Enable syntax highlighting of .ini file snippets

Figured I might as well while I'm here. :)

Do screen readers make use of syntax highlighting in a context like this?
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follower 2020-06-16 22:16:13 +12:00 committed by GitHub
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@ -24,7 +24,7 @@ There is an [accessible starter project](https://github.com/lightsoutgames/godot
3. Enable the Godot Accessibility plugin from the editor UI. Or, if you have a _project.godot_ file, ensure that you have a section like:
```
```ini
[editor_plugins]
enabled=[ "godot-accessibility" ]
@ -32,7 +32,7 @@ There is an [accessible starter project](https://github.com/lightsoutgames/godot
4. Optionally, configure the plugin by creating a file named _.godot-accessibility-editor-settings.ini_ in your project directory. This file is entirely optional, and defaults are shown below:
```
```ini
[global]
editor_accessibility__enabled = true ; Set to false if you'd like this plugin's accessibility nodes but don't need editor speech, good for sighted collaborators.
[speech]