blackout/src/utils.rs

19 lines
346 B
Rust

use bevy::prelude::*;
pub fn target_and_other<F>(
entity1: Entity,
entity2: Entity,
mut predecate: F,
) -> Option<(Entity, Entity)>
where
F: FnMut(Entity) -> bool,
{
if predecate(entity1) {
Some((entity1, entity2))
} else if predecate(entity2) {
Some((entity2, entity1))
} else {
None
}
}