use std::{ cell::RefCell, collections::{HashMap, HashSet}, marker::PhantomData, }; use bevy::prelude::*; use bevy_rapier2d::{na::Isometry2, parry::bounding_volume::BoundingVolume}; use coord_2d::{Coord, Size}; use shadowcast::{vision_distance, Context, InputGrid}; use crate::{ bevy_rapier2d::prelude::*, core::{GlobalTransformExt, Player, PointLike}, log::Log, map::{Map, MapPlugin}, }; #[derive(Component, Clone, Copy, Debug, Default, Reflect)] #[reflect(Component)] pub struct DontLogWhenVisible; #[derive(Component, Clone, Debug, Default, Deref, DerefMut, Reflect)] #[reflect(Component)] pub struct RevealedTiles(pub Vec); #[derive(Component, Clone, Debug, Eq, PartialEq)] pub struct Viewshed { pub range: u32, pub visible_points: HashSet<(i32, i32)>, } impl Default for Viewshed { fn default() -> Self { Self { range: 15, visible_points: HashSet::new(), } } } impl Viewshed { pub fn is_point_visible(&self, point: &dyn PointLike) -> bool { self.visible_points.contains(&point.into()) } fn update( &mut self, commands: &mut Commands, viewer_entity: &Entity, visible_entities: &mut VisibleEntities, start: &Vec2, rapier_context: &RapierContext, visible_query: &Query<(&Visible, &Collider, &GlobalTransform)>, cache: &mut RefCell)>>, ) { // println!("Start"); let mut boxes = vec![]; let shape = Collider::cuboid(self.range as f32, self.range as f32); rapier_context.intersections_with_shape(*start, 0., &shape, default(), |entity| { if let Ok((_, collider, transform)) = visible_query.get(entity) { let position = Isometry2::translation(transform.translation().x, transform.translation().y); // println!( // "Hit {:?}, pushing {:?}", // entity, // collider.raw.compute_aabb(&position) // ); boxes.push(collider.raw.compute_aabb(&position)); } true }); let mut context: Context = Context::default(); let vision_distance = vision_distance::Circle::new(self.range); let shape = Collider::cuboid(0.49, 0.49); let size = ( (start.x.abs() + self.range as f32 * 2.) as u32, (start.y.abs() + self.range as f32 * 2.) as u32, ); let visibility_grid = VisibilityGrid( size, RefCell::new(Box::new(|coord: Coord| { let shape_pos = Vec2::new(coord.x as f32 + 0.5, coord.y as f32 + 0.5); // println!("Checking {coord:?}: {shape_pos:?}"); if start.distance(&shape_pos) > self.range as f32 { // println!("Out of range"); return u8::MAX; } let mut coord_entities = HashSet::new(); let mut to_insert = None; let opacity = if let Some((opacity, entities)) = cache.borrow().get(&(coord.x, coord.y)) { // println!("Cache hit: {opacity:?}: {entities:?}"); coord_entities = entities.clone(); *opacity } else { let position = Isometry2::translation(shape_pos.x, shape_pos.y); let aabb = shape.raw.compute_aabb(&position); if boxes.iter().any(|b| b.intersects(&aabb)) { // println!("Hit"); let mut opacity = 0; rapier_context.intersections_with_shape( shape_pos, 0., &shape, default(), |entity| { if let Ok((visible, _, _)) = visible_query.get(entity) { // println!( // "{entity:?}: {visible:?}: {:?}", // transform.translation().truncate() // ); coord_entities.insert(entity); opacity = opacity.max(**visible); } true }, ); to_insert = Some(((coord.x, coord.y), (opacity, coord_entities.clone()))); // println!("New opacity: {opacity}"); opacity } else { // println!("No hits, 0"); to_insert = Some(((coord.x, coord.y), default())); 0 } }; if let Some((k, v)) = to_insert { cache.borrow_mut().insert(k, v); } if coord_entities.contains(&viewer_entity) { let mut coord_entities = coord_entities.clone(); coord_entities.retain(|e| e != viewer_entity); let opacity = coord_entities .iter() .map(|v| visible_query.get(*v).unwrap().0 .0) .max() .unwrap_or(0); // println!("Viewer hit, removing viewer opacity: {opacity}"); opacity } else { opacity } })), ); let mut new_visible = HashSet::new(); let mut new_visible_entities = HashSet::new(); // println!("Start: {viewer_entity}"); context.for_each_visible( Coord::new(start.x_i32(), start.y_i32()), &visibility_grid, &size, vision_distance, u8::MAX, |coord, _directions, _visibility| { new_visible.insert((coord.x, coord.y)); if let Some((_, entities)) = cache.borrow().get(&(coord.x, coord.y)) { for e in entities { new_visible_entities.insert(*e); } } }, ); if self.visible_points != new_visible { self.visible_points = new_visible; } if new_visible_entities != **visible_entities { for lost in visible_entities.difference(&new_visible_entities) { commands.trigger_targets(VisibilityChanged::Lost(*lost), *viewer_entity); } for gained in new_visible_entities.difference(visible_entities) { // println!("transition: {:?} gains {:?}", viewer_entity, // gained); commands.trigger_targets(VisibilityChanged::Gained(*gained), *viewer_entity); } **visible_entities = new_visible_entities; } } } #[derive(Component, Clone, Copy, Debug, Deref, DerefMut, Eq, PartialEq, Reflect)] #[reflect(Component)] pub struct Visible(pub u8); impl Default for Visible { fn default() -> Self { Self::opaque() } } impl Visible { pub fn transparent() -> Self { Self(0) } pub fn opaque() -> Self { Self(u8::MAX) } } #[derive(Component, Clone, Debug, Default, Deref, DerefMut)] pub struct VisibleEntities(HashSet); #[derive(Bundle, Default)] pub struct ViewshedBundle { pub viewshed: Viewshed, pub visible_entities: VisibleEntities, } impl ViewshedBundle { pub fn new(range: u32) -> Self { Self { viewshed: Viewshed { range, ..default() }, ..default() } } } #[derive(Event)] pub enum VisibilityChanged { Gained(Entity), Lost(Entity), } impl PointLike for Coord { fn x(&self) -> f32 { self.x as f32 } fn y(&self) -> f32 { self.y as f32 } } fn add_visibility_indices( mut commands: Commands, map_config: Res>, query: Query<(Entity, &Map), (Added>, Without)>, ) { for (entity, map) in &query { let count = map.width * map.height; commands .entity(entity) .insert(RevealedTiles(vec![map_config.start_revealed; count])); } } fn viewshed_removed( mut commands: Commands, mut query: RemovedComponents, visible_entities: Query<&VisibleEntities>, ) { for entity in query.read() { if let Ok(visible) = visible_entities.get(entity) { for e in visible.iter() { commands.trigger_targets(VisibilityChanged::Lost(*e), entity); } } } } pub struct VisibilityGrid(pub (u32, u32), pub RefCell>); impl InputGrid for VisibilityGrid where F: FnMut(Coord) -> u8, { type Grid = (u32, u32); type Opacity = u8; fn size(&self, grid: &Self::Grid) -> Size { Size::new(grid.0, grid.1) } fn get_opacity(&self, _grid: &Self::Grid, coord: Coord) -> Self::Opacity { (self.1.borrow_mut())(coord) } } fn update_viewshed( mut commands: Commands, config: Res, visible: Query<(&Visible, &Collider, &GlobalTransform)>, mut viewers: Query<( Entity, &mut Viewshed, &mut VisibleEntities, &GlobalTransform, )>, rapier_context: Res, ) { if !config.query_pipeline_active { return; } let mut cache = default(); for (viewer_entity, mut viewshed, mut visible_entities, viewer_transform) in &mut viewers { viewshed.update( &mut commands, &viewer_entity, &mut visible_entities, &viewer_transform.translation().truncate(), &rapier_context, &visible, &mut cache, ); } } fn remove_visible( mut commands: Commands, mut removed: RemovedComponents, mut viewers: Query<( Entity, &mut Viewshed, &mut VisibleEntities, &GlobalTransform, )>, rapier_context: Res, visible: Query<(&Visible, &Collider, &GlobalTransform)>, ) { if !removed.is_empty() { let mut cache = default(); for removed in removed.read() { for (viewer_entity, mut viewshed, mut visible_entities, start) in &mut viewers { if !visible_entities.contains(&removed) { continue; } viewshed.update( &mut commands, &viewer_entity, &mut visible_entities, &start.translation().truncate(), &rapier_context, &visible, &mut cache, ); } } } } fn update_revealed_tiles( mut map: Query<(&Map, &mut RevealedTiles)>, viewers: Query<&Viewshed, (With, Changed)>, ) { for viewshed in &viewers { for (map, mut revealed_tiles) in &mut map { for v in viewshed.visible_points.iter() { let idx = v.to_index(map.width); if idx >= revealed_tiles.len() { continue; } revealed_tiles[idx] = true; } } } } fn log_visible( trigger: Trigger, viewers: Query<(&GlobalTransform, Option<&Collider>), (With, With)>, visible: Query<(&Name, &GlobalTransform, Option<&Collider>), Without>, mut log: Query<&mut Log>, ) { if let VisibilityChanged::Gained(entity) = trigger.event() { if *entity == trigger.entity() { return; } if let Ok((viewer_transform, viewer_collider)) = viewers.get(trigger.entity()) { if let Ok((name, viewed_transform, viewed_collider)) = visible.get(*entity) { // println!("Gain {name}: {entity}"); let location = if let (Some(viewer_collider), Some(viewed_collider)) = (viewer_collider, viewed_collider) { viewer_transform.collider_direction_and_distance( viewer_collider, viewed_transform, viewed_collider, ) } else { let yaw = viewer_transform.yaw(); viewer_transform.direction_and_distance(viewed_transform, Some(yaw)) }; if let Ok(mut log) = log.get_single_mut() { log.push(format!("{}: {location}", name)); } } } } } pub struct VisibilityPlugin(PhantomData); impl Default for VisibilityPlugin { fn default() -> Self { Self(Default::default()) } } impl Plugin for VisibilityPlugin { fn build(&self, app: &mut App) { app.add_systems( FixedPreUpdate, ( add_visibility_indices::, update_viewshed, update_revealed_tiles::, ), ) .add_systems(FixedPostUpdate, (viewshed_removed, remove_visible)) .observe(log_visible); } }