Begin moving more functionality from ScreenReader/Accessible into the editor plugin.

This commit is contained in:
Nolan Darilek 2020-06-16 18:03:13 -05:00
parent 76d1926385
commit ccc79c93f6
2 changed files with 22 additions and 20 deletions

View File

@ -6,6 +6,21 @@ var ScreenReader = preload("ScreenReader.gd")
var screen_reader
func set_initial_screen_focus(screen):
if not screen_reader.enabled:
return
TTS.speak("%s: screen" % screen, false)
var control = screen_reader.find_focusable_control(get_tree().root)
if control.get_focus_owner() != null:
return
screen_reader.augment_tree(get_tree().root)
var focus = screen_reader.find_focusable_control(get_tree().root)
if not focus:
return
focus.grab_click_focus()
focus.grab_focus()
func _enter_tree():
var editor_accessibility_enabled = true
var rate = 50
@ -22,7 +37,7 @@ func _enter_tree():
screen_reader = ScreenReader.new()
screen_reader.enable_focus_mode = true
get_tree().root.call_deferred("add_child", screen_reader)
call_deferred("connect", "main_screen_changed", screen_reader, "set_initial_screen_focus")
call_deferred("connect", "main_screen_changed", self, "_set_initial_screen_focus")
add_custom_type("ScreenReader", "Node", preload("ScreenReader.gd"), null)
@ -36,7 +51,7 @@ var _focus_loss_interval = 0
func _process(delta):
if not screen_reader.enabled:
return
var focus = screen_reader._find_focusable_control(get_tree().root)
var focus = screen_reader.find_focusable_control(get_tree().root)
focus = focus.get_focus_owner()
if focus:
_focus_loss_interval = 0
@ -44,6 +59,6 @@ func _process(delta):
_focus_loss_interval += delta
if _focus_loss_interval >= 0.2:
_focus_loss_interval = 0
focus = screen_reader._find_focusable_control(get_tree().root)
focus = screen_reader.find_focusable_control(get_tree().root)
focus.grab_focus()
focus.grab_click_focus()

View File

@ -52,20 +52,7 @@ func augment_tree(node):
augment_tree(child)
func set_initial_screen_focus(screen):
TTS.speak("%s: screen" % screen, false)
var control = _find_focusable_control(get_tree().root)
if control.get_focus_owner() != null:
return
self.augment_tree(get_tree().root)
var focus = _find_focusable_control(get_tree().root)
if not focus:
return
focus.grab_click_focus()
focus.grab_focus()
func _find_focusable_control(node):
func find_focusable_control(node):
if (
node is Control
and node.is_visible_in_tree()
@ -73,7 +60,7 @@ func _find_focusable_control(node):
):
return node
for child in node.get_children():
var result = _find_focusable_control(child)
var result = find_focusable_control(child)
if result:
return result
return null
@ -150,7 +137,7 @@ func swipe_left():
func swipe_up():
var focus = _find_focusable_control(get_tree().root)
var focus = find_focusable_control(get_tree().root)
if focus:
focus = focus.get_focus_owner()
if focus:
@ -159,7 +146,7 @@ func swipe_up():
func swipe_down():
var focus = _find_focusable_control(get_tree().root)
var focus = find_focusable_control(get_tree().root)
if focus:
focus = focus.get_focus_owner()
if focus: