452 lines
14 KiB
Rust
452 lines
14 KiB
Rust
use std::{
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collections::{HashMap, HashSet},
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marker::PhantomData,
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};
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use avian2d::prelude::*;
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use bevy::prelude::*;
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use coord_2d::{Coord, Size};
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use shadowcast::{vision_distance, Context, InputGrid};
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use crate::{
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core::{GlobalTransformExt, Player, PointLike},
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log::Log,
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map::{Map, MapPlugin},
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};
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#[derive(Component, Clone, Copy, Debug, Default, Reflect)]
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#[reflect(Component)]
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pub struct DontLogWhenVisible;
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#[derive(Component, Clone, Debug, Default, Deref, DerefMut, Reflect)]
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#[reflect(Component)]
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pub struct RevealedTiles(pub Vec<bool>);
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#[derive(Component, Clone, Debug, Eq, PartialEq)]
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#[require(VisibleEntities)]
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pub struct Viewshed {
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pub range: u32,
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pub visible_points: HashSet<IVec2>,
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}
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impl Default for Viewshed {
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fn default() -> Self {
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Self {
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range: 15,
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visible_points: HashSet::new(),
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}
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}
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}
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impl Viewshed {
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pub fn is_point_visible(&self, point: IVec2) -> bool {
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self.visible_points.contains(&point)
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}
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fn update(
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&mut self,
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commands: &mut Commands,
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viewer_entity: &Entity,
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visible_entities: &mut VisibleEntities,
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start: &Vec2,
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opacity_map: &OpacityMap,
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sensors: &Query<&Sensor>,
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spatial_query: &SpatialQuery,
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) {
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let mut context: Context<u8> = Context::default();
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let vision_distance = vision_distance::Circle::new(self.range);
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let size = (
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(start.x.abs() + self.range as f32 * 2.) as u32,
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(start.y.abs() + self.range as f32 * 2.) as u32,
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);
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let visibility_grid = VisibilityGrid(
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*viewer_entity,
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start.as_ivec2(),
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self.range,
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opacity_map.clone(),
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);
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let mut new_visible = HashSet::new();
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let mut new_visible_entities = HashSet::new();
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// println!("Start: {viewer_entity}");
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context.for_each_visible(
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Coord::new(start.x_i32(), start.y_i32()),
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&visibility_grid,
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&size,
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vision_distance,
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u8::MAX,
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|coord, _directions, _visibility| {
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let coord = IVec2::new(coord.x, coord.y);
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new_visible.insert(coord);
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// println!("Checking {coord:?}");
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if let Some((_, entities)) = opacity_map.get(&coord) {
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for e in entities {
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if entities.len() == 1 || sensors.contains(*e) {
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// println!("Spotted {e:?}");
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new_visible_entities.insert(*e);
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} else {
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let should_push = std::cell::RefCell::new(true);
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let coord = Vec2::new(coord.x as f32 + 0.5, coord.y as f32 + 0.5);
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let dir = Dir2::new_unchecked((coord - *start).normalize_or_zero());
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// println!("Casting from {coord} to {dir:?}");
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spatial_query.cast_ray_predicate(
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*start,
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dir,
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dir.distance(*start),
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true,
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&default(),
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&|entity| {
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if *e != entity && entities.contains(e) {
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// println!("{entities:?} contains {e}");
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*should_push.borrow_mut() = false;
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}
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true
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},
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);
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if *should_push.borrow() {
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new_visible_entities.insert(*e);
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}
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}
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}
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}
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},
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);
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if self.visible_points != new_visible {
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self.visible_points = new_visible;
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}
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if new_visible_entities != **visible_entities {
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for lost in visible_entities.difference(&new_visible_entities) {
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// println!("Lost {lost}");
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commands.trigger_targets(VisibilityChanged::Lost(*lost), *viewer_entity);
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}
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for gained in new_visible_entities.difference(visible_entities) {
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// println!("Gained {gained}");
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commands.trigger_targets(VisibilityChanged::Gained(*gained), *viewer_entity);
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}
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**visible_entities = new_visible_entities;
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}
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}
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}
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#[derive(Component, Clone, Copy, Debug, Deref, DerefMut, Eq, PartialEq, Reflect)]
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#[reflect(Component)]
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pub struct Visible(pub u8);
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impl Default for Visible {
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fn default() -> Self {
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Self::opaque()
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}
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}
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impl Visible {
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pub fn transparent() -> Self {
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Self(0)
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}
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pub fn opaque() -> Self {
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Self(u8::MAX)
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}
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}
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#[derive(Resource, Clone, Deref, DerefMut, Default)]
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pub struct OpacityMap(HashMap<IVec2, (u8, HashSet<Entity>)>);
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impl OpacityMap {
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fn update(
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&mut self,
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spatial_query: &SpatialQuery,
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coordinates: HashSet<IVec2>,
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visible: &Query<(Entity, &GlobalTransform, &Collider, &Visible)>,
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) {
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self.retain(|k, _| !coordinates.contains(k));
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let shape = Collider::rectangle(0.98, 0.98);
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for coords in &coordinates {
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let shape_pos = Vec2::new(coords.x as f32 + 0.5, coords.y as f32 + 0.5);
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let mut opacity = 0;
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let mut coord_entities = HashSet::new();
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spatial_query.shape_intersections_callback(
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&shape,
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shape_pos,
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0.,
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&default(),
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|entity| {
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if let Ok((_, _, _, visible)) = visible.get(entity) {
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coord_entities.insert(entity);
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opacity = opacity.max(**visible);
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}
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true
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},
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);
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self.insert(*coords, (opacity, coord_entities));
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}
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}
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}
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fn update_opacity_map(
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mut opacity_map: ResMut<OpacityMap>,
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spatial_query: SpatialQuery,
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query: Query<
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(Entity, &GlobalTransform, &ColliderAabb, &Visible),
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Or<(
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Changed<GlobalTransform>,
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Changed<ColliderAabb>,
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Changed<Visible>,
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)>,
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>,
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visible: Query<(Entity, &GlobalTransform, &Collider, &Visible)>,
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) {
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let mut to_update = HashSet::new();
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for (entity, transform, aabb, _) in &query {
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// println!(
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// "Updating {entity} at {:?}",
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// transform.translation().truncate().as_ivec2()
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// );
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let mut prev = HashSet::new();
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for (k, v) in opacity_map.iter() {
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if v.1.contains(&entity) {
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// println!("Also updating {k} because it contained entity");
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prev.insert(*k);
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}
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}
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let mut current = HashSet::new();
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current.insert(transform.translation().truncate().as_ivec2());
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for x in aabb.min.x as i32..aabb.max.x as i32 {
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for y in aabb.min.y as i32..aabb.max.y as i32 {
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// println!(
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// "Also updating coordinates at {:?}",
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// IVec2::new(x as i32, y as i32)
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// );
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current.insert(IVec2::new(x, y));
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}
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}
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if prev != current {
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to_update.extend(prev);
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to_update.extend(current);
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}
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}
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opacity_map.update(&spatial_query, to_update, &visible);
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}
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#[derive(Component, Clone, Debug, Default, Deref, DerefMut)]
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pub struct VisibleEntities(HashSet<Entity>);
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#[derive(Event)]
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pub enum VisibilityChanged {
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Gained(Entity),
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Lost(Entity),
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}
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impl PointLike for Coord {
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fn x(&self) -> f32 {
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self.x as f32
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}
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fn y(&self) -> f32 {
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self.y as f32
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}
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}
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fn add_visibility_indices<MapData: 'static + Clone + Default + Send + Sync>(
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mut commands: Commands,
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map_config: Res<MapPlugin<MapData>>,
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query: Query<(Entity, &Map<MapData>), (Added<Map<MapData>>, Without<RevealedTiles>)>,
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) {
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for (entity, map) in &query {
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let count = map.width * map.height;
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commands
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.entity(entity)
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.insert(RevealedTiles(vec![map_config.start_revealed; count]));
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}
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}
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fn viewshed_removed(
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mut commands: Commands,
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mut query: RemovedComponents<Viewshed>,
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visible_entities: Query<&VisibleEntities>,
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) {
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for entity in query.read() {
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if let Ok(visible) = visible_entities.get(entity) {
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for e in visible.iter() {
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commands.trigger_targets(VisibilityChanged::Lost(*e), entity);
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}
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}
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}
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}
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struct VisibilityGrid(Entity, IVec2, u32, OpacityMap);
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impl InputGrid for VisibilityGrid {
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type Grid = (u32, u32);
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type Opacity = u8;
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fn size(&self, grid: &Self::Grid) -> Size {
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Size::new(grid.0, grid.1)
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}
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fn get_opacity(&self, _grid: &Self::Grid, coord: Coord) -> Self::Opacity {
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// println!("Checking {coord:?}");
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let coord = IVec2::new(coord.x, coord.y);
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if coord.distance(&self.1) > self.2 as f32 {
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return 0;
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}
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if let Some((opacity, entities)) = self.3.get(&coord) {
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if entities.contains(&self.0) {
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// println!("Hit viewer, 0");
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0
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} else {
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// println!("{opacity:?}");
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*opacity
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}
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} else {
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// println!("Miss, 0");
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0
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}
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}
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}
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fn update_viewshed(
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mut commands: Commands,
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physics_time: Res<Time<Physics>>,
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mut viewers: Query<(
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Entity,
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&mut Viewshed,
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&mut VisibleEntities,
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&GlobalTransform,
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)>,
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opacity_map: Res<OpacityMap>,
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sensors: Query<&Sensor>,
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spatial_query: SpatialQuery,
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) {
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if physics_time.is_paused() {
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return;
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}
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for (viewer_entity, mut viewshed, mut visible_entities, viewer_transform) in &mut viewers {
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viewshed.update(
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&mut commands,
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&viewer_entity,
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&mut visible_entities,
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&viewer_transform.translation().truncate(),
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&opacity_map,
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&sensors,
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&spatial_query,
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);
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}
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}
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fn remove_visible(
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mut commands: Commands,
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mut removed: RemovedComponents<Visible>,
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mut viewers: Query<(
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Entity,
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&mut Viewshed,
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&mut VisibleEntities,
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&GlobalTransform,
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)>,
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sensors: Query<&Sensor>,
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spatial_query: SpatialQuery,
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mut opacity_map: ResMut<OpacityMap>,
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visible: Query<(Entity, &GlobalTransform, &Collider, &Visible)>,
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) {
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if !removed.is_empty() {
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let mut to_update = HashSet::new();
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for e in removed.read() {
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for (k, v) in opacity_map.iter() {
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if v.1.contains(&e) {
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to_update.insert(*k);
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}
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}
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}
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opacity_map.update(&spatial_query, to_update, &visible);
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for removed in removed.read() {
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for (viewer_entity, mut viewshed, mut visible_entities, start) in &mut viewers {
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if !visible_entities.contains(&removed) {
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continue;
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}
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viewshed.update(
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&mut commands,
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&viewer_entity,
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&mut visible_entities,
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&start.translation().truncate(),
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&opacity_map,
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&sensors,
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&spatial_query,
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);
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}
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}
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}
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}
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fn update_revealed_tiles<D: 'static + Clone + Default + Send + Sync>(
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mut map: Query<(&Map<D>, &mut RevealedTiles)>,
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viewers: Query<&Viewshed, (With<Player>, Changed<Viewshed>)>,
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) {
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for viewshed in &viewers {
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for (map, mut revealed_tiles) in &mut map {
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for v in viewshed.visible_points.iter() {
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let idx = v.to_index(map.width);
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if idx >= revealed_tiles.len() {
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continue;
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}
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revealed_tiles[idx] = true;
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}
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}
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}
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}
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fn log_visible(
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trigger: Trigger<VisibilityChanged>,
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viewers: Query<(&GlobalTransform, Option<&Collider>), (With<Player>, With<Viewshed>)>,
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visible: Query<(&Name, &GlobalTransform, Option<&Collider>), Without<DontLogWhenVisible>>,
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mut log: Query<&mut Log>,
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) {
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if let VisibilityChanged::Gained(entity) = trigger.event() {
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if *entity == trigger.entity() {
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return;
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}
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if let Ok((viewer_transform, viewer_collider)) = viewers.get(trigger.entity()) {
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if let Ok((name, viewed_transform, viewed_collider)) = visible.get(*entity) {
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let location = if let (Some(viewer_collider), Some(viewed_collider)) =
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(viewer_collider, viewed_collider)
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{
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viewer_transform.collider_direction_and_distance(
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viewer_collider,
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viewed_transform,
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viewed_collider,
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)
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} else {
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let yaw = viewer_transform.yaw();
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viewer_transform.direction_and_distance(viewed_transform, Some(yaw))
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};
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if let Ok(mut log) = log.get_single_mut() {
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log.push(format!("{}: {location}", name));
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}
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}
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}
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}
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}
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pub struct VisibilityPlugin<MapData: 'static + Clone + Default + Send + Sync>(PhantomData<MapData>);
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impl<MapData: 'static + Clone + Default + Send + Sync> Default for VisibilityPlugin<MapData> {
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fn default() -> Self {
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Self(Default::default())
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}
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}
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impl<MapData: 'static + Clone + Default + Send + Sync> Plugin for VisibilityPlugin<MapData> {
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fn build(&self, app: &mut App) {
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app.init_resource::<OpacityMap>()
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.add_systems(FixedPreUpdate, update_opacity_map.before(update_viewshed))
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.add_systems(
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FixedPreUpdate,
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(
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add_visibility_indices::<MapData>,
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update_viewshed,
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update_revealed_tiles::<MapData>,
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),
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)
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.add_systems(FixedPostUpdate, (viewshed_removed, remove_visible))
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.add_observer(log_visible);
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}
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}
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