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Present button disabled state.
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@ -82,6 +82,8 @@ func button_focused():
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spoke_hint_tooltip = true
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spoke_hint_tooltip = true
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tokens.append(node.hint_tooltip)
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tokens.append(node.hint_tooltip)
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tokens.append("button")
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tokens.append("button")
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if node.disabled:
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tokens.append("disabled")
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TTS.speak(tokens.join(": "), false)
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TTS.speak(tokens.join(": "), false)
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func texturebutton_focused():
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func texturebutton_focused():
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