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e381109cad
Author | SHA1 | Date | |
---|---|---|---|
e381109cad | |||
eb8887e1ed | |||
96b7dcb091 |
11
Cargo.toml
11
Cargo.toml
|
@ -13,7 +13,7 @@ speech_dispatcher_0_10 = ["bevy_tts/speech_dispatcher_0_10"]
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speech_dispatcher_0_11 = ["bevy_tts/speech_dispatcher_0_11"]
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[dependencies.bevy]
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version = "0.10"
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version = "0.11"
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default-features = false
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features = [
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"bevy_gilrs",
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@ -24,14 +24,13 @@ features = [
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]
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[dependencies]
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bevy_rapier2d = "0.21"
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bevy_synthizer = "0.3"
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bevy_tts = { version = "0.5", default-features = false, features = ["tolk"] }
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bevy_rapier2d = "0.22"
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bevy_synthizer = "0.4"
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bevy_tts = { version = "0.6", default-features = false, features = ["tolk"] }
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coord_2d = "0.3"
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futures-lite = "1"
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gilrs = "0.10"
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here_be_dragons = { version = "0.3", features = ["serde"] }
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leafwing-input-manager = { git = "https://github.com/ndarilek/leafwing-input-manager", branch = "consume" }
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leafwing-input-manager = "0.10"
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maze_generator = "2"
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once_cell = "1"
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pathfinding = "4"
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@ -678,11 +678,11 @@ impl Plugin for CorePlugin {
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};
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app.insert_resource(config)
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.register_type::<CardinalDirection>()
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.add_plugin(RapierPhysicsPlugin::<NoUserData>::pixels_per_meter(
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.add_plugins(RapierPhysicsPlugin::<NoUserData>::pixels_per_meter(
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config.pixels_per_unit as f32,
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))
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.add_startup_system(setup)
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.add_system(sync_config);
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.add_systems(Startup, setup)
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.add_systems(Update, sync_config);
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}
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}
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@ -13,7 +13,7 @@ use crate::{
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visibility::{RevealedTiles, Viewshed, Visible, VisibleEntities},
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};
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#[derive(Actionlike, PartialEq, Eq, Clone, Copy, Hash, Debug)]
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#[derive(Actionlike, PartialEq, Eq, Clone, Copy, Hash, Debug, Reflect)]
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pub enum ExplorationAction {
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Forward,
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Backward,
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@ -49,7 +49,7 @@ where
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#[reflect(Component)]
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pub struct Mappable;
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fn exploration_type_change<ExplorationType, State>(
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fn exploration_type_change<ExplorationType>(
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mut tts: ResMut<Tts>,
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mut explorers: Query<(
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&ActionState<ExplorationAction>,
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@ -60,7 +60,6 @@ fn exploration_type_change<ExplorationType, State>(
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) -> Result<(), Box<dyn Error>>
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where
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ExplorationType: Component + Default + Copy + Ord,
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State: 'static + Clone + Debug + Eq + Hash + Send + Sync,
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{
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for (actions, visible, mut focused) in &mut explorers {
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let mut types: Vec<ExplorationType> = vec![];
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@ -112,7 +111,7 @@ where
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Ok(())
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}
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fn exploration_type_focus<ExplorationType, State>(
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fn exploration_type_focus<ExplorationType>(
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mut commands: Commands,
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mut tts: ResMut<Tts>,
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explorers: Query<(
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@ -126,7 +125,6 @@ fn exploration_type_focus<ExplorationType, State>(
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) -> Result<(), Box<dyn Error>>
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where
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ExplorationType: Component + Default + PartialEq,
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State: 'static + Clone + Debug + Eq + Hash + Send + Sync,
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{
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for (entity, actions, visible_entities, focused_type, exploring) in &explorers {
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let mut features = features
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@ -202,7 +200,7 @@ where
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Ok(())
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}
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fn exploration_focus<State, MapData>(
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fn exploration_focus<MapData>(
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mut commands: Commands,
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map: Query<&Map<MapData>>,
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explorers: Query<
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@ -215,7 +213,6 @@ fn exploration_focus<State, MapData>(
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With<Player>,
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>,
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) where
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State: 'static + Clone + Debug + Eq + Hash + Send + Sync,
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MapData: 'static + Clone + Default + Send + Sync,
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{
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for (entity, actions, transform, exploring) in &explorers {
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@ -252,12 +249,11 @@ fn exploration_focus<State, MapData>(
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}
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}
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fn navigate_to_explored<State, MapData>(
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fn navigate_to_explored<MapData>(
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mut commands: Commands,
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map: Query<(&Map<MapData>, &RevealedTiles)>,
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explorers: Query<(Entity, &ActionState<ExplorationAction>, &Exploring)>,
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) where
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State: 'static + Clone + Debug + Eq + Hash + Send + Sync,
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MapData: 'static + Clone + Default + Send + Sync,
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{
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for (entity, actions, exploring) in &explorers {
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@ -400,31 +396,33 @@ where
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.register_type::<ExplorationFocused>()
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.register_type::<Mappable>()
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.register_type::<Explorable>()
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.add_plugin(InputManagerPlugin::<ExplorationAction>::default())
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.add_plugins(InputManagerPlugin::<ExplorationAction>::default())
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.add_systems(
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Update,
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(
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exploration_type_change::<ExplorationType, State>.pipe(error_handler),
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exploration_type_change::<ExplorationType>.pipe(error_handler),
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exploration_type_changed_announcement::<ExplorationType>.pipe(error_handler),
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)
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.chain()
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.in_set(Exploration),
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)
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.add_systems(
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Update,
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(
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exploration_focus::<State, MapData>,
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exploration_type_focus::<ExplorationType, State>.pipe(error_handler),
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exploration_focus::<MapData>,
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exploration_type_focus::<ExplorationType>.pipe(error_handler),
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exploration_changed_announcement::<ExplorationType, MapData>
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.pipe(error_handler),
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)
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.chain()
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.in_set(Exploration),
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)
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.add_system(navigate_to_explored::<State, MapData>.in_set(Exploration));
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.add_systems(Update, navigate_to_explored::<MapData>.in_set(Exploration));
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if !config.states.is_empty() {
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let states = config.states;
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for state in states {
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app.configure_set(Exploration.in_set(OnUpdate(state.clone())))
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.add_system(cleanup.in_schedule(OnExit(state)));
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app.configure_set(Update, Exploration.run_if(in_state(state.clone())))
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.add_systems(OnExit(state), cleanup);
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}
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}
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}
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@ -12,7 +12,6 @@ pub mod core;
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pub mod error;
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pub mod exploration;
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pub use futures_lite;
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pub use gilrs;
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pub use here_be_dragons as mapgen;
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pub use leafwing_input_manager;
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pub mod log;
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@ -60,11 +60,7 @@ pub struct LogPlugin;
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impl Plugin for LogPlugin {
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fn build(&self, app: &mut App) {
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app.register_type::<LogEntry>()
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.add_startup_system(setup)
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.add_system(
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read_log
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.pipe(error_handler)
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.in_base_set(CoreSet::PostUpdate),
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);
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.add_systems(Startup, setup)
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.add_systems(PostUpdate, read_log.pipe(error_handler));
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}
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}
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|
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@ -329,12 +329,12 @@ impl<MapData: 'static + Clone + Default + Send + Sync> Plugin for MapPlugin<MapD
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app.insert_resource(self.clone())
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.register_type::<Portal>()
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.add_systems(
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PreUpdate,
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(
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spawn_colliders::<MapData>,
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spawn_portals::<MapData>,
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spawn_portal_colliders::<MapData>,
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)
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.in_base_set(CoreSet::PreUpdate),
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),
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);
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}
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}
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@ -13,7 +13,7 @@ use crate::{
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utils::target_and_other,
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};
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#[derive(Actionlike, PartialEq, Eq, Clone, Copy, Hash, Debug)]
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#[derive(Actionlike, PartialEq, Eq, Clone, Copy, Hash, Debug, Reflect)]
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pub enum NavigationAction {
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Move,
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Translate,
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@ -415,21 +415,21 @@ where
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.register_type::<StrafeMovementFactor>()
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.register_type::<RotationSpeed>()
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.register_type::<Speed>()
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.add_plugin(InputManagerPlugin::<NavigationAction>::default())
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.add_systems((update_direction, add_speed).in_base_set(CoreSet::PreUpdate))
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.add_plugins(InputManagerPlugin::<NavigationAction>::default())
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.add_systems(PreUpdate, (update_direction, add_speed))
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.add_systems(
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Update,
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(snap.pipe(error_handler), controls)
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.chain()
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.in_set(Movement),
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)
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.add_systems((tick_snap_timers, speak_direction.pipe(error_handler)))
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.add_systems(
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(remove_direction, log_area_descriptions::<State>).in_base_set(CoreSet::PostUpdate),
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Update,
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(tick_snap_timers, speak_direction.pipe(error_handler)),
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)
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.add_systems(
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PostUpdate,
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(remove_direction, log_area_descriptions::<State>),
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);
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if !self.states.is_empty() {
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for state in &self.states {
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app.configure_set(Movement.in_set(OnUpdate(state.clone())));
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}
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}
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}
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}
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|
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@ -19,7 +19,7 @@ use crate::{
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navigation::{NavigationAction, RotationSpeed},
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};
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#[derive(PartialEq, Eq, Clone, Copy, Hash, Debug)]
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#[derive(PartialEq, Eq, Clone, Copy, Hash, Debug, Reflect)]
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pub struct NegotiatePathAction;
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impl Actionlike for NegotiatePathAction {
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@ -404,18 +404,18 @@ pub struct PathfindingPlugin;
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impl Plugin for PathfindingPlugin {
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fn build(&self, app: &mut App) {
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app.add_plugin(InputManagerPlugin::<NegotiatePathAction>::default())
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app.add_plugins(InputManagerPlugin::<NegotiatePathAction>::default())
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.register_type::<Destination>()
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.register_type::<NoPath>()
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.register_type::<Path>()
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.register_type::<CostMap>()
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.add_systems((negotiate_path, poll_tasks).in_base_set(CoreSet::PreUpdate))
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.add_systems(PreUpdate, (negotiate_path, poll_tasks))
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.add_systems(
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PreUpdate,
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(actions, calculate_path)
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.chain()
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.in_base_set(CoreSet::PreUpdate)
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.after(InputManagerSystem::Tick),
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)
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.add_system(remove_destination.in_base_set(CoreSet::PostUpdate));
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.add_systems(PostUpdate, remove_destination);
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}
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}
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|
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@ -45,8 +45,15 @@ impl Footsteps {
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fn added(mut commands: Commands, footsteps: Query<(Entity, &Footstep), Added<Footstep>>) {
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for (entity, footstep) in &footsteps {
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if let Some(audio) = &footstep.audio {
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let mut pitch = 1.;
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if let Some(pitch_variation) = footstep.pitch_variation {
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pitch -= pitch_variation / 2.;
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pitch += random::<f64>() * pitch_variation;
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}
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commands.entity(entity).insert(Sound {
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audio: audio.clone(),
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gain: footstep.gain,
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pitch,
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paused: true,
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..default()
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});
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|
@ -72,8 +79,8 @@ fn update(
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let distance = last.0 + (last.1.distance(transform));
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if distance >= footstep.step_length {
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last_step_distance.insert(entity, (0., *transform));
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if let Some(footsteps) = footsteps {
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let audio = if footsteps.len() == 1 {
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let audio = if let Some(footsteps) = footsteps {
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if footsteps.len() == 1 {
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Some(footsteps[0].clone())
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} else if !footsteps.is_empty() {
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let mut footsteps = footsteps.clone();
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|
@ -88,6 +95,9 @@ fn update(
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Some(audio)
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} else {
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None
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}
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} else {
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footstep.audio.clone()
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};
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if let Some(audio) = audio {
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let mut pitch = 1.;
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|
@ -102,17 +112,6 @@ fn update(
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..default()
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});
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}
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} else if let Some(mut sound) = sound {
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sound.gain = footstep.gain;
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sound.pitch = footstep.pitch.unwrap_or(1.);
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if let Some(pitch_variation) = footstep.pitch_variation {
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let mut pitch = sound.pitch - pitch_variation / 2.;
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pitch += random::<f64>() * pitch_variation;
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sound.pitch = pitch;
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}
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sound.paused = false;
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sound.restart = true;
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}
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} else if last.1 != *transform {
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last_step_distance.insert(entity, (distance, *transform));
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}
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|
@ -127,11 +126,9 @@ pub struct FootstepPlugin;
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impl Plugin for FootstepPlugin {
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fn build(&self, app: &mut App) {
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app.add_system(added.in_base_set(CoreSet::PreUpdate))
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.add_system(
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update
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.after(TransformSystem::TransformPropagate)
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.in_base_set(CoreSet::PostUpdate),
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app.add_systems(PreUpdate, added).add_systems(
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PostUpdate,
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update.after(TransformSystem::TransformPropagate),
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);
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}
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}
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|
|
|
@ -1,5 +1,3 @@
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use std::{fmt::Debug, time::Duration};
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use bevy::prelude::*;
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use bevy_synthizer::{Audio, Sound};
|
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|
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|
@ -8,7 +6,7 @@ use rand::random;
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use crate::{
|
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core::Player,
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exploration::ExplorationFocused,
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visibility::{VisibilityChanged, Visible, VisibleEntities},
|
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visibility::{Visible, VisibleEntities},
|
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};
|
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|
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#[derive(Component, Clone, Debug)]
|
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|
@ -22,17 +20,12 @@ pub struct SoundIcon {
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impl Default for SoundIcon {
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fn default() -> Self {
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let seconds = random::<f32>() + 4.5;
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let mut icon = Self {
|
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Self {
|
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audio: default(),
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gain: 1.,
|
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pitch: 1.,
|
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interval: Some(Timer::from_seconds(seconds, TimerMode::Repeating)),
|
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};
|
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if let Some(ref mut interval) = icon.interval {
|
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let seconds = Duration::from_secs_f32(seconds - 0.1);
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interval.set_elapsed(seconds);
|
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interval: Some(Timer::from_seconds(seconds, TimerMode::Once)),
|
||||
}
|
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icon
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -43,7 +36,7 @@ fn added(mut commands: Commands, icons: Query<(Entity, &SoundIcon), Added<SoundI
|
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let pitch = icon.pitch;
|
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let looping = icon.interval.is_none();
|
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commands.entity(entity).insert(Sound {
|
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audio: buffer.into(),
|
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audio: buffer,
|
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gain,
|
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pitch,
|
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looping,
|
||||
|
@ -68,7 +61,7 @@ fn update<S>(
|
|||
) where
|
||||
S: States,
|
||||
{
|
||||
if !config.states.is_empty() && !config.states.contains(&state.0) {
|
||||
if !config.states.is_empty() && !config.states.contains(state.get()) {
|
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return;
|
||||
}
|
||||
for visible in &viewers {
|
||||
|
@ -82,28 +75,40 @@ fn update<S>(
|
|||
};
|
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if let Some(entity) = entity {
|
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if visible.contains(&entity) {
|
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if sound.looping {
|
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sound.paused = false;
|
||||
} else if let Some(interval) = icon.interval.as_mut() {
|
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interval.tick(time.delta());
|
||||
if let Some(interval) = icon.interval.as_mut() {
|
||||
if interval.finished() {
|
||||
interval.reset();
|
||||
continue;
|
||||
} else if interval.percent() == 0. {
|
||||
sound.generator = None;
|
||||
}
|
||||
interval.tick(time.delta());
|
||||
}
|
||||
if sound.audio != icon.audio {
|
||||
sound.audio = icon.audio.clone();
|
||||
}
|
||||
if sound.gain != icon.gain {
|
||||
sound.gain = icon.gain;
|
||||
}
|
||||
if sound.pitch != icon.pitch {
|
||||
sound.pitch = icon.pitch;
|
||||
}
|
||||
let looping = icon.interval.is_none();
|
||||
if sound.looping != looping {
|
||||
sound.looping = looping;
|
||||
}
|
||||
if sound.paused {
|
||||
sound.paused = false;
|
||||
sound.restart = true;
|
||||
sound.generator = None;
|
||||
}
|
||||
} else if !sound.paused {
|
||||
sound.paused = true;
|
||||
if let Some(interval) = icon.interval.as_mut() {
|
||||
interval.reset();
|
||||
}
|
||||
}
|
||||
let buffer = icon.audio.clone();
|
||||
let audio: Audio = buffer.into();
|
||||
if sound.audio != audio {
|
||||
sound.audio = audio;
|
||||
}
|
||||
sound.gain = icon.gain;
|
||||
sound.pitch = icon.pitch;
|
||||
sound.looping = icon.interval.is_none();
|
||||
} else if !sound.paused {
|
||||
sound.paused = true;
|
||||
sound.restart = true;
|
||||
}
|
||||
} else {
|
||||
panic!("Should not happen");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -148,38 +153,6 @@ fn exploration_focus_removed(
|
|||
}
|
||||
}
|
||||
|
||||
fn reset_timer_on_visibility_gain(
|
||||
mut events: EventReader<VisibilityChanged>,
|
||||
player: Query<Entity, With<Player>>,
|
||||
mut icons: Query<&mut SoundIcon>,
|
||||
children: Query<&Children>,
|
||||
) {
|
||||
for event in events.iter() {
|
||||
if let VisibilityChanged::Gained { viewer, viewed } = event {
|
||||
if player.get(*viewer).is_ok() {
|
||||
let mut targets = vec![];
|
||||
if icons.get(*viewed).is_ok() {
|
||||
targets.push(viewed);
|
||||
}
|
||||
if let Ok(children) = children.get(*viewed) {
|
||||
for child in children.iter() {
|
||||
if icons.get(*child).is_ok() {
|
||||
targets.push(child);
|
||||
}
|
||||
}
|
||||
}
|
||||
for icon in targets.iter_mut() {
|
||||
if let Ok(mut icon) = icons.get_mut(**icon) {
|
||||
if let Some(timer) = icon.interval.as_mut() {
|
||||
timer.set_elapsed(timer.duration());
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Resource, Clone)]
|
||||
pub struct SoundIconPlugin<S> {
|
||||
pub states: Vec<S>,
|
||||
|
@ -197,16 +170,11 @@ where
|
|||
{
|
||||
fn build(&self, app: &mut App) {
|
||||
app.insert_resource(self.clone())
|
||||
.add_systems((added, reset_timer_on_visibility_gain).in_base_set(CoreSet::PreUpdate))
|
||||
.add_systems(PreUpdate, added)
|
||||
.add_systems(PreUpdate, (exploration_focus_changed, update::<S>).chain())
|
||||
.add_systems(
|
||||
(exploration_focus_changed, update::<S>)
|
||||
.chain()
|
||||
.in_base_set(CoreSet::PreUpdate),
|
||||
)
|
||||
.add_system(
|
||||
exploration_focus_removed
|
||||
.in_base_set(CoreSet::PostUpdate)
|
||||
.after(exploration_focus_changed),
|
||||
PostUpdate,
|
||||
exploration_focus_removed.after(exploration_focus_changed),
|
||||
);
|
||||
}
|
||||
}
|
||||
|
|
|
@ -154,8 +154,11 @@ impl Plugin for PitchShiftPlugin {
|
|||
.register_type::<Behind>()
|
||||
.init_resource::<LastIconPitch>()
|
||||
.init_resource::<LastSoundPitch>()
|
||||
.add_system(tag_behind.in_base_set(CoreSet::PreUpdate))
|
||||
.add_systems((behind_added, sound_icon_changed, sound_changed, sync_config))
|
||||
.add_system(behind_removed.in_base_set(CoreSet::PostUpdate));
|
||||
.add_systems(PreUpdate, tag_behind)
|
||||
.add_systems(
|
||||
Update,
|
||||
(behind_added, sound_icon_changed, sound_changed, sync_config),
|
||||
)
|
||||
.add_systems(PostUpdate, behind_removed);
|
||||
}
|
||||
}
|
||||
|
|
|
@ -56,11 +56,10 @@ pub struct VolumetricPlugin;
|
|||
impl Plugin for VolumetricPlugin {
|
||||
fn build(&self, app: &mut App) {
|
||||
app.register_type::<Volumetric>()
|
||||
.add_system(
|
||||
update
|
||||
.in_base_set(CoreSet::PostUpdate)
|
||||
.before(TransformSystem::TransformPropagate),
|
||||
.add_systems(
|
||||
PostUpdate,
|
||||
update.before(TransformSystem::TransformPropagate),
|
||||
)
|
||||
.add_system(removed.in_base_set(CoreSet::PostUpdate));
|
||||
.add_systems(PostUpdate, removed);
|
||||
}
|
||||
}
|
||||
|
|
|
@ -233,6 +233,7 @@ impl ViewshedBundle {
|
|||
}
|
||||
}
|
||||
|
||||
#[derive(Event)]
|
||||
pub enum VisibilityChanged {
|
||||
Gained { viewer: Entity, viewed: Entity },
|
||||
Lost { viewer: Entity, viewed: Entity },
|
||||
|
@ -441,15 +442,13 @@ impl<MapData: 'static + Clone + Default + Send + Sync> Plugin for VisibilityPlug
|
|||
fn build(&self, app: &mut App) {
|
||||
app.add_event::<VisibilityChanged>()
|
||||
.add_systems(
|
||||
PreUpdate,
|
||||
(
|
||||
add_visibility_indices::<MapData>,
|
||||
update_viewshed,
|
||||
update_revealed_tiles::<MapData>,
|
||||
),
|
||||
)
|
||||
.in_base_set(CoreSet::PreUpdate),
|
||||
)
|
||||
.add_systems(
|
||||
(log_visible, viewshed_removed, remove_visible).in_base_set(CoreSet::PostUpdate),
|
||||
);
|
||||
.add_systems(PostUpdate, (log_visible, viewshed_removed, remove_visible));
|
||||
}
|
||||
}
|
||||
|
|
Loading…
Reference in New Issue
Block a user