499 lines
17 KiB
Rust
499 lines
17 KiB
Rust
use std::{error::Error, fmt::Debug, hash::Hash, marker::PhantomData};
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use bevy::prelude::*;
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use bevy_input_actionmap::InputMap;
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use bevy_rapier2d::prelude::*;
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use bevy_tts::Tts;
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use derive_more::{Deref, DerefMut};
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use mapgen::Tile;
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use crate::{
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core::{Coordinates, Player, PointLike},
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error::error_handler,
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map::Map,
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pathfinding::Destination,
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visibility::{RevealedTiles, Viewshed, Visible, VisibleEntities},
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};
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#[derive(Component, Clone, Copy, Debug, Default, PartialEq, Reflect)]
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#[reflect(Component)]
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pub struct Explorable;
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#[derive(Component, Clone, Copy, Debug, Default, PartialEq, Reflect)]
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#[reflect(Component)]
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pub struct ExplorationFocused;
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#[allow(dead_code)]
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#[derive(Component, Clone, Copy, Debug, Eq, Ord, PartialEq, PartialOrd, Reflect)]
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pub enum ExplorationType {
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Portal = 0,
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Item = 1,
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Character = 2,
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Ally = 3,
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Enemy = 4,
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}
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// Doesn't make sense to create from a `String`.
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#[allow(clippy::from_over_into)]
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impl Into<String> for ExplorationType {
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fn into(self) -> String {
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match self {
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ExplorationType::Portal => "Exit".into(),
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ExplorationType::Item => "Item".into(),
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ExplorationType::Character => "Character".into(),
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ExplorationType::Ally => "Ally".into(),
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ExplorationType::Enemy => "Enemy".into(),
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}
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}
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}
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// Likewise.
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#[allow(clippy::from_over_into)]
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impl Into<&str> for ExplorationType {
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fn into(self) -> &'static str {
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match self {
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ExplorationType::Portal => "exit",
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ExplorationType::Item => "item",
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ExplorationType::Character => "character",
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ExplorationType::Ally => "ally",
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ExplorationType::Enemy => "enemy",
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}
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}
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}
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#[derive(Component, Clone, Copy, Debug, Default, Deref, DerefMut, Reflect)]
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#[reflect(Component)]
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pub struct Exploring(pub (f32, f32));
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impl_pointlike_for_tuple_component!(Exploring);
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#[derive(Component, Clone, Debug, Default, Deref, DerefMut)]
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pub struct FocusedExplorationType(pub Option<ExplorationType>);
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#[derive(Component, Clone, Copy, Debug, Default, Reflect)]
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#[reflect(Component)]
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pub struct Mappable;
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fn exploration_type_change<S, A: 'static>(
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config: Res<ExplorationConfig<S, A>>,
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mut tts: ResMut<Tts>,
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input: Res<InputMap<A>>,
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mut explorers: Query<(&VisibleEntities, &mut FocusedExplorationType)>,
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features: Query<&ExplorationType>,
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) -> Result<(), Box<dyn Error>>
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where
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S: bevy::ecs::component::Component + Clone + Debug + Eq + Hash,
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A: Hash + Eq + Clone + Send + Sync,
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{
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if let (Some(select_next_type), Some(select_prev_type)) = (
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config.action_explore_select_next_type.clone(),
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config.action_explore_select_prev_type.clone(),
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) {
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let changed = input.just_active(select_next_type.clone())
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|| input.just_active(select_prev_type.clone());
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if !changed {
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return Ok(());
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}
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for (visible, mut focused) in explorers.iter_mut() {
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let mut types: Vec<ExplorationType> = vec![];
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for e in visible.iter() {
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if let Ok(t) = features.get(*e) {
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types.push(*t);
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}
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}
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types.sort();
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types.dedup();
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if types.is_empty() {
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tts.speak("Nothing visible.", true)?;
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} else if input.just_active(select_prev_type.clone()) {
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if let Some(t) = &focused.0 {
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if let Some(i) = types.iter().position(|v| *v == *t) {
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if i == 0 {
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focused.0 = None;
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} else {
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let t = &types[i - 1];
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focused.0 = Some(*t);
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}
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} else {
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let t = types.last().unwrap();
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focused.0 = Some(*t);
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}
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} else {
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let t = types.last().unwrap();
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focused.0 = Some(*t);
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}
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} else if input.just_active(select_next_type.clone()) {
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if let Some(t) = &focused.0 {
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if let Some(i) = types.iter().position(|v| *v == *t) {
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if i == types.len() - 1 {
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focused.0 = None;
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} else {
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let t = &types[i + 1];
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focused.0 = Some(*t);
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}
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} else {
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let t = types.first().unwrap();
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focused.0 = Some(*t);
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}
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} else {
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let t = types.first().unwrap();
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focused.0 = Some(*t)
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}
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}
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}
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}
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Ok(())
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}
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fn exploration_type_focus<S, A: 'static>(
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mut commands: Commands,
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config: Res<ExplorationConfig<S, A>>,
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input: Res<InputMap<A>>,
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mut tts: ResMut<Tts>,
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explorers: Query<(
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Entity,
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&VisibleEntities,
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&FocusedExplorationType,
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Option<&Exploring>,
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)>,
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features: Query<(Entity, &Coordinates, &ExplorationType)>,
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) -> Result<(), Box<dyn Error>>
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where
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S: bevy::ecs::component::Component + Clone + Debug + Eq + Hash,
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A: Hash + Eq + Clone + Send + Sync,
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{
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if let (Some(explore_focus_next), Some(explore_focus_prev)) = (
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config.action_explore_focus_next.clone(),
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config.action_explore_focus_prev.clone(),
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) {
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let changed = input.just_active(explore_focus_next.clone())
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|| input.just_active(explore_focus_prev.clone());
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if !changed {
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return Ok(());
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}
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for (entity, visible_entities, focused_type, exploring) in explorers.iter() {
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let mut features = features
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.iter()
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.filter(|v| visible_entities.contains(&v.0))
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.map(|v| (v.1.floor(), v.2))
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.collect::<Vec<((f32, f32), &ExplorationType)>>();
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if features.is_empty() {
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tts.speak("Nothing visible.", true)?;
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return Ok(());
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}
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features.sort_by(|(c1, _), (c2, _)| c1.partial_cmp(c2).unwrap());
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if let Some(focused) = &focused_type.0 {
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features.retain(|(_, t)| **t == *focused);
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}
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let mut target: Option<&((f32, f32), &ExplorationType)> = None;
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if input.just_active(explore_focus_next.clone()) {
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if let Some(exploring) = exploring {
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target = features.iter().find(|(c, _)| *c > **exploring);
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if target.is_none() {
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target = features.first();
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}
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} else {
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target = features.first();
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}
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} else if input.just_active(explore_focus_prev.clone()) {
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if let Some(exploring) = exploring {
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features.reverse();
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target = features.iter().find(|(c, _)| *c < **exploring);
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if target.is_none() {
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target = features.first();
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}
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} else {
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target = features.last();
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}
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}
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if let Some((coordinates, _)) = target {
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commands
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.entity(entity)
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.insert(Exploring(coordinates.floor()));
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}
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}
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}
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Ok(())
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}
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fn exploration_type_changed_announcement(
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mut tts: ResMut<Tts>,
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focused: Query<
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(
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&FocusedExplorationType,
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ChangeTrackers<FocusedExplorationType>,
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),
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Changed<FocusedExplorationType>,
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>,
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) -> Result<(), Box<dyn Error>> {
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for (focused, changed) in focused.iter() {
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if changed.is_added() {
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return Ok(());
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}
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match &focused.0 {
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Some(v) => {
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let v: String = (*v).into();
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tts.speak(v, true)?;
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}
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None => {
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tts.speak("Everything", true)?;
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}
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};
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}
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Ok(())
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}
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fn exploration_focus<S, A: 'static>(
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mut commands: Commands,
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config: Res<ExplorationConfig<S, A>>,
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input: Res<InputMap<A>>,
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map: Query<&Map>,
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explorers: Query<(Entity, &Coordinates, Option<&Exploring>), With<Player>>,
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) where
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S: bevy::ecs::component::Component + Clone + Debug + Eq + Hash,
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A: Hash + Eq + Clone + Send + Sync,
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{
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if let (
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Some(explore_forward),
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Some(explore_backward),
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Some(explore_left),
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Some(explore_right),
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) = (
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config.action_explore_forward.clone(),
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config.action_explore_backward.clone(),
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config.action_explore_left.clone(),
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config.action_explore_right.clone(),
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) {
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for map in map.iter() {
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let (entity, coordinates, exploring) = explorers.single();
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let coordinates = **coordinates;
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let mut exploring = if let Some(exploring) = exploring {
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**exploring
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} else {
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coordinates.floor()
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};
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let orig = exploring;
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if input.just_active(explore_forward.clone()) {
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exploring.1 += 1.;
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} else if input.just_active(explore_backward.clone()) {
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exploring.1 -= 1.;
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} else if input.just_active(explore_left.clone()) {
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exploring.0 -= 1.;
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} else if input.just_active(explore_right.clone()) {
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exploring.0 += 1.;
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}
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if orig != exploring
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&& exploring.0 >= 0.
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&& exploring.0 < map.width as f32
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&& exploring.1 >= 0.
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&& exploring.1 < map.height as f32
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{
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commands.entity(entity).insert(Exploring(exploring));
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}
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}
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}
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}
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fn navigate_to_explored<S, A: 'static>(
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mut commands: Commands,
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config: Res<ExplorationConfig<S, A>>,
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input: Res<InputMap<A>>,
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map: Query<(&Map, &RevealedTiles)>,
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explorers: Query<(Entity, &Exploring)>,
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) where
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S: bevy::ecs::component::Component + Clone + Debug + Eq + Hash,
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A: Hash + Eq + Clone + Send + Sync,
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{
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if let Some(navigate_to_explored) = config.action_navigate_to_explored.clone() {
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for (entity, exploring) in explorers.iter() {
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for (map, revealed_tiles) in map.iter() {
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let point = **exploring;
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let idx = point.to_index(map.width);
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let known = revealed_tiles[idx];
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if input.just_active(navigate_to_explored.clone()) && known {
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commands
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.entity(entity)
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.insert(Destination((point.x_i32(), point.y_i32())));
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}
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}
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}
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}
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}
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fn exploration_changed_announcement(
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mut commands: Commands,
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mut tts: ResMut<Tts>,
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map: Query<(&Map, &RevealedTiles)>,
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explorer: Query<(&Coordinates, &Exploring, &Viewshed), Changed<Exploring>>,
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focused: Query<Entity, With<ExplorationFocused>>,
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explorable: Query<Entity, Or<(With<Visible>, With<Explorable>)>>,
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names: Query<&Name>,
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types: Query<&ExplorationType>,
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mappables: Query<&Mappable>,
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query_pipeline: Res<QueryPipeline>,
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collider_query: QueryPipelineColliderComponentsQuery,
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) -> Result<(), Box<dyn Error>> {
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if let Ok((coordinates, exploring, viewshed)) = explorer.get_single() {
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let collider_set = QueryPipelineColliderComponentsSet(&collider_query);
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let coordinates = coordinates.floor();
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for (map, revealed_tiles) in map.iter() {
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let point = **exploring;
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let idx = point.to_index(map.width);
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let shape = Cuboid::new(Vec2::new(0.49, 0.49).into());
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let known = revealed_tiles[idx];
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let visible = viewshed.is_point_visible(exploring);
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let fog_of_war = known && !visible;
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let description = if known {
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let mut tokens: Vec<&str> = vec![];
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for entity in focused.iter() {
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commands.entity(entity).remove::<ExplorationFocused>();
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}
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let shape_pos = (Vec2::new(exploring.x(), exploring.y()), 0.);
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query_pipeline.intersections_with_shape(
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&collider_set,
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&shape_pos.into(),
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&shape,
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InteractionGroups::all(),
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Some(&|v| explorable.get(v.entity()).is_ok()),
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|handle| {
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let entity = handle.entity();
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commands.entity(entity).insert(ExplorationFocused);
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if visible || mappables.get(entity).is_ok() {
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if let Ok(name) = names.get(entity) {
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tokens.push(name.as_str());
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}
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if tokens.is_empty() {
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if let Ok(t) = types.get(entity) {
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tokens.push((*t).into());
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}
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}
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}
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true
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},
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);
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if tokens.is_empty() {
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let tile = map.tiles[idx];
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if tile.is_blocked() {
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"wall".to_string()
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} else {
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"floor".to_string()
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}
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} else {
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tokens.join(": ")
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}
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} else {
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"Unknown".to_string()
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};
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let mut tokens: Vec<String> = vec![
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description,
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coordinates.direction_and_distance(exploring, None),
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];
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if fog_of_war {
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tokens.push("in the fog of war".into());
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}
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tts.speak(tokens.join(", ").to_string(), true)?;
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}
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}
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Ok(())
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}
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fn cleanup(
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mut commands: Commands,
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explorers: Query<Entity, With<Exploring>>,
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focus: Query<Entity, With<ExplorationFocused>>,
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) {
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for entity in explorers.iter() {
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commands.entity(entity).remove::<Exploring>();
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}
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for entity in focus.iter() {
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commands.entity(entity).remove::<ExplorationFocused>();
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}
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}
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#[derive(Clone, Debug)]
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pub struct ExplorationConfig<S, A> {
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pub exploration_control_states: Vec<S>,
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pub action_explore_forward: Option<A>,
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pub action_explore_backward: Option<A>,
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pub action_explore_left: Option<A>,
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pub action_explore_right: Option<A>,
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pub action_explore_focus_next: Option<A>,
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pub action_explore_focus_prev: Option<A>,
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pub action_explore_select_next_type: Option<A>,
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pub action_explore_select_prev_type: Option<A>,
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pub action_navigate_to_explored: Option<A>,
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}
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impl<S, A> Default for ExplorationConfig<S, A> {
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fn default() -> Self {
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Self {
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exploration_control_states: vec![],
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action_explore_forward: None,
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action_explore_backward: None,
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action_explore_left: None,
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action_explore_right: None,
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action_explore_focus_next: None,
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action_explore_focus_prev: None,
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action_explore_select_next_type: None,
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action_explore_select_prev_type: None,
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action_navigate_to_explored: None,
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}
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}
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}
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pub struct ExplorationPlugin<'a, S, A>(PhantomData<&'a S>, PhantomData<&'a A>);
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impl<'a, S, A> Default for ExplorationPlugin<'a, S, A> {
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fn default() -> Self {
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Self(PhantomData, PhantomData)
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}
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}
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impl<'a, S, A> Plugin for ExplorationPlugin<'a, S, A>
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where
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S: bevy::ecs::component::Component + Clone + Debug + Eq + Hash,
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A: Hash + Eq + Clone + Send + Sync,
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'a: 'static,
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{
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fn build(&self, app: &mut App) {
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if !app.world.contains_resource::<ExplorationConfig<S, A>>() {
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app.insert_resource(ExplorationConfig::<S, A>::default());
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}
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let config = app
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.world
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.get_resource::<ExplorationConfig<S, A>>()
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.unwrap()
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.clone();
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app.register_type::<ExplorationFocused>()
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.register_type::<ExplorationType>()
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.register_type::<Mappable>()
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.add_system_to_stage(
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CoreStage::PostUpdate,
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exploration_changed_announcement.chain(error_handler),
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);
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if config.exploration_control_states.is_empty() {
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app.add_system(exploration_focus::<S, A>)
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.add_system(exploration_type_focus::<S, A>.chain(error_handler))
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.add_system(exploration_type_change::<S, A>.chain(error_handler))
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.add_system(navigate_to_explored::<S, A>)
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.add_system_to_stage(
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CoreStage::PostUpdate,
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exploration_type_changed_announcement.chain(error_handler),
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);
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} else {
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let states = config.exploration_control_states;
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for state in states {
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app.add_system_set(
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SystemSet::on_update(state.clone())
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.with_system(exploration_focus::<S, A>)
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.with_system(exploration_type_focus::<S, A>.chain(error_handler))
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.with_system(exploration_type_change::<S, A>.chain(error_handler))
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.with_system(navigate_to_explored::<S, A>)
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.with_system(exploration_type_changed_announcement.chain(error_handler)),
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)
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.add_system_set(SystemSet::on_exit(state).with_system(cleanup));
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}
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}
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}
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}
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