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Enable syntax highlighting of .ini
file snippets
Figured I might as well while I'm here. :) Do screen readers make use of syntax highlighting in a context like this?
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@ -24,7 +24,7 @@ There is an [accessible starter project](https://github.com/lightsoutgames/godot
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3. Enable the Godot Accessibility plugin from the editor UI. Or, if you have a _project.godot_ file, ensure that you have a section like:
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3. Enable the Godot Accessibility plugin from the editor UI. Or, if you have a _project.godot_ file, ensure that you have a section like:
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```
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```ini
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[editor_plugins]
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[editor_plugins]
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enabled=[ "godot-accessibility" ]
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enabled=[ "godot-accessibility" ]
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@ -32,7 +32,7 @@ There is an [accessible starter project](https://github.com/lightsoutgames/godot
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4. Optionally, configure the plugin by creating a file named _.godot-accessibility-editor-settings.ini_ in your project directory. This file is entirely optional, and defaults are shown below:
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4. Optionally, configure the plugin by creating a file named _.godot-accessibility-editor-settings.ini_ in your project directory. This file is entirely optional, and defaults are shown below:
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```
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```ini
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[global]
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[global]
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editor_accessibility__enabled = true ; Set to false if you'd like this plugin's accessibility nodes but don't need editor speech, good for sighted collaborators.
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editor_accessibility__enabled = true ; Set to false if you'd like this plugin's accessibility nodes but don't need editor speech, good for sighted collaborators.
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[speech]
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[speech]
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