Snapshot.

This commit is contained in:
Nolan Darilek 2019-09-02 07:04:45 -05:00
parent cba7fb8366
commit 7c52002274
6 changed files with 162 additions and 48 deletions

1
.gitignore vendored Normal file
View File

@ -0,0 +1 @@
target

View File

@ -3,9 +3,12 @@ extends EditorPlugin
var Accessible = preload("accessible.gd")
const TTS = preload("res://godot_tts.gdns")
var tts
func augment_node(node):
if node is Control:
Accessible.new(node)
Accessible.new(tts, node)
func augment_tree(node):
augment_node(node)
@ -33,6 +36,7 @@ func set_initial_scene_focus(scene):
print("Set focus in scene")
func _enter_tree():
tts = TTS.new()
get_tree().connect("node_added", self, "augment_tree")
connect("scene_changed", self, "set_initial_scene_focus")
connect("main_screen_changed", self, "set_initial_screen_focus")

View File

@ -1,5 +1,7 @@
extends Object
var tts
var node
var position_in_children = 0
@ -11,29 +13,28 @@ func item_or_items(count):
return "items"
func focus_button():
var text = "Unlabelled"
var text
if node.text:
text = node.text
if text:
print("%s: button" % text)
tts.speak("%s: button" % text, true)
else:
print("button")
tts.speak("button", true)
func focus_item_list():
var count = node.get_item_count()
var selected = node.get_selected_items()
print("list, %s %s" % [count, item_or_items(count)])
print(selected)
tts.speak("list, %s %s" % [count, item_or_items(count)], true)
tts.speak(selected, false)
func item_list_item_selected(index):
tts.speak("Selected", true)
func handle_item_list_item_selected(index):
print("Selected")
func item_list_multi_selected(index, selected):
tts.speak("Multiselect", true)
func handle_item_list_multi_selected(index, selected):
print("Multiselect")
func handle_item_list_nothing_selected():
print("Nothing selected")
func item_list_nothing_selected():
tts.speak("Nothing selected", true)
func input_item_list(event):
var old_pos = position_in_children
@ -55,10 +56,13 @@ func input_item_list(event):
position_in_children = node.get_item_count()-1
if old_pos != position_in_children:
var text = node.get_item_text(position_in_children)
print("%s: %s of %s" % [text, position_in_children+1, node.get_item_count()])
tts.speak("%s: %s of %s" % [text, position_in_children+1, node.get_item_count()], true)
func focus_label():
print(node.text)
var text = node.text
if text == "":
text = "blank"
tts.speak(text, true)
func focus_line_edit():
var text = "blank"
@ -71,13 +75,13 @@ func focus_line_edit():
var type = "editable text"
if not node.editable:
type = "text"
print("%s: %s" % [text, type])
tts.speak("%s: %s" % [text, type], true)
func text_deleted(text):
print("%s deleted" % text)
tts.speak("%s deleted" % text, true)
func text_inserted(text):
print(text)
tts.speak(text, true)
var old_pos
@ -86,35 +90,45 @@ func check_caret_moved():
if old_pos != pos:
var text = node.text
if pos > len(text)-1:
print("blank")
tts.speak("blank", true)
else:
print(text[pos])
tts.speak(text[pos], true)
old_pos = pos
func focus_menu_button():
print(node.text, ": menu")
tts.speak(node.text + ": menu", true)
func render_popup_menu_item(id):
func focus_popup_menu():
tts.speak("menu", true)
func focus_popup_menu_item(id):
print("id: %s" % id)
print("count: %s" % node.get_item_count())
var item = node.get_item_text(id)
var submenu = node.get_item_submenu(position_in_children)
var submenu = node.get_item_submenu(id)
var tooltip = node.get_item_tooltip(position_in_children)
if submenu:
item = submenu
print("Tooltip: %s" % tooltip)
var disabled = node.is_item_disabled(id)
if item and tooltip:
print("Got item and tooltip")
item += ": "
item += tooltip
elif tooltip:
print("Got tooltip only")
item = tooltip
var shortcut = node.get_item_shortcut(position_in_children)
if shortcut:
if shortcut != null and shortcut.get_as_text() != "None":
print("Got shortcut: %s" % shortcut.get_as_text())
item += ": "+shortcut.get_as_text()
return item
func focus_popup_menu():
print("menu")
func focus_popup_menu_item(id):
print(render_popup_menu_item(id))
if item == "":
item = "Unlabelled"
if submenu:
item += ": menu"
if disabled:
item += ": disabled"
item += ": " + str(id + 1) + " of " + str(node.get_item_count())
print("Item: %s" % item)
tts.speak(item, true)
func render_tree_item():
var item = node.get_selected()
@ -123,16 +137,16 @@ func render_tree_item():
func focus_tree():
if node.get_selected():
print(render_tree_item(), ": tree item")
tts.speak(render_tree_item(), true)
else:
print("tree")
tts.speak("tree", true)
func select_tree():
if node.has_focus():
print(render_tree_item())
tts.speak(render_tree_item(), true)
func focused():
# print(node)
print("Focus: %s" % node)
if node is MenuButton:
focus_menu_button()
elif node is Button:
@ -148,9 +162,9 @@ func focused():
elif node is Tree:
focus_tree()
else:
print("Focus entered.", node)
print("No handler")
if node.hint_tooltip:
print(node.hint_tooltip)
tts.speak(node.hint_tooltip, false)
func unfocused():
position_in_children = 0
@ -161,10 +175,11 @@ func gui_input(event):
elif node is LineEdit:
return check_caret_moved()
func _init(node):
func _init(tts, node):
if node.is_in_group("accessible"):
return
node.add_to_group("accessible")
self.tts = tts
self.node = node
if not node is Container and not node is Panel and not node is Separator and not node is ScrollBar and not node is Popup and node.get_class() != "Control":
node.set_focus_mode(Control.FOCUS_ALL)
@ -174,13 +189,12 @@ func _init(node):
node.connect("mouse_exited", self, "unfocused")
node.connect("gui_input", self, "gui_input")
if node is ItemList:
node.connect("item_selected", self, "handle_item_list_item_selected")
node.connect("multi_selected", self, "handle_item_list_multi_selected")
node.connect("nothing_selected", self, "handle_item_list_nothing_selected")
elif node is LineEdit:
node.connect("text_deleted", self, "text_deleted")
node.connect("text_inserted", self, "text_inserted")
node.connect("item_selected", self, "item_list_item_selected")
node.connect("multi_selected", self, "item_list_multi_selected")
node.connect("nothing_selected", self, "item_list_nothing_selected")
# elif node is LineEdit:
# node.connect("text_deleted", self, "text_deleted")
# node.connect("text_inserted", self, "text_inserted")
elif node is PopupMenu:
node.connect("id_focused", self, "focus_popup_menu_item")
elif node is Tree:

1
godot_tts.gdnlib Symbolic link
View File

@ -0,0 +1 @@
/home/nolan/Projects/godot/godot-tts/godot_tts.gdnlib

1
godot_tts.gdns Symbolic link
View File

@ -0,0 +1 @@
/home/nolan/Projects/godot/godot-tts/godot_tts.gdns

View File

@ -1,2 +1,95 @@
; Engine configuration file.
; It's best edited using the editor UI and not directly,
; since the parameters that go here are not all obvious.
;
; Format:
; [section] ; section goes between []
; param=value ; assign values to parameters
config_version=4
_global_script_classes=[ ]
_global_script_class_icons={
}
[editor_plugins]
enabled=["accessibility"]
enabled=[ "accessibility" ]
[input]
ui_accept={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777221,"unicode":0,"echo":false,"script":null)
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777222,"unicode":0,"echo":false,"script":null)
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":32,"unicode":0,"echo":false,"script":null)
, Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":0,"button_index":0,"pressure":0.0,"pressed":false,"script":null)
]
}
ui_select={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":32,"unicode":0,"echo":false,"script":null)
, Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":0,"button_index":3,"pressure":0.0,"pressed":false,"script":null)
]
}
ui_cancel={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777217,"unicode":0,"echo":false,"script":null)
, Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":0,"button_index":1,"pressure":0.0,"pressed":false,"script":null)
]
}
ui_focus_next={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777218,"unicode":0,"echo":false,"script":null)
]
}
ui_focus_prev={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":true,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777218,"unicode":0,"echo":false,"script":null)
]
}
ui_left={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777231,"unicode":0,"echo":false,"script":null)
, Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":0,"button_index":14,"pressure":0.0,"pressed":false,"script":null)
]
}
ui_right={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777233,"unicode":0,"echo":false,"script":null)
, Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":0,"button_index":15,"pressure":0.0,"pressed":false,"script":null)
]
}
ui_up={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777232,"unicode":0,"echo":false,"script":null)
, Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":0,"button_index":12,"pressure":0.0,"pressed":false,"script":null)
]
}
ui_down={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777234,"unicode":0,"echo":false,"script":null)
, Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":0,"button_index":13,"pressure":0.0,"pressed":false,"script":null)
]
}
ui_page_up={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777235,"unicode":0,"echo":false,"script":null)
]
}
ui_page_down={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777236,"unicode":0,"echo":false,"script":null)
]
}
ui_home={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777229,"unicode":0,"echo":false,"script":null)
]
}
ui_end={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777230,"unicode":0,"echo":false,"script":null)
]
}