diff --git a/Accessible.gd b/Accessible.gd index 1c6a6a8..1800480 100644 --- a/Accessible.gd +++ b/Accessible.gd @@ -41,14 +41,19 @@ func guess_label(): return child to_check = to_check.get_parent() -func accept_dialog_focused(): - yield(node.get_tree().create_timer(5), "timeout") - node.get_ok().emit_signal("pressed") - -func _acceptdialog_about_to_show(): +func _accept_dialog_speak(): if node.dialog_text != "": TTS.speak(node.dialog_text) +func accept_dialog_focused(): + _accept_dialog_speak() + if node.get_parent() and node.get_parent().is_class("ProjectSettingsEditor"): + yield(node.get_tree().create_timer(5), "timeout") + node.get_ok().emit_signal("pressed") + +func _accept_dialog_about_to_show(): + _accept_dialog_speak() + func checkbox_focused(): var tokens = PoolStringArray([]) if node.pressed: @@ -612,7 +617,7 @@ func _init(node): node.connect("mouse_exited", self, "unfocused") node.connect("gui_input", self, "gui_input") if node is AcceptDialog: - node.connect("about_to_show", self, "_acceptdialog_about_to_show") + node.connect("about_to_show", self, "_accept_dialog_about_to_show") elif node is CheckBox: node.connect("toggled", self, "checkbox_toggled") elif node is ItemList: