mirror of
https://github.com/lightsoutgames/godot-accessibility.git
synced 2024-11-21 11:35:56 +00:00
Enable syntax highlighting of .ini
file snippets
Figured I might as well while I'm here. :) Do screen readers make use of syntax highlighting in a context like this?
This commit is contained in:
parent
ab87ab6ef4
commit
5aaa252f60
|
@ -24,7 +24,7 @@ There is an [accessible starter project](https://github.com/lightsoutgames/godot
|
|||
|
||||
3. Enable the Godot Accessibility plugin from the editor UI. Or, if you have a _project.godot_ file, ensure that you have a section like:
|
||||
|
||||
```
|
||||
```ini
|
||||
[editor_plugins]
|
||||
|
||||
enabled=[ "godot-accessibility" ]
|
||||
|
@ -32,7 +32,7 @@ There is an [accessible starter project](https://github.com/lightsoutgames/godot
|
|||
|
||||
4. Optionally, configure the plugin by creating a file named _.godot-accessibility-editor-settings.ini_ in your project directory. This file is entirely optional, and defaults are shown below:
|
||||
|
||||
```
|
||||
```ini
|
||||
[global]
|
||||
editor_accessibility__enabled = true ; Set to false if you'd like this plugin's accessibility nodes but don't need editor speech, good for sighted collaborators.
|
||||
[speech]
|
||||
|
|
Loading…
Reference in New Issue
Block a user