"
pathfinding = "4"

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@ -678,11 +678,11 @@ impl Plugin for CorePlugin {
};
app.insert_resource(config)
.register_type::<CardinalDirection>()
.add_plugin(RapierPhysicsPlugin::<NoUserData>::pixels_per_meter(
.add_plugins(RapierPhysicsPlugin::<NoUserData>::pixels_per_meter(
config.pixels_per_unit as f32,
))
.add_startup_system(setup)
.add_system(sync_config);
.add_systems(Startup, setup)
.add_systems(Update, sync_config);
}
}

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@ -13,7 +13,7 @@ use crate::{
visibility::{RevealedTiles, Viewshed, Visible, VisibleEntities},
};
#[derive(Actionlike, PartialEq, Eq, Clone, Copy, Hash, Debug)]
#[derive(Actionlike, PartialEq, Eq, Clone, Copy, Hash, Debug, Reflect)]
pub enum ExplorationAction {
Forward,
Backward,
@ -49,7 +49,7 @@ where
#[reflect(Component)]
pub struct Mappable;
fn exploration_type_change<ExplorationType, State>(
fn exploration_type_change<ExplorationType>(
mut tts: ResMut<Tts>,
mut explorers: Query<(
&ActionState<ExplorationAction>,
@ -60,7 +60,6 @@ fn exploration_type_change<ExplorationType, State>(
) -> Result<(), Box<dyn Error>>
where
ExplorationType: Component + Default + Copy + Ord,
State: 'static + Clone + Debug + Eq + Hash + Send + Sync,
{
for (actions, visible, mut focused) in &mut explorers {
let mut types: Vec<ExplorationType> = vec![];
@ -112,7 +111,7 @@ where
Ok(())
}
fn exploration_type_focus<ExplorationType, State>(
fn exploration_type_focus<ExplorationType>(
mut commands: Commands,
mut tts: ResMut<Tts>,
explorers: Query<(
@ -126,7 +125,6 @@ fn exploration_type_focus<ExplorationType, State>(
) -> Result<(), Box<dyn Error>>
where
ExplorationType: Component + Default + PartialEq,
State: 'static + Clone + Debug + Eq + Hash + Send + Sync,
{
for (entity, actions, visible_entities, focused_type, exploring) in &explorers {
let mut features = features
@ -202,7 +200,7 @@ where
Ok(())
}
fn exploration_focus<State, MapData>(
fn exploration_focus<MapData>(
mut commands: Commands,
map: Query<&Map<MapData>>,
explorers: Query<
@ -215,7 +213,6 @@ fn exploration_focus<State, MapData>(
With<Player>,
>,
) where
State: 'static + Clone + Debug + Eq + Hash + Send + Sync,
MapData: 'static + Clone + Default + Send + Sync,
{
for (entity, actions, transform, exploring) in &explorers {
@ -252,12 +249,11 @@ fn exploration_focus<State, MapData>(
}
}
fn navigate_to_explored<State, MapData>(
fn navigate_to_explored<MapData>(
mut commands: Commands,
map: Query<(&Map<MapData>, &RevealedTiles)>,
explorers: Query<(Entity, &ActionState<ExplorationAction>, &Exploring)>,
) where
State: 'static + Clone + Debug + Eq + Hash + Send + Sync,
MapData: 'static + Clone + Default + Send + Sync,
{
for (entity, actions, exploring) in &explorers {
@ -400,31 +396,33 @@ where
.register_type::<ExplorationFocused>()
.register_type::<Mappable>()
.register_type::<Explorable>()
.add_plugin(InputManagerPlugin::<ExplorationAction>::default())
.add_plugins(InputManagerPlugin::<ExplorationAction>::default())
.add_systems(
Update,
(
exploration_type_change::<ExplorationType, State>.pipe(error_handler),
exploration_type_change::<ExplorationType>.pipe(error_handler),
exploration_type_changed_announcement::<ExplorationType>.pipe(error_handler),
)
.chain()
.in_set(Exploration),
)
.add_systems(
Update,
(
exploration_focus::<State, MapData>,
exploration_type_focus::<ExplorationType, State>.pipe(error_handler),
exploration_focus::<MapData>,
exploration_type_focus::<ExplorationType>.pipe(error_handler),
exploration_changed_announcement::<ExplorationType, MapData>
.pipe(error_handler),
)
.chain()
.in_set(Exploration),
)
.add_system(navigate_to_explored::<State, MapData>.in_set(Exploration));
.add_systems(Update, navigate_to_explored::<MapData>.in_set(Exploration));
if !config.states.is_empty() {
let states = config.states;
for state in states {
app.configure_set(Exploration.in_set(OnUpdate(state.clone())))
.add_system(cleanup.in_schedule(OnExit(state)));
app.configure_set(Update, Exploration.run_if(in_state(state.clone())))
.add_systems(OnExit(state), cleanup);
}
}
}

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@ -12,7 +12,6 @@ pub mod core;
pub mod error;
pub mod exploration;
pub use futures_lite;
pub use gilrs;
pub use here_be_dragons as mapgen;
pub use leafwing_input_manager;
pub mod log;

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@ -60,11 +60,7 @@ pub struct LogPlugin;
impl Plugin for LogPlugin {
fn build(&self, app: &mut App) {
app.register_type::<LogEntry>()
.add_startup_system(setup)
.add_system(
read_log
.pipe(error_handler)
.in_base_set(CoreSet::PostUpdate),
);
.add_systems(Startup, setup)
.add_systems(PostUpdate, read_log.pipe(error_handler));
}
}

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@ -329,12 +329,12 @@ impl<MapData: 'static + Clone + Default + Send + Sync> Plugin for MapPlugin<MapD
app.insert_resource(self.clone())
.register_type::<Portal>()
.add_systems(
PreUpdate,
(
spawn_colliders::<MapData>,
spawn_portals::<MapData>,
spawn_portal_colliders::<MapData>,
)
.in_base_set(CoreSet::PreUpdate),
),
);
}
}

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@ -13,7 +13,7 @@ use crate::{
utils::target_and_other,
};
#[derive(Actionlike, PartialEq, Eq, Clone, Copy, Hash, Debug)]
#[derive(Actionlike, PartialEq, Eq, Clone, Copy, Hash, Debug, Reflect)]
pub enum NavigationAction {
Move,
Translate,
@ -415,21 +415,21 @@ where
.register_type::<StrafeMovementFactor>()
.register_type::<RotationSpeed>()
.register_type::<Speed>()
.add_plugin(InputManagerPlugin::<NavigationAction>::default())
.add_systems((update_direction, add_speed).in_base_set(CoreSet::PreUpdate))
.add_plugins(InputManagerPlugin::<NavigationAction>::default())
.add_systems(PreUpdate, (update_direction, add_speed))
.add_systems(
Update,
(snap.pipe(error_handler), controls)
.chain()
.in_set(Movement),
)
.add_systems((tick_snap_timers, speak_direction.pipe(error_handler)))
.add_systems(
(remove_direction, log_area_descriptions::<State>).in_base_set(CoreSet::PostUpdate),
Update,
(tick_snap_timers, speak_direction.pipe(error_handler)),
)
.add_systems(
PostUpdate,
(remove_direction, log_area_descriptions::<State>),
);
if !self.states.is_empty() {
for state in &self.states {
app.configure_set(Movement.in_set(OnUpdate(state.clone())));
}
}
}
}

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@ -19,7 +19,7 @@ use crate::{
navigation::{NavigationAction, RotationSpeed},
};
#[derive(PartialEq, Eq, Clone, Copy, Hash, Debug)]
#[derive(PartialEq, Eq, Clone, Copy, Hash, Debug, Reflect)]
pub struct NegotiatePathAction;
impl Actionlike for NegotiatePathAction {
@ -404,18 +404,18 @@ pub struct PathfindingPlugin;
impl Plugin for PathfindingPlugin {
fn build(&self, app: &mut App) {
app.add_plugin(InputManagerPlugin::<NegotiatePathAction>::default())
app.add_plugins(InputManagerPlugin::<NegotiatePathAction>::default())
.register_type::<Destination>()
.register_type::<NoPath>()
.register_type::<Path>()
.register_type::<CostMap>()
.add_systems((negotiate_path, poll_tasks).in_base_set(CoreSet::PreUpdate))
.add_systems(PreUpdate, (negotiate_path, poll_tasks))
.add_systems(
PreUpdate,
(actions, calculate_path)
.chain()
.in_base_set(CoreSet::PreUpdate)
.after(InputManagerSystem::Tick),
)
.add_system(remove_destination.in_base_set(CoreSet::PostUpdate));
.add_systems(PostUpdate, remove_destination);
}
}

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@ -45,8 +45,15 @@ impl Footsteps {
fn added(mut commands: Commands, footsteps: Query<(Entity, &Footstep), Added<Footstep>>) {
for (entity, footstep) in &footsteps {
if let Some(audio) = &footstep.audio {
let mut pitch = 1.;
if let Some(pitch_variation) = footstep.pitch_variation {
pitch -= pitch_variation / 2.;
pitch += random::<f64>() * pitch_variation;
}
commands.entity(entity).insert(Sound {
audio: audio.clone(),
gain: footstep.gain,
pitch,
paused: true,
..default()
});
@ -72,8 +79,8 @@ fn update(
let distance = last.0 + (last.1.distance(transform));
if distance >= footstep.step_length {
last_step_distance.insert(entity, (0., *transform));
if let Some(footsteps) = footsteps {
let audio = if footsteps.len() == 1 {
let audio = if let Some(footsteps) = footsteps {
if footsteps.len() == 1 {
Some(footsteps[0].clone())
} else if !footsteps.is_empty() {
let mut footsteps = footsteps.clone();
@ -88,30 +95,22 @@ fn update(
Some(audio)
} else {
None
};
if let Some(audio) = audio {
let mut pitch = 1.;
if let Some(pitch_variation) = footstep.pitch_variation {
pitch -= pitch_variation / 2.;
pitch += random::<f64>() * pitch_variation;
}
commands.entity(entity).insert(Sound {
audio,
gain: footstep.gain,
pitch,
..default()
});
}
} else if let Some(mut sound) = sound {
sound.gain = footstep.gain;
sound.pitch = footstep.pitch.unwrap_or(1.);
} else {
footstep.audio.clone()
};
if let Some(audio) = audio {
let mut pitch = 1.;
if let Some(pitch_variation) = footstep.pitch_variation {
let mut pitch = sound.pitch - pitch_variation / 2.;
pitch -= pitch_variation / 2.;
pitch += random::<f64>() * pitch_variation;
sound.pitch = pitch;
}
sound.paused = false;
sound.restart = true;
commands.entity(entity).insert(Sound {
audio,
gain: footstep.gain,
pitch,
..default()
});
}
} else if last.1 != *transform {
last_step_distance.insert(entity, (distance, *transform));
@ -127,11 +126,9 @@ pub struct FootstepPlugin;
impl Plugin for FootstepPlugin {
fn build(&self, app: &mut App) {
app.add_system(added.in_base_set(CoreSet::PreUpdate))
.add_system(
update
.after(TransformSystem::TransformPropagate)
.in_base_set(CoreSet::PostUpdate),
);
app.add_systems(PreUpdate, added).add_systems(
PostUpdate,
update.after(TransformSystem::TransformPropagate),
);
}
}

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@ -1,5 +1,3 @@
use std::{fmt::Debug, time::Duration};
use bevy::prelude::*;
use bevy_synthizer::{Audio, Sound};
@ -8,7 +6,7 @@ use rand::random;
use crate::{
core::Player,
exploration::ExplorationFocused,
visibility::{VisibilityChanged, Visible, VisibleEntities},
visibility::{Visible, VisibleEntities},
};
#[derive(Component, Clone, Debug)]
@ -22,17 +20,12 @@ pub struct SoundIcon {
impl Default for SoundIcon {
fn default() -> Self {
let seconds = random::<f32>() + 4.5;
let mut icon = Self {
Self {
audio: default(),
gain: 1.,
pitch: 1.,
interval: Some(Timer::from_seconds(seconds, TimerMode::Repeating)),
};
if let Some(ref mut interval) = icon.interval {
let seconds = Duration::from_secs_f32(seconds - 0.1);
interval.set_elapsed(seconds);
interval: Some(Timer::from_seconds(seconds, TimerMode::Once)),
}
icon
}
}
@ -43,7 +36,7 @@ fn added(mut commands: Commands, icons: Query<(Entity, &SoundIcon), Added<SoundI
let pitch = icon.pitch;
let looping = icon.interval.is_none();
commands.entity(entity).insert(Sound {
audio: buffer.into(),
audio: buffer,
gain,
pitch,
looping,
@ -68,7 +61,7 @@ fn update<S>(
) where
S: States,
{
if !config.states.is_empty() && !config.states.contains(&state.0) {
if !config.states.is_empty() && !config.states.contains(state.get()) {
return;
}
for visible in &viewers {
@ -82,28 +75,40 @@ fn update<S>(
};
if let Some(entity) = entity {
if visible.contains(&entity) {
if sound.looping {
sound.paused = false;
} else if let Some(interval) = icon.interval.as_mut() {
interval.tick(time.delta());
if let Some(interval) = icon.interval.as_mut() {
if interval.finished() {
sound.paused = false;
sound.restart = true;
interval.reset();
continue;
} else if interval.percent() == 0. {
sound.generator = None;
}
interval.tick(time.delta());
}
let buffer = icon.audio.clone();
let audio: Audio = buffer.into();
if sound.audio != audio {
sound.audio = audio;
if sound.audio != icon.audio {
sound.audio = icon.audio.clone();
}
if sound.gain != icon.gain {
sound.gain = icon.gain;
}
if sound.pitch != icon.pitch {
sound.pitch = icon.pitch;
}
let looping = icon.interval.is_none();
if sound.looping != looping {
sound.looping = looping;
}
if sound.paused {
sound.paused = false;
sound.generator = None;
}
sound.gain = icon.gain;
sound.pitch = icon.pitch;
sound.looping = icon.interval.is_none();
} else if !sound.paused {
sound.paused = true;
sound.restart = true;
if let Some(interval) = icon.interval.as_mut() {
interval.reset();
}
}
} else {
panic!("Should not happen");
}
}
}
@ -148,38 +153,6 @@ fn exploration_focus_removed(
}
}
fn reset_timer_on_visibility_gain(
mut events: EventReader<VisibilityChanged>,
player: Query<Entity, With<Player>>,
mut icons: Query<&mut SoundIcon>,
children: Query<&Children>,
) {
for event in events.iter() {
if let VisibilityChanged::Gained { viewer, viewed } = event {
if player.get(*viewer).is_ok() {
let mut targets = vec![];
if icons.get(*viewed).is_ok() {
targets.push(viewed);
}
if let Ok(children) = children.get(*viewed) {
for child in children.iter() {
if icons.get(*child).is_ok() {
targets.push(child);
}
}
}
for icon in targets.iter_mut() {
if let Ok(mut icon) = icons.get_mut(**icon) {
if let Some(timer) = icon.interval.as_mut() {
timer.set_elapsed(timer.duration());
}
}
}
}
}
}
}
#[derive(Resource, Clone)]
pub struct SoundIconPlugin<S> {
pub states: Vec<S>,
@ -197,16 +170,11 @@ where
{
fn build(&self, app: &mut App) {
app.insert_resource(self.clone())
.add_systems((added, reset_timer_on_visibility_gain).in_base_set(CoreSet::PreUpdate))
.add_systems(PreUpdate, added)
.add_systems(PreUpdate, (exploration_focus_changed, update::<S>).chain())
.add_systems(
(exploration_focus_changed, update::<S>)
.chain()
.in_base_set(CoreSet::PreUpdate),
)
.add_system(
exploration_focus_removed
.in_base_set(CoreSet::PostUpdate)
.after(exploration_focus_changed),
PostUpdate,
exploration_focus_removed.after(exploration_focus_changed),
);
}
}

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@ -154,8 +154,11 @@ impl Plugin for PitchShiftPlugin {
.register_type::<Behind>()
.init_resource::<LastIconPitch>()
.init_resource::<LastSoundPitch>()
.add_system(tag_behind.in_base_set(CoreSet::PreUpdate))
.add_systems((behind_added, sound_icon_changed, sound_changed, sync_config))
.add_system(behind_removed.in_base_set(CoreSet::PostUpdate));
.add_systems(PreUpdate, tag_behind)
.add_systems(
Update,
(behind_added, sound_icon_changed, sound_changed, sync_config),
)
.add_systems(PostUpdate, behind_removed);
}
}

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@ -56,11 +56,10 @@ pub struct VolumetricPlugin;
impl Plugin for VolumetricPlugin {
fn build(&self, app: &mut App) {
app.register_type::<Volumetric>()
.add_system(
update
.in_base_set(CoreSet::PostUpdate)
.before(TransformSystem::TransformPropagate),
.add_systems(
PostUpdate,
update.before(TransformSystem::TransformPropagate),
)
.add_system(removed.in_base_set(CoreSet::PostUpdate));
.add_systems(PostUpdate, removed);
}
}

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@ -233,6 +233,7 @@ impl ViewshedBundle {
}
}
#[derive(Event)]
pub enum VisibilityChanged {
Gained { viewer: Entity, viewed: Entity },
Lost { viewer: Entity, viewed: Entity },
@ -441,15 +442,13 @@ impl<MapData: 'static + Clone + Default + Send + Sync> Plugin for VisibilityPlug
fn build(&self, app: &mut App) {
app.add_event::<VisibilityChanged>()
.add_systems(
PreUpdate,
(
add_visibility_indices::<MapData>,
update_viewshed,
update_revealed_tiles::<MapData>,
)
.in_base_set(CoreSet::PreUpdate),
),
)
.add_systems(
(log_visible, viewshed_removed, remove_visible).in_base_set(CoreSet::PostUpdate),
);
.add_systems(PostUpdate, (log_visible, viewshed_removed, remove_visible));
}
}