mirror of
https://github.com/lightsoutgames/godot-accessibility.git
synced 2024-11-24 12:55:56 +00:00
Reformat.
This commit is contained in:
parent
6279f1a3c9
commit
9e2e99349c
1154
Accessible.gd
1154
Accessible.gd
File diff suppressed because it is too large
Load Diff
36
Plugin.gd
36
Plugin.gd
|
@ -5,22 +5,26 @@ var ScreenReader = preload("ScreenReader.gd")
|
|||
|
||||
var screen_reader
|
||||
|
||||
|
||||
func _enter_tree():
|
||||
var editor_accessibility_enabled = true
|
||||
var rate = 50
|
||||
var config = ConfigFile.new()
|
||||
var err = config.load("res://.godot-accessibility-editor-settings.ini")
|
||||
if not err:
|
||||
editor_accessibility_enabled = config.get_value("global", "editor_accessibility_enabled", true)
|
||||
rate = config.get_value("speech", "rate", 50)
|
||||
add_autoload_singleton("TTS", "res://addons/godot-tts/TTS.gd")
|
||||
if editor_accessibility_enabled:
|
||||
TTS.call_deferred("set_rate", rate)
|
||||
screen_reader = ScreenReader.new()
|
||||
get_tree().root.call_deferred("add_child", screen_reader)
|
||||
call_deferred("connect", "scene_changed", screen_reader, "set_initial_scene_focus")
|
||||
call_deferred("connect", "main_screen_changed", screen_reader, "set_initial_screen_focus")
|
||||
add_custom_type("ScreenReader", "Node", preload("ScreenReader.gd"), null)
|
||||
var editor_accessibility_enabled = true
|
||||
var rate = 50
|
||||
var config = ConfigFile.new()
|
||||
var err = config.load("res://.godot-accessibility-editor-settings.ini")
|
||||
if not err:
|
||||
editor_accessibility_enabled = config.get_value(
|
||||
"global", "editor_accessibility_enabled", true
|
||||
)
|
||||
rate = config.get_value("speech", "rate", 50)
|
||||
add_autoload_singleton("TTS", "res://addons/godot-tts/TTS.gd")
|
||||
if editor_accessibility_enabled:
|
||||
TTS.call_deferred("set_rate", rate)
|
||||
screen_reader = ScreenReader.new()
|
||||
get_tree().root.call_deferred("add_child", screen_reader)
|
||||
call_deferred("connect", "scene_changed", screen_reader, "set_initial_scene_focus")
|
||||
call_deferred("connect", "main_screen_changed", screen_reader, "set_initial_screen_focus")
|
||||
add_custom_type("ScreenReader", "Node", preload("ScreenReader.gd"), null)
|
||||
|
||||
|
||||
func _exit_tree():
|
||||
remove_custom_type("ScreenReader")
|
||||
remove_custom_type("ScreenReader")
|
||||
|
|
308
ScreenReader.gd
308
ScreenReader.gd
|
@ -21,127 +21,150 @@ export var explore_by_touch_interval = 200
|
|||
|
||||
var focus_restore_timer
|
||||
|
||||
|
||||
func _set_enabled(v):
|
||||
if enabled:
|
||||
augment_tree(get_tree().root)
|
||||
else:
|
||||
pass
|
||||
enabled = v
|
||||
if enabled:
|
||||
augment_tree(get_tree().root)
|
||||
else:
|
||||
pass
|
||||
enabled = v
|
||||
|
||||
|
||||
func _get_enabled():
|
||||
return enabled
|
||||
return enabled
|
||||
|
||||
|
||||
func focused(node):
|
||||
focus_restore_timer = null
|
||||
focus_restore_timer = null
|
||||
|
||||
|
||||
func click_focused(node):
|
||||
pass
|
||||
pass
|
||||
|
||||
|
||||
func unfocused(node):
|
||||
focus_restore_timer = get_tree().create_timer(0.2)
|
||||
focus_restore_timer = get_tree().create_timer(0.2)
|
||||
|
||||
|
||||
func augment_node(node):
|
||||
if not enabled:
|
||||
return
|
||||
if node is Control:
|
||||
Accessible.new(node)
|
||||
if not node.is_connected("focus_entered", self, "focused"):
|
||||
node.connect("focus_entered", self, "focused", [node])
|
||||
if not node.is_connected("mouse_entered", self, "click_focused"):
|
||||
node.connect("mouse_entered", self, "click_focused", [node])
|
||||
if not node.is_connected("focus_exited", self, "unfocused"):
|
||||
node.connect("focus_exited", self, "unfocused", [node])
|
||||
if not node.is_connected("mouse_exited", self, "unfocused"):
|
||||
node.connect("mouse_exited", self, "unfocused", [node])
|
||||
if not enabled:
|
||||
return
|
||||
if node is Control:
|
||||
Accessible.new(node)
|
||||
if not node.is_connected("focus_entered", self, "focused"):
|
||||
node.connect("focus_entered", self, "focused", [node])
|
||||
if not node.is_connected("mouse_entered", self, "click_focused"):
|
||||
node.connect("mouse_entered", self, "click_focused", [node])
|
||||
if not node.is_connected("focus_exited", self, "unfocused"):
|
||||
node.connect("focus_exited", self, "unfocused", [node])
|
||||
if not node.is_connected("mouse_exited", self, "unfocused"):
|
||||
node.connect("mouse_exited", self, "unfocused", [node])
|
||||
|
||||
|
||||
func augment_tree(node):
|
||||
if not enabled:
|
||||
return
|
||||
if node is Accessible:
|
||||
return
|
||||
augment_node(node)
|
||||
for child in node.get_children():
|
||||
augment_tree(child)
|
||||
if not enabled:
|
||||
return
|
||||
if node is Accessible:
|
||||
return
|
||||
augment_node(node)
|
||||
for child in node.get_children():
|
||||
augment_tree(child)
|
||||
|
||||
|
||||
func set_initial_screen_focus(screen):
|
||||
TTS.speak("%s: screen" % screen, false)
|
||||
var control = find_focusable_control(get_tree().root)
|
||||
if control.get_focus_owner() != null:
|
||||
return
|
||||
self.augment_tree(get_tree().root)
|
||||
var focus = find_focusable_control(get_tree().root)
|
||||
if not focus:
|
||||
return
|
||||
focus.grab_click_focus()
|
||||
focus.grab_focus()
|
||||
TTS.speak("%s: screen" % screen, false)
|
||||
var control = find_focusable_control(get_tree().root)
|
||||
if control.get_focus_owner() != null:
|
||||
return
|
||||
self.augment_tree(get_tree().root)
|
||||
var focus = find_focusable_control(get_tree().root)
|
||||
if not focus:
|
||||
return
|
||||
focus.grab_click_focus()
|
||||
focus.grab_focus()
|
||||
|
||||
|
||||
func find_focusable_control(node):
|
||||
if node is Control and node.is_visible_in_tree() and (node.focus_mode == Control.FOCUS_CLICK or node.focus_mode == Control.FOCUS_ALL):
|
||||
return node
|
||||
for child in node.get_children():
|
||||
var result = find_focusable_control(child)
|
||||
if result:
|
||||
return result
|
||||
return null
|
||||
if (
|
||||
node is Control
|
||||
and node.is_visible_in_tree()
|
||||
and (node.focus_mode == Control.FOCUS_CLICK or node.focus_mode == Control.FOCUS_ALL)
|
||||
):
|
||||
return node
|
||||
for child in node.get_children():
|
||||
var result = find_focusable_control(child)
|
||||
if result:
|
||||
return result
|
||||
return null
|
||||
|
||||
|
||||
func set_initial_scene_focus(scene):
|
||||
self.augment_tree(get_tree().root)
|
||||
var focus = find_focusable_control(get_tree().root)
|
||||
if not focus:
|
||||
return
|
||||
focus.grab_click_focus()
|
||||
focus.grab_focus()
|
||||
self.augment_tree(get_tree().root)
|
||||
var focus = find_focusable_control(get_tree().root)
|
||||
if not focus:
|
||||
return
|
||||
focus.grab_click_focus()
|
||||
focus.grab_focus()
|
||||
|
||||
|
||||
func _enter_tree():
|
||||
if enabled:
|
||||
augment_tree(get_tree().root)
|
||||
get_tree().connect("node_added", self, "augment_node")
|
||||
connect("swipe_right", self, "swipe_right")
|
||||
connect("swipe_left", self, "swipe_left")
|
||||
connect("swipe_up", self, "swipe_up")
|
||||
connect("swipe_down", self, "swipe_down")
|
||||
if enabled:
|
||||
augment_tree(get_tree().root)
|
||||
get_tree().connect("node_added", self, "augment_node")
|
||||
connect("swipe_right", self, "swipe_right")
|
||||
connect("swipe_left", self, "swipe_left")
|
||||
connect("swipe_up", self, "swipe_up")
|
||||
connect("swipe_down", self, "swipe_down")
|
||||
|
||||
|
||||
func press_and_release(action):
|
||||
var event = InputEventAction.new()
|
||||
event.action = action
|
||||
event.pressed = true
|
||||
get_tree().input_event(event)
|
||||
event.pressed = false
|
||||
get_tree().input_event(event)
|
||||
var event = InputEventAction.new()
|
||||
event.action = action
|
||||
event.pressed = true
|
||||
get_tree().input_event(event)
|
||||
event.pressed = false
|
||||
get_tree().input_event(event)
|
||||
|
||||
|
||||
func _ui_focus_next():
|
||||
for event in InputMap.get_action_list("ui_focus_next"):
|
||||
if event is InputEventKey:
|
||||
event.pressed = true
|
||||
Input.action_press("ui_focus_next")
|
||||
get_tree().input_event(event)
|
||||
event.pressed = false
|
||||
Input.action_release("ui_focus_next")
|
||||
get_tree().input_event(event)
|
||||
return
|
||||
for event in InputMap.get_action_list("ui_focus_next"):
|
||||
if event is InputEventKey:
|
||||
event.pressed = true
|
||||
Input.action_press("ui_focus_next")
|
||||
get_tree().input_event(event)
|
||||
event.pressed = false
|
||||
Input.action_release("ui_focus_next")
|
||||
get_tree().input_event(event)
|
||||
return
|
||||
|
||||
|
||||
func _ui_focus_prev():
|
||||
for event in InputMap.get_action_list("ui_focus_prev"):
|
||||
if event is InputEventKey:
|
||||
event.pressed = true
|
||||
Input.action_press("ui_focus_prev")
|
||||
get_tree().input_event(event)
|
||||
event.pressed = false
|
||||
Input.action_release("ui_focus_prev")
|
||||
get_tree().input_event(event)
|
||||
return
|
||||
for event in InputMap.get_action_list("ui_focus_prev"):
|
||||
if event is InputEventKey:
|
||||
event.pressed = true
|
||||
Input.action_press("ui_focus_prev")
|
||||
get_tree().input_event(event)
|
||||
event.pressed = false
|
||||
Input.action_release("ui_focus_prev")
|
||||
get_tree().input_event(event)
|
||||
return
|
||||
|
||||
|
||||
func swipe_right():
|
||||
_ui_focus_next()
|
||||
_ui_focus_next()
|
||||
|
||||
|
||||
func swipe_left():
|
||||
_ui_focus_prev()
|
||||
_ui_focus_prev()
|
||||
|
||||
|
||||
func swipe_up():
|
||||
TTS.speak("Swipe up")
|
||||
TTS.speak("Swipe up")
|
||||
|
||||
|
||||
func swipe_down():
|
||||
TTS.speak("Swipe down")
|
||||
TTS.speak("Swipe down")
|
||||
|
||||
|
||||
var touch_index = null
|
||||
|
||||
|
@ -155,58 +178,67 @@ var explore_by_touch = false
|
|||
|
||||
var tap_count = 0
|
||||
|
||||
|
||||
func _input(event):
|
||||
if not enabled:
|
||||
return
|
||||
if event is InputEventScreenTouch:
|
||||
get_tree().set_input_as_handled()
|
||||
if touch_index and event.index != touch_index:
|
||||
return
|
||||
if event.pressed:
|
||||
touch_index = event.index
|
||||
touch_position = event.position
|
||||
touch_start_time = OS.get_ticks_msec()
|
||||
touch_stop_time = null
|
||||
else:
|
||||
touch_index = null
|
||||
var relative = event.position - touch_position
|
||||
if relative.length() < min_swipe_distance:
|
||||
tap_count += 1
|
||||
elif not explore_by_touch:
|
||||
if abs(relative.x) > abs(relative.y):
|
||||
if relative.x > 0:
|
||||
emit_signal("swipe_right")
|
||||
else:
|
||||
emit_signal("swipe_left")
|
||||
else:
|
||||
if relative.y > 0:
|
||||
emit_signal("swipe_down")
|
||||
else:
|
||||
emit_signal("swipe_up")
|
||||
touch_position = null
|
||||
touch_start_time = null
|
||||
touch_stop_time = OS.get_ticks_msec()
|
||||
explore_by_touch = false
|
||||
elif event is InputEventScreenDrag:
|
||||
if touch_index and event.index != touch_index:
|
||||
return
|
||||
if not explore_by_touch and OS.get_ticks_msec() - touch_start_time >= explore_by_touch_interval:
|
||||
explore_by_touch = true
|
||||
if event is InputEventMouseButton:
|
||||
if event.device == -1 and not explore_by_touch:
|
||||
get_tree().set_input_as_handled()
|
||||
if not enabled:
|
||||
return
|
||||
if event is InputEventScreenTouch:
|
||||
get_tree().set_input_as_handled()
|
||||
if touch_index and event.index != touch_index:
|
||||
return
|
||||
if event.pressed:
|
||||
touch_index = event.index
|
||||
touch_position = event.position
|
||||
touch_start_time = OS.get_ticks_msec()
|
||||
touch_stop_time = null
|
||||
else:
|
||||
touch_index = null
|
||||
var relative = event.position - touch_position
|
||||
if relative.length() < min_swipe_distance:
|
||||
tap_count += 1
|
||||
elif not explore_by_touch:
|
||||
if abs(relative.x) > abs(relative.y):
|
||||
if relative.x > 0:
|
||||
emit_signal("swipe_right")
|
||||
else:
|
||||
emit_signal("swipe_left")
|
||||
else:
|
||||
if relative.y > 0:
|
||||
emit_signal("swipe_down")
|
||||
else:
|
||||
emit_signal("swipe_up")
|
||||
touch_position = null
|
||||
touch_start_time = null
|
||||
touch_stop_time = OS.get_ticks_msec()
|
||||
explore_by_touch = false
|
||||
elif event is InputEventScreenDrag:
|
||||
if touch_index and event.index != touch_index:
|
||||
return
|
||||
if (
|
||||
not explore_by_touch
|
||||
and OS.get_ticks_msec() - touch_start_time >= explore_by_touch_interval
|
||||
):
|
||||
explore_by_touch = true
|
||||
if event is InputEventMouseButton:
|
||||
if event.device == -1 and not explore_by_touch:
|
||||
get_tree().set_input_as_handled()
|
||||
|
||||
|
||||
func _process(delta):
|
||||
if not enabled:
|
||||
return
|
||||
if touch_stop_time and OS.get_ticks_msec() - touch_stop_time >= tap_execute_interval and tap_count != 0:
|
||||
touch_stop_time = null
|
||||
if tap_count == 2:
|
||||
press_and_release("ui_accept")
|
||||
tap_count = 0
|
||||
if focus_restore_timer and focus_restore_timer.time_left <= 0:
|
||||
var focus = find_focusable_control(get_tree().root)
|
||||
if focus and not focus.get_focus_owner():
|
||||
print_debug("Restoring focus.")
|
||||
focus.grab_focus()
|
||||
focus.grab_click_focus()
|
||||
if not enabled:
|
||||
return
|
||||
if (
|
||||
touch_stop_time
|
||||
and OS.get_ticks_msec() - touch_stop_time >= tap_execute_interval
|
||||
and tap_count != 0
|
||||
):
|
||||
touch_stop_time = null
|
||||
if tap_count == 2:
|
||||
press_and_release("ui_accept")
|
||||
tap_count = 0
|
||||
if focus_restore_timer and focus_restore_timer.time_left <= 0:
|
||||
var focus = find_focusable_control(get_tree().root)
|
||||
if focus and not focus.get_focus_owner():
|
||||
print_debug("Restoring focus.")
|
||||
focus.grab_focus()
|
||||
focus.grab_click_focus()
|
||||
|
|
Loading…
Reference in New Issue
Block a user