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Standardize focus mode on _press_and_release
until input event generation is cleaned up.
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@ -228,15 +228,15 @@ func _input(event):
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return
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return
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in_focus_mode_handler = true
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in_focus_mode_handler = true
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if Input.is_action_just_pressed("ui_left"):
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if Input.is_action_just_pressed("ui_left"):
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_ui_left()
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_press_and_release("ui_left")
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elif Input.is_action_just_pressed("ui_right"):
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elif Input.is_action_just_pressed("ui_right"):
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_ui_right()
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_press_and_release("ui_right")
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elif Input.is_action_just_pressed("ui_up"):
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elif Input.is_action_just_pressed("ui_up"):
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_ui_up()
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_press_and_release("ui_up")
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elif Input.is_action_just_pressed("ui_down"):
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elif Input.is_action_just_pressed("ui_down"):
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_ui_down()
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_press_and_release("ui_down")
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elif Input.is_action_just_pressed("ui_focus_prev"):
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elif Input.is_action_just_pressed("ui_focus_prev"):
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_ui_focus_prev()
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_press_and_release("ui_focus_prev")
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elif Input.is_action_just_pressed("ui_focus_next"):
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elif Input.is_action_just_pressed("ui_focus_next"):
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_press_and_release("ui_focus_next")
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_press_and_release("ui_focus_next")
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get_tree().set_input_as_handled()
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get_tree().set_input_as_handled()
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