Revert "Focus and dialog presentation tweaks."

This causes scrolling through trees, lists, and just about everything else where focus doesn't change to a new widget to fail. Clearly another solution is needed.

This reverts commit c459a35f0d.
This commit is contained in:
Nolan Darilek 2020-08-10 12:39:53 -05:00
parent c459a35f0d
commit c218d18090

View File

@ -54,8 +54,7 @@ func _guess_label():
func _accept_dialog_speak():
if node.dialog_text != "":
print("Speaking %s" % node.dialog_text)
TTS.speak("dialog: %s" % node.dialog_text, false)
TTS.speak("dialog: %s" % node.dialog_text)
func accept_dialog_focused():
@ -66,7 +65,6 @@ func accept_dialog_focused():
func _accept_dialog_about_to_show():
print("About to show")
_accept_dialog_speak()
@ -545,6 +543,7 @@ func tab_container_input(event):
func focused():
print_debug("Focus: %s" % node)
TTS.stop()
if not node is Label:
var label = _guess_label()
if label:
@ -606,8 +605,6 @@ func click_focused():
func gui_input(event):
if event is InputEventKey and event.pressed:
TTS.stop()
if (
event is InputEventKey
and Input.is_action_just_pressed("ui_accept")