From aed41874cdd1206eca105f929ca90dfe0cefeb8b Mon Sep 17 00:00:00 2001 From: Nolan Darilek Date: Wed, 29 Jan 2020 13:24:21 -0600 Subject: [PATCH] Update to specify 3.2 as the minimum supported version. --- README.md | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/README.md b/README.md index 44d1982..b1695f5 100644 --- a/README.md +++ b/README.md @@ -2,9 +2,9 @@ _Warning: Still in early development. Only use if you're willing and able to roll up your sleeves and help._ -This plugin implements a screen reader for user interfaces created with the [Godot game engine](https://godotengine.org). The goal is to enable the creation of [audio games](https://en.wikipedia.org/wiki/Audio_game) with Godot, as well as to add accessibility functionality to user interfaces and to encourage the creation of accessible games. +This plugin implements a screen reader for user interfaces created with the [Godot game engine](https://godotengine.org). The goal is to enable the creation of [audio games](https://en.wikipedia.org/wiki/Audio_game) with Godot, as well as to add accessibility functionality to user interfaces and to encourage the creation of accessible games. 3.2 is the minimum supported version, though most functionality should work on 3.1 as well. -Note that only 64-bit versions of Godot are supported for now. If you need 32-bit support, you'll need to rebuild [godot-tts](https://gitlab.com/lightsoutgames/godot-tts). Patches to automate 32-bit builds are welcome, but I'm not a Windows person and haven't been able to manage it. Also, for best results, please use [Godot 3.2 Beta 6](https://downloads.tuxfamily.org/godotengine/3.2/beta6/) at minimum. 3.2 has minor accessibility fixes needed to get the most out of this addon. +Note that only 64-bit versions of Godot are supported for now. If you need 32-bit support, you'll need to rebuild [godot-tts](https://gitlab.com/lightsoutgames/godot-tts). Patches to automate 32-bit builds are welcome, but I'm not a Windows person and haven't been able to manage it. ## Why?