Add basic keyboard input for ItemLists.

This commit is contained in:
Nolan Darilek 2018-07-03 16:39:43 +00:00
parent 9b3c1e6f38
commit 829f86e08c

View File

@ -14,12 +14,47 @@ func present_button():
text = node.text
print("%s: button" % text)
var list_pos = 0
func input_item_list(event):
var old_list_pos = list_pos
if event.echo or not event.pressed:
return
if event.scancode == KEY_UP:
if list_pos == 0:
return
list_pos -= 1
elif event.scancode == KEY_DOWN:
if list_pos >= node.get_item_count()-1:
return
list_pos += 1
elif event.scancode == KEY_HOME:
list_pos = 0
elif event.scancode == KEY_END:
list_pos = node.get_item_count()-1
if old_list_pos != list_pos:
var text = node.get_item_text(list_pos)
print("%s: %s of %s" % [text, list_pos+1, node.get_item_count()])
func handle_item_list_item_selected(index):
print("Selected")
func handle_item_list_multi_selected(index, selected):
print("Multiselect")
func handle_item_list_nothing_selected():
print("Nothing selected")
func present_item_list():
var count = node.get_item_count()
var selected = node.get_selected_items()
print("list, %s %s" % [count, item_or_items(count)])
print(selected)
func unfocus_item_list():
list_pos = 0
func present_line_edit():
var text = "blank"
if node.secret:
@ -69,11 +104,14 @@ func focused():
print("Focus entered.", self.node)
func unfocused():
pass
if node is ItemList:
unfocus_item_list()
func gui_input(event):
if node is ItemList:
return input_item_list(event)
if self.node is LineEdit:
check_caret_moved()
return check_caret_moved()
func _init(node):
if node.is_in_group("accessible"):
@ -86,7 +124,12 @@ func _init(node):
self.node.connect("focus_exited", self, "unfocused")
self.node.connect("mouse_exited", self, "unfocused")
self.node.connect("gui_input", self, "gui_input")
if self.node is LineEdit:
if node is ItemList:
node.connect("item_selected", self, "handle_item_list_item_selected")
node.connect("multi_selected", self, "handle_item_list_multi_selected")
node.connect("nothing_selected", self, "handle_item_list_nothing_selected")
elif self.node is LineEdit:
self.node.connect("text_deleted", self, "text_deleted")
self.node.connect("text_inserted", self, "text_inserted")
self.node.connect("tree_exiting", self, "free")