mirror of
https://github.com/lightsoutgames/godot-accessibility.git
synced 2024-12-22 07:35:56 +00:00
Remove extraneous prints.
This commit is contained in:
parent
c6f53c79ee
commit
8acbab94df
|
@ -134,7 +134,6 @@ func popup_menu_item_id_focus(id):
|
|||
print("Tooltip: %s" % tooltip)
|
||||
var disabled = node.is_item_disabled(id)
|
||||
if item and tooltip:
|
||||
print("Got item and tooltip")
|
||||
item += ": "
|
||||
item += tooltip
|
||||
elif tooltip:
|
||||
|
@ -344,7 +343,6 @@ func is_focusable(node):
|
|||
if node is TabContainer:
|
||||
return true
|
||||
if node.get_class() == "EditorInspectorSection":
|
||||
print("Got it")
|
||||
return true
|
||||
if node is Container or node is Panel or node is Separator or node is ScrollBar or node is Popup or node.get_class() == "Control":
|
||||
return false
|
||||
|
|
Loading…
Reference in New Issue
Block a user